Player Matchup

Nemesis
Nemesis
BBYChalamet
Nemesis
Level 123
God Stats
1W - 1L
1,524 SR
Queue Stats
92W - 76L
1,557 Elo+
Party 2
Charybdis
Charybdis
OnlyDub
Charybdis
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,277 Elo+
Party 1
Charon
Charon
Sparkyxrap
Charon
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,277 Elo+
Party 1
Scylla
Scylla
Vyko Edwards
Scylla
Level 152
God Stats
1W - 1L
1,273 SR
Queue Stats
110W - 105L
1,508 Elo+
Party 2
Ares
Ares
senyour James
Ares
Level 170
God Stats
30W - 36L
1,619 SR
Queue Stats
309W - 308L
1,467 Elo+
Solo
Team Averages
Level 100
1,483 SR
1,417 Elo+

VS

Team Averages
Level 84
1,595 SR
1,463 Elo+
Nox
Nox
Gavin_McPurn
Nox
Level 124
God Stats
5W - 1L
1,500 SR
Queue Stats
255W - 247L
1,459 Elo+
Solo
Nut
Nut
Iso Siders
Nut
Level 62
God Stats
10W - 9L
1,595 SR
Queue Stats
78W - 93L
1,423 Elo+
Party 3
Bacchus
Bacchus
MVks00
Bacchus
Level 39
God Stats
16W - 10L
1,825 SR
Queue Stats
285W - 309L
1,464 Elo+
Party 3
Bake Kujira
Bake Kujira
SFB_Stix
Bake Kujira
Level 154
God Stats
163W - 121L
1,557 SR
Queue Stats
437W - 432L
1,456 Elo+
Solo
Da Ji
Da Ji
ShinjiLovesRei
Da Ji
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 158L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BBYChalamet
Nemesis
5
0 / 0 / 1
3,339
668
2,277
3,767
1,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
OnlyDub
Charybdis
5
0 / 1 / 0
3,209
642
1,739
2,834
816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charon
Sparkyxrap
Charon
5
0 / 1 / 1
3,297
659
1,170
3,553
2,043
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
7
2 / 0 / 0
4,077
815
1,391
1,621
378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 0 / 0
3,520
704
1,103
3,761
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,013
803
756
2,484
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
1 / 1 / 0
3,679
736
2,926
3,801
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
MVks00
Bacchus
6
0 / 0 / 2
3,716
743
1,882
4,769
3,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bake Kujira
SFB_Stix
Bake Kujira
8
0 / 1 / 0
4,326
865
1,255
3,502
2,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

3
0 / 0 / 0
2,898
580
427
2,170
595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BBYChalamet
Nemesis
0
0
1
0.5
L
1
1
0
1
L
1
1
0
1
L
Bacchus
MVks00
Bacchus
0
0
2
1
W
Charybdis
OnlyDub
Charybdis
0
1
0
0
L
Bake Kujira
SFB_Stix
Bake Kujira
0
1
0
0
L
0
0
0
0
W
Charon
Sparkyxrap
Charon
0
1
1
0.5
W
Scylla
2
0
0
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,680
Damage
7,246
15,536
Taken
16,726
6,397
Mitigated
9,136
4,993
Healing
6,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BBYChalamet
Nemesis
2,277
907
0
1,220
3,767
1,236
0
558
3,165
0
16,660
L
756
0
0
500
2,484
917
0
551
1,933
19,978
0
L
2,926
1,649
0
1,917
3,801
1,240
0
932
2,869
0
18,992
L
Bacchus
MVks00
Bacchus
1,882
456
120
2,191
4,769
3,915
0
705
4,064
12,016
0
W
Charybdis
OnlyDub
Charybdis
1,739
878
0
1,387
2,834
816
0
938
1,896
0
14,938
L
Bake Kujira
SFB_Stix
Bake Kujira
1,255
646
0
1,070
3,502
2,469
0
1,004
2,498
31,855
0
L
427
52
0
804
2,170
595
0
373
1,797
0
4,142
W
Charon
Sparkyxrap
Charon
1,170
329
0
202
3,553
2,043
0
911
2,598
6,556
0
W
Scylla
1,391
40
0
642
1,621
378
0
129
1,478
17,329
0
W
1,103
20
0
1,542
3,761
1,924
0
1,255
2,506
19,656
1,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,442
Gold Earned
18,632
123
Minions Killed
171
0
Camps Cleared
0
586,783
Distance Traveled
514,367
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,339
668
21
4
0
126,731
0
L
Nox
4,013
803
48
10
0
120,758
2
L
Nut
3,679
736
35
7
0
95,784
0
L
Bacchus
3,716
743
15
3
0
116,674
0
W
Charybdis
3,209
642
26
5
0
111,212
0
L
Bake Kujira
4,326
865
62
12
0
109,005
0
L
Da Ji
2,898
580
11
2
0
72,146
2
W
Charon
3,297
659
9
2
0
126,364
0
W
Scylla
4,077
815
38
8
0
116,724
2
W
Ares
3,520
704
29
6
0
105,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role