Player Matchup

Nu Wa
Nu Wa
Dark335Void66
Nu Wa
Level 101
God Stats
10W - 5L
1,604 SR
Queue Stats
26W - 33L
1,440 Elo+
Solo
Artemis
Artemis
KingMarshy
Artemis
Level 156
God Stats
24W - 12L
1,830 SR
Queue Stats
376W - 341L
1,558 Elo+
Party 1
Hun Batz
Hun Batz
Safeseven134
Hun Batz
Level 96
God Stats
13W - 12L
1,542 SR
Queue Stats
593W - 567L
1,518 Elo+
Solo
Surtr
Surtr
llHennyll
Surtr
Level 17
God Stats
16W - 5L
1,753 SR
Queue Stats
62W - 60L
1,328 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
queenmarshy777
Morgan Le Fay
Level 106
God Stats
5W - 8L
1,564 SR
Queue Stats
401W - 376L
1,495 Elo+
Party 1
Team Averages
Level 95
1,659 SR
1,468 Elo+

VS

Team Averages
Level 132
1,492 SR
1,433 Elo+
Da Ji
Da Ji
 
Da Ji
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
AmpSensei
Yemoja
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,203 Elo+
Party 3
Sun Wukong
Sun Wukong
Fravk
Sun Wukong
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 62L
1,435 Elo+
Solo
Ullr
Ullr
Hound X TY
Ullr
Level 126
God Stats
1W - 4L
1,459 SR
Queue Stats
177W - 191L
1,586 Elo+
Party 2
Tiamat
Tiamat
Obeyspotz
Tiamat
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 7
9,374
852
10,793
4,027
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
KingMarshy
Artemis
16
1 / 0 / 4
9,459
860
7,861
10,346
4,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Safeseven134
Hun Batz
15
3 / 3 / 6
8,934
812
8,724
10,345
5,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
llHennyll
Surtr
15
1 / 2 / 5
8,635
785
6,215
9,107
7,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
queenmarshy777
Morgan Le Fay
17
4 / 0 / 3
9,605
873
8,594
4,678
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
1 / 3 / 2
8,269
752
7,968
12,842
11,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
AmpSensei
Yemoja
14
0 / 3 / 2
8,574
779
1,701
12,344
9,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Fravk
Sun Wukong
12
0 / 1 / 2
7,689
699
2,551
8,551
4,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 1 / 0
8,344
759
6,163
8,822
3,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Obeyspotz
Tiamat
16
3 / 3 / 1
9,125
830
4,861
8,003
4,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
11
Kills
5
5
Deaths
11
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
3
2
0.67
L
Yemoja
AmpSensei
Yemoja
0
3
2
0.33
W
2
0
7
5.5
L
Sun Wukong
Fravk
Sun Wukong
0
1
2
1
L
1
1
0
1
W
Artemis
KingMarshy
Artemis
1
0
4
3
L
Tiamat
Obeyspotz
Tiamat
3
3
1
1.17
W
Hun Batz
Safeseven134
Hun Batz
3
3
6
2
W
Surtr
llHennyll
Surtr
1
2
5
1.75
W
Morgan Le Fay
queenmarshy777
Morgan Le Fay
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,187
Damage
23,244
38,503
Taken
50,562
20,471
Mitigated
33,162
6,217
Healing
9,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,968
1,382
0
1,390
12,842
11,101
0
4,482
8,360
78
22,505
L
Yemoja
AmpSensei
Yemoja
1,701
215
3,069
2,843
12,344
9,776
0
5,623
6,721
16,992
0
W
10,793
4,742
0
0
4,027
1,415
3,566
277
3,629
35,722
1,239
L
Sun Wukong
Fravk
Sun Wukong
2,551
252
0
665
8,551
4,232
0
3,271
5,280
0
12,546
L
6,163
1,501
0
491
8,822
3,727
0
3,665
5,157
0
35,452
W
Artemis
KingMarshy
Artemis
7,861
4,101
0
3,371
10,346
4,239
1,047
2,287
7,685
0
39,565
L
Tiamat
Obeyspotz
Tiamat
4,861
208
114
942
8,003
4,326
99
2,314
5,689
28,748
0
W
Hun Batz
Safeseven134
Hun Batz
8,724
969
0
504
10,345
5,163
0
1,711
8,246
0
19,896
W
Surtr
llHennyll
Surtr
6,215
1,680
0
1,016
9,107
7,530
570
758
8,083
241
16,038
W
Morgan Le Fay
queenmarshy777
Morgan Le Fay
8,594
681
0
1,326
4,678
2,124
971
977
3,480
34,931
403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,007
Gold Earned
42,001
240
Minions Killed
221
0
Camps Cleared
0
1,231,950
Distance Traveled
1,022,251
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,269
752
36
3
0
225,091
0
L
Yemoja
8,574
779
20
2
0
206,927
0
W
Nu Wa
9,374
852
58
5
0
236,348
2
L
Sun Wukong
7,689
699
28
3
0
145,665
1
L
Ullr
8,344
759
76
7
0
223,039
0
W
Artemis
9,459
860
76
7
0
232,930
0
L
Tiamat
9,125
830
61
6
0
221,529
1
W
Hun Batz
8,934
812
29
3
0
260,887
2
W
Surtr
8,635
785
26
2
0
252,184
0
W
Morgan Le Fay
9,605
873
51
5
0
249,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role