Player Matchup

Yu Huang
Yu Huang
IssaTrashcan
Yu Huang
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,500 Elo+
Party 1
Ares
Ares
Obscuerleader65
Ares
Level 102
God Stats
1W - 1L
1,313 SR
Queue Stats
22W - 18L
1,471 Elo+
Party 1
Nut
Nut
Sinplyvoid
Nut
Level 65
God Stats
3W - 3L
1,705 SR
Queue Stats
30W - 23L
1,471 Elo+
Party 1
Team Averages
Level 93
1,506 SR
1,481 Elo+

VS

Team Averages
Level 161
1,709 SR
1,561 Elo+
Anubis
Anubis
AFreakinLobster
Anubis
Level 170
God Stats
6W - 6L
1,795 SR
Queue Stats
223W - 209L
1,444 Elo+
Solo
Geb
Geb
HardGamingOW
Geb
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,619 Elo+
Party 2
Loki
Loki
TheFakeCocada
Loki
Level 154
God Stats
3W - 2L
1,831 SR
Queue Stats
10W - 9L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
IssaTrashcan
Yu Huang
6
0 / 4 / 2
5,558
556
0
4,460
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 2 / 0
6,144
614
3,233
5,144
4,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
0 / 0 / 1
6,736
674
242
5,274
2,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
7,445
745
4,877
3,197
1,777
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 2 / 5
6,273
627
185
6,202
5,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 0 / 2
7,502
750
1,362
3,367
1,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
1
Kills
5
6
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
0
1
3.5
L
0
2
5
1.25
W
Yu Huang
IssaTrashcan
Yu Huang
0
4
2
0.25
W
1
2
0
0.5
W
0
0
1
0.5
L
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,475
Damage
6,424
14,878
Taken
12,766
7,258
Mitigated
8,400
3,533
Healing
1,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,877
220
0
798
3,197
1,777
266
2,098
1,099
31,429
0
L
185
125
0
0
6,202
5,259
0
183
6,019
7,566
0
W
Yu Huang
IssaTrashcan
Yu Huang
0
0
0
0
4,460
1,217
0
2,357
2,058
4,479
0
W
3,233
501
31
945
5,144
4,037
0
1,822
3,288
13,527
597
W
242
84
0
2,557
5,274
2,004
0
1,147
4,122
0
27,799
L
1,362
118
0
455
3,367
1,364
0
494
2,873
0
25,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,438
Gold Earned
21,220
86
Minions Killed
125
0
Camps Cleared
0
373,589
Distance Traveled
383,770
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,445
745
66
7
0
147,383
0
L
Geb
6,273
627
19
2
0
96,749
0
W
Yu Huang
5,558
556
7
1
0
53,227
0
W
Ares
6,144
614
16
2
0
149,831
0
W
Nut
6,736
674
63
6
0
170,531
0
L
Loki
7,502
750
40
4
0
139,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role