Player Matchup

He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
JJ IIl
Artio
Level 124
God Stats
40W - 26L
1,634 SR
Queue Stats
277W - 225L
1,633 Elo+
Solo
Hera
Hera
SorceressMedea
Hera
Level 67
God Stats
18W - 29L
1,426 SR
Queue Stats
352W - 353L
1,498 Elo+
Solo
Loki
Loki
bayonettate
Loki
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 103L
1,385 Elo+
Solo
Medusa
Medusa
big ENIGMA 1
Medusa
Level 183
God Stats
7W - 9L
1,821 SR
Queue Stats
183W - 193L
1,532 Elo+
Solo
Team Averages
Level 107
1,576 SR
1,510 Elo+

VS

Team Averages
Level 140
1,494 SR
1,505 Elo+
Ymir
Ymir
 
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Deiter7
Ra
Level 157
God Stats
20W - 25L
1,519 SR
Queue Stats
93W - 100L
1,497 Elo+
Solo
Skadi
Skadi
Mogotogo090
Skadi
Level 152
God Stats
124W - 133L
1,544 SR
Queue Stats
1,003W - 1,050L
1,562 Elo+
Solo
Hercules
Hercules
SPATZ4572
Hercules
Level 114
God Stats
14W - 24L
1,409 SR
Queue Stats
235W - 252L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 1 / 0
5,351
1,070
4,046
4,160
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
JJ IIl
Artio
10
0 / 0 / 0
6,003
1,201
4,002
6,456
5,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 0 / 0
5,222
1,044
1,961
2,247
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 0
4,877
975
0
0
0
Medusa
10
0 / 1 / 0
5,454
1,091
4,240
3,798
1,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Team 1 Tickets

383

VS

Team 2 Tickets

401

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 0 / 2
6,139
1,228
2,414
6,822
6,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
 
Artemis
10
0 / 0 / 1
5,288
1,058
3,727
1,505
640
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
1 / 0 / 0
5,836
1,167
2,264
2,000
843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 1
5,598
1,120
3,514
994
373
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hercules
SPATZ4572
Hercules
10
0 / 0 / 1
5,302
1,060
3,086
4,164
2,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
2
2
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
1
0
0
W
Ymir
 
Ymir
0
0
2
1
W
Artemis
 
Artemis
0
0
1
0.5
W
1
0
0
1
L
Artio
JJ IIl
Artio
0
0
0
0
W
1
0
1
1.5
W
Hercules
SPATZ4572
Hercules
0
0
1
0.5
L
0
0
0
0
L
0
0
0
0
L
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,249
Damage
15,005
16,661
Taken
15,485
9,499
Mitigated
10,533
2,995
Healing
5,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,046
47
0
186
4,160
1,425
0
713
3,360
9,070
0
W
Ymir
 
Ymir
2,414
221
0
800
6,822
6,360
0
4,169
2,353
3,813
0
W
Artemis
 
Artemis
3,727
629
0
344
1,505
640
0
740
681
0
14,825
W
2,264
94
961
1,454
2,000
843
0
762
1,212
21,231
419
L
Artio
JJ IIl
Artio
4,002
169
756
1,803
6,456
5,636
0
2,049
4,253
10,295
480
W
3,514
1,471
0
0
994
373
0
408
558
0
9,223
W
Hercules
SPATZ4572
Hercules
3,086
287
0
2,176
4,164
2,317
0
2,964
1,048
0
5,235
L
1,961
431
0
250
2,247
866
0
659
1,549
5,173
181
L
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
4,240
915
0
0
3,798
1,572
0
1,099
2,699
0
25,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,907
Gold Earned
28,163
94
Minions Killed
97
3
Camps Cleared
3
412,602
Distance Traveled
494,288
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,351
1,070
21
4
1
105,151
0
W
Ymir
6,139
1,228
0
0
0
89,374
0
W
Artemis
5,288
1,058
39
8
0
92,396
0
W
Ra
5,836
1,167
32
6
2
100,765
0
L
Artio
6,003
1,201
16
3
0
109,758
0
W
Skadi
5,598
1,120
14
3
1
97,998
0
W
Hercules
5,302
1,060
12
2
0
113,755
0
L
Hera
5,222
1,044
13
3
0
103,830
0
L
Loki
4,877
975
0
0
0
0
0
L
Medusa
5,454
1,091
44
9
2
93,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role