Player Matchup

Ravana
Ravana
Gawkgawk5171
Ravana
Level 96
God Stats
13W - 6L
1,723 SR
Queue Stats
202W - 229L
1,439 Elo+
Solo
Cupid
Cupid
Nayruuu
Cupid
Level 155
God Stats
2W - 2L
1,250 SR
Queue Stats
276W - 246L
1,517 Elo+
Solo
Ares
Ares
RavenousRhino2
Ares
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,670 Elo+
Party 2
King Arthur
King Arthur
Zabimaru
King Arthur
Level 149
God Stats
3W - 4L
1,542 SR
Queue Stats
53W - 66L
1,481 Elo+
Party 2
Scylla
Scylla
tac0chihuahua53
Scylla
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 17L
1,634 Elo+
Party 2
Team Averages
Level 135
1,503 SR
1,548 Elo+

VS

Team Averages
Level 104
1,486 SR
1,531 Elo+
Skadi
Skadi
EvolvedBlack
Skadi
Level 64
God Stats
4W - 4L
1,894 SR
Queue Stats
81W - 75L
1,555 Elo+
Solo
Merlin
Merlin
FluffyCalf63272
Merlin
Level 102
God Stats
0W - 2L
1,308 SR
Queue Stats
147W - 115L
1,541 Elo+
Solo
Zhong Kui
Zhong Kui
LEGITKID16
Zhong Kui
Level 127
God Stats
0W - 8L
1,222 SR
Queue Stats
122W - 134L
1,567 Elo+
Solo
Horus
Horus
SL Hateless
Horus
Level 120
God Stats
25W - 9L
1,714 SR
Queue Stats
66W - 59L
1,498 Elo+
Party 1
Cliodhna
Cliodhna
Spidaa6738
Cliodhna
Level 107
God Stats
0W - 2L
1,291 SR
Queue Stats
29W - 25L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
7
3 / 0 / 1
3,997
799
3,022
3,201
1,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Nayruuu
Cupid
6
1 / 1 / 0
3,439
688
2,921
3,625
1,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 1 / 1
3,698
740
1,477
5,113
3,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
Zabimaru
King Arthur
7
0 / 0 / 1
3,847
769
1,495
4,838
2,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
2 / 0 / 1
4,660
932
960
1,043
276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,698
740
3,102
3,486
891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

2
0 / 1 / 0
2,663
533
0
731
189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
LEGITKID16
Zhong Kui
7
0 / 1 / 0
4,148
830
3,897
3,723
2,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
1 / 1 / 1
3,841
768
1,589
4,587
2,572
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
Spidaa6738
Cliodhna
6
0 / 2 / 0
3,333
667
1,480
5,208
1,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
2
2
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
0
1
0
0
W
Ravana
3
0
1
3.5
L
Zhong Kui
LEGITKID16
Zhong Kui
0
1
0
0
W
Cupid
Nayruuu
Cupid
1
1
0
1
W
0
1
1
0.5
L
1
1
1
1.5
L
Cliodhna
Spidaa6738
Cliodhna
0
2
0
0
W
King Arthur
Zabimaru
King Arthur
0
0
1
0.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,875
Damage
10,068
17,820
Taken
17,735
8,084
Mitigated
7,467
7,023
Healing
6,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,102
1,567
0
922
3,486
891
0
229
3,257
0
26,313
L
0
0
0
0
731
189
0
313
418
1,432
0
W
Ravana
3,022
906
0
1,580
3,201
1,146
0
68
3,133
0
18,923
L
Zhong Kui
LEGITKID16
Zhong Kui
3,897
1,181
0
1,864
3,723
2,410
0
0
3,723
22,176
6,197
W
Cupid
Nayruuu
Cupid
2,921
2,100
390
1,730
3,625
1,058
0
0
3,625
0
18,455
W
1,477
152
245
1,238
5,113
3,188
0
0
5,113
9,334
0
L
1,589
691
281
1,330
4,587
2,572
0
1,160
3,427
0
7,322
L
Cliodhna
Spidaa6738
Cliodhna
1,480
321
17
2,155
5,208
1,405
0
619
4,589
0
17,157
W
King Arthur
Zabimaru
King Arthur
1,495
189
0
1,465
4,838
2,416
0
2,953
1,885
0
20,724
W
960
282
0
375
1,043
276
0
635
408
22,995
1,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,641
Gold Earned
17,683
158
Minions Killed
144
0
Camps Cleared
0
577,464
Distance Traveled
493,760
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,698
740
38
8
0
100,162
0
L
Merlin
2,663
533
3
1
0
30,566
0
W
Ravana
3,997
799
34
7
0
137,376
0
L
Zhong Kui
4,148
830
54
11
0
96,667
2
W
Cupid
3,439
688
29
6
0
108,601
0
W
Ares
3,698
740
14
3
0
114,316
0
L
Horus
3,841
768
17
3
0
120,015
0
L
Cliodhna
3,333
667
32
6
0
146,350
0
W
King Arthur
3,847
769
42
8
0
113,392
0
W
Scylla
4,660
932
39
8
0
103,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role