Player Matchup

Cernunnos
Cernunnos
Psych0ticJ0ker
Cernunnos
Level 69
God Stats
2W - 3L
1,358 SR
Queue Stats
44W - 52L
1,418 Elo+
Party 2
Charybdis
Charybdis
SpawnedPlague
Charybdis
Level 102
God Stats
2W - 3L
1,367 SR
Queue Stats
54W - 58L
1,436 Elo+
Party 2
Janus
Janus
shaker9000
Janus
Level 37
God Stats
6W - 7L
1,391 SR
Queue Stats
35W - 42L
1,414 Elo+
Party 2
Team Averages
Level 69
1,372 SR
1,423 Elo+

VS

Team Averages
Level 93
1,503 SR
1,417 Elo+
Nut
Nut
StayWildnT
Nut
Level 76
God Stats
5W - 8L
1,516 SR
Queue Stats
8W - 13L
1,396 Elo+
Party 1
Surtr
Surtr
The HighKing110
Surtr
Level 98
God Stats
1W - 6L
1,382 SR
Queue Stats
7W - 11L
1,413 Elo+
Party 1
Ah Puch
Ah Puch
UrK9ine
Ah Puch
Level 106
God Stats
10W - 5L
1,612 SR
Queue Stats
387W - 405L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Psych0ticJ0ker
Cernunnos
15
2 / 7 / 2
9,484
677
5,585
15,185
6,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
SpawnedPlague
Charybdis
13
2 / 4 / 2
8,982
642
6,821
12,639
5,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
13
1 / 4 / 4
8,658
618
6,643
9,034
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 6
10,974
784
14,311
11,631
5,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 2 / 10
9,636
688
5,306
14,711
14,674
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
UrK9ine
Ah Puch
17
4 / 0 / 8
10,810
772
11,829
5,136
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
5
Kills
15
15
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Psych0ticJ0ker
Cernunnos
2
7
2
0.43
L
Charybdis
SpawnedPlague
Charybdis
2
4
2
0.75
W
8
3
6
3.67
W
3
2
10
4
W
Ah Puch
UrK9ine
Ah Puch
4
0
8
8
L
Janus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,049
Damage
31,446
36,858
Taken
31,478
15,737
Mitigated
22,256
2,480
Healing
7,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Psych0ticJ0ker
Cernunnos
5,585
1,397
0
1,098
15,185
6,537
37
4,382
10,265
0
28,839
L
Charybdis
SpawnedPlague
Charybdis
6,821
3,465
0
1,382
12,639
5,252
334
3,933
8,136
0
28,196
W
14,311
9,270
0
2,920
11,631
5,174
1,775
2,091
9,540
0
47,207
W
5,306
1,847
0
2,748
14,711
14,674
413
3,820
10,891
810
21,321
W
Ah Puch
UrK9ine
Ah Puch
11,829
507
0
1,798
5,136
2,408
1,110
864
4,272
53,805
753
L
Janus
6,643
135
0
0
9,034
3,948
0
2,410
6,224
29,129
569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,124
Gold Earned
31,420
145
Minions Killed
174
0
Camps Cleared
0
616,566
Distance Traveled
746,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,484
677
51
4
0
200,880
0
L
Charybdis
8,982
642
46
3
0
207,616
0
W
Nut
10,974
784
64
5
0
223,048
0
W
Surtr
9,636
688
22
2
0
260,793
0
W
Ah Puch
10,810
772
88
6
0
263,050
0
L
Janus
8,658
618
48
3
0
208,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role