Player Matchup

Sylvanus
Sylvanus
BigManSao
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,783 Elo+
Party 2
Maman Brigitte
Maman Brigitte
DefiantLegend
Maman Brigitte
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,410 Elo+
Party 1
Fafnir
Fafnir
MeesaKukuBinks
Fafnir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,429 Elo+
Party 1
Freya
Freya
Watercup2001
Freya
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,783 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bkmich7626
Ah Muzen Cab
Level 196
God Stats
2W - 2L
1,500 SR
Queue Stats
227W - 238L
1,543 Elo+
Solo
Team Averages
Level 71
1,500 SR
1,590 Elo+

VS

Team Averages
Level 115
1,459 SR
1,487 Elo+
Fenrir
Fenrir
Ayanwale__Inc
Fenrir
Level 172
God Stats
5W - 2L
1,500 SR
Queue Stats
289W - 286L
1,519 Elo+
Solo
Cernunnos
Cernunnos
Isaias2796
Cernunnos
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 98L
1,383 Elo+
Solo
Ne Zha
Ne Zha
Kaerari
Ne Zha
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,531 Elo+
Solo
Guan Yu
Guan Yu
kootertooter
Guan Yu
Level 86
God Stats
2W - 1L
1,296 SR
Queue Stats
230W - 221L
1,458 Elo+
Solo
Tiamat
Tiamat
picanoli
Tiamat
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
184W - 191L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigManSao
Sylvanus
13
0 / 7 / 6
7,017
638
4,414
16,443
10,815
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maman Brigitte
DefiantLegend
Maman Brigitte
13
3 / 8 / 2
8,544
777
7,416
11,839
4,691
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

15
0 / 2 / 7
8,142
740
3,734
9,027
10,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 9 / 3
7,185
653
8,733
13,961
4,924
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
bkmich7626
Ah Muzen Cab
17
6 / 4 / 1
8,794
799
16,851
16,436
8,210
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 18
9,612
874
12,814
18,950
16,452
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cernunnos
Isaias2796
Cernunnos
16
8 / 1 / 15
10,030
912
13,247
8,610
4,238
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Kaerari
Ne Zha
16
9 / 2 / 17
10,808
983
14,910
22,371
18,945
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
kootertooter
Guan Yu
15
0 / 1 / 23
9,442
858
3,454
14,327
8,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mace

Mace

+10
Physical Power

Tiamat
picanoli
Tiamat
18
10 / 1 / 14
10,930
994
17,970
11,867
8,819
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
117
9
Kills
30
30
Deaths
9
19
Assists
87
Player
Kills
Deaths
Assists
KDA
W
3
4
18
3
L
Sylvanus
BigManSao
Sylvanus
0
7
6
0.43
L
Maman Brigitte
DefiantLegend
Maman Brigitte
3
8
2
0.5
W
Cernunnos
Isaias2796
Cernunnos
8
1
15
15.5
W
Ne Zha
Kaerari
Ne Zha
9
2
17
8.75
L
0
2
7
1.75
L
0
9
3
0.17
L
Ah Muzen Cab
bkmich7626
Ah Muzen Cab
6
4
1
1.63
W
Guan Yu
kootertooter
Guan Yu
0
1
23
11.5
W
Tiamat
picanoli
Tiamat
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,148
Damage
62,395
67,706
Taken
76,125
39,612
Mitigated
56,650
12,398
Healing
44,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,814
2,957
2,090
4,774
18,950
16,452
207
4,904
13,527
56
22,377
L
Sylvanus
BigManSao
Sylvanus
4,414
1,209
2,616
1,772
16,443
10,815
0
3,603
12,840
8,152
0
L
Maman Brigitte
DefiantLegend
Maman Brigitte
7,416
271
0
139
11,839
4,691
0
2,603
9,236
10,932
0
W
Cernunnos
Isaias2796
Cernunnos
13,247
6,828
720
768
8,610
4,238
5,897
4,296
4,314
0
34,276
W
Ne Zha
Kaerari
Ne Zha
14,910
1,632
2,119
8,476
22,371
18,945
291
7,703
14,510
317
24,032
L
3,734
1,145
656
2,048
9,027
10,972
0
2,963
5,936
5,155
0
L
8,733
2,371
409
1,513
13,961
4,924
0
3,481
10,480
15,570
639
L
Ah Muzen Cab
bkmich7626
Ah Muzen Cab
16,851
7,619
0
3,245
16,436
8,210
0
5,693
10,743
0
43,033
W
Guan Yu
kootertooter
Guan Yu
3,454
206
14,506
7,512
14,327
8,196
1,006
4,654
9,673
0
6,722
W
Tiamat
picanoli
Tiamat
17,970
1,213
574
2,752
11,867
8,819
827
2,632
9,235
37,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,682
Gold Earned
50,822
80
Minions Killed
173
0
Camps Cleared
0
766,999
Distance Traveled
1,072,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,612
874
20
2
0
220,297
0
L
Sylvanus
7,017
638
8
1
0
135,412
0
L
Maman Brigitte
8,544
777
10
1
0
149,729
0
W
Cernunnos
10,030
912
65
6
0
188,810
0
W
Ne Zha
10,808
983
27
2
0
220,029
0
L
Fafnir
8,142
740
4
0
0
165,723
0
L
Freya
7,185
653
16
1
0
140,767
0
L
Ah Muzen Cab
8,794
799
42
4
0
175,368
0
W
Guan Yu
9,442
858
11
1
0
227,851
0
W
Tiamat
10,930
994
50
5
0
215,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role