Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Gumumu
Charon
Level 88
God Stats
2W - 0L
1,913 SR
Queue Stats
6W - 1L
1,696 Elo+
Party 1
Team Averages
Level 112
1,638 SR
1,565 Elo+

VS

Team Averages
Level 103
1,692 SR
1,501 Elo+
Arachne
Arachne
Adrxmalech
Arachne
Level 78
God Stats
17W - 12L
1,742 SR
Queue Stats
325W - 341L
1,456 Elo+
Party 2
Gilgamesh
Gilgamesh
BigDogChilln
Gilgamesh
Level 107
God Stats
37W - 42L
1,496 SR
Queue Stats
489W - 510L
1,487 Elo+
Party 2
Kukulkan
Kukulkan
endgameschamp
Kukulkan
Level 125
God Stats
2W - 3L
1,837 SR
Queue Stats
17W - 16L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
4 / 0 / 9
8,823
882
10,043
5,539
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
 
Gilgamesh
13
5 / 1 / 9
8,592
859
9,594
10,899
9,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charon
Gumumu
Charon
13
6 / 0 / 8
8,633
863
9,188
8,363
5,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Adrxmalech
Arachne
10
0 / 4 / 0
6,299
630
2,771
9,417
4,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gilgamesh
BigDogChilln
Gilgamesh
8
1 / 4 / 0
6,295
630
4,901
13,348
9,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
endgameschamp
Kukulkan
11
0 / 7 / 0
6,811
681
6,753
9,326
3,875
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
15
Kills
1
1
Deaths
15
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
0
9
8.5
W
Gilgamesh
 
Gilgamesh
5
1
9
9.5
L
Arachne
Adrxmalech
Arachne
0
4
0
0
L
Gilgamesh
BigDogChilln
Gilgamesh
1
4
0
0.25
W
Charon
Gumumu
Charon
6
0
8
10
L
Kukulkan
endgameschamp
Kukulkan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,825
Damage
14,425
24,801
Taken
32,091
17,110
Mitigated
18,007
9,245
Healing
2,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,043
6,581
0
3,951
5,539
2,422
1,532
1,233
4,189
0
45,988
W
Gilgamesh
 
Gilgamesh
9,594
2,840
0
2,135
10,899
9,645
797
3,005
7,529
0
19,560
L
Arachne
Adrxmalech
Arachne
2,771
1,652
0
1,138
9,417
4,527
0
2,654
6,242
0
15,704
L
Gilgamesh
BigDogChilln
Gilgamesh
4,901
903
207
1,165
13,348
9,605
0
2,860
9,473
0
11,474
W
Charon
Gumumu
Charon
9,188
988
0
3,159
8,363
5,043
819
3,083
5,127
27,113
1,946
L
Kukulkan
endgameschamp
Kukulkan
6,753
144
0
3
9,326
3,875
0
2,245
6,579
30,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,048
Gold Earned
19,405
149
Minions Killed
106
0
Camps Cleared
0
614,865
Distance Traveled
546,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,823
882
76
8
0
192,410
0
W
Gilgamesh
8,592
859
31
3
0
217,044
0
L
Arachne
6,299
630
32
3
0
196,049
0
L
Gilgamesh
6,295
630
6
1
0
190,180
0
W
Charon
8,633
863
42
4
0
205,411
0
L
Kukulkan
6,811
681
68
7
0
160,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role