Player Matchup

Athena
Athena
ForRengoku
Athena
Level 120
God Stats
1W - 1L
1,298 SR
Queue Stats
15W - 28L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
UpperPower8
Danzaburou
Level 208
God Stats
1W - 3L
1,422 SR
Queue Stats
161W - 225L
1,398 Elo+
Party 1
Bacchus
Bacchus
W0nd3rb4ked
Bacchus
Level 45
God Stats
17W - 11L
1,684 SR
Queue Stats
103W - 149L
1,312 Elo+
Party 1
Fenrir
Fenrir
coopycoopy123
Fenrir
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 106L
1,479 Elo+
Party 1
King Arthur
King Arthur
joey_otakuboy17
King Arthur
Level 128
God Stats
2W - 10L
1,258 SR
Queue Stats
457W - 462L
1,503 Elo+
Solo
Team Averages
Level 130
1,432 SR
1,432 Elo+

VS

Team Averages
Level 127
1,517 SR
1,565 Elo+
Sobek
Sobek
EvolvedBlack
Sobek
Level 64
God Stats
4W - 2L
1,520 SR
Queue Stats
81W - 75L
1,547 Elo+
Solo
Jing Wei
Jing Wei
RavenousRhino2
Jing Wei
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,653 Elo+
Party 2
King Arthur
King Arthur
Zabimaru
King Arthur
Level 149
God Stats
3W - 4L
1,471 SR
Queue Stats
53W - 66L
1,471 Elo+
Party 2
Merlin
Merlin
Zeusesgrog674
Merlin
Level 151
God Stats
4W - 2L
1,500 SR
Queue Stats
209W - 188L
1,544 Elo+
Solo
Ne Zha
Ne Zha
tac0chihuahua53
Ne Zha
Level 127
God Stats
3W - 1L
1,592 SR
Queue Stats
9W - 17L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ForRengoku
Athena
7
2 / 1 / 1
4,496
642
5,033
4,851
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
UpperPower8
Danzaburou
8
2 / 0 / 1
4,334
619
2,002
4,652
1,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
W0nd3rb4ked
Bacchus
7
0 / 0 / 2
4,135
591
1,419
3,336
2,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 1 / 1
3,513
502
1,648
3,713
1,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
joey_otakuboy17
King Arthur
7
0 / 4 / 0
4,073
582
3,251
8,250
5,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
4,511
644
2,245
6,157
4,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
8
0 / 1 / 0
4,169
596
2,281
2,854
930
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Zabimaru
King Arthur
9
4 / 0 / 0
5,249
750
4,781
6,259
4,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 1 / 1
4,718
674
1,744
3,672
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
0 / 1 / 2
4,100
586
1,866
5,691
2,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
4
Kills
6
6
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Athena
ForRengoku
Athena
2
1
1
2.5
W
Jing Wei
0
1
0
0
L
Danzaburou
UpperPower8
Danzaburou
2
0
1
2.5
L
Bacchus
W0nd3rb4ked
Bacchus
0
0
2
1
W
King Arthur
Zabimaru
King Arthur
4
0
0
4
W
1
1
1
1.5
L
0
1
1
0.5
L
King Arthur
joey_otakuboy17
King Arthur
0
4
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,353
Damage
12,917
24,802
Taken
24,633
13,269
Mitigated
14,063
3,736
Healing
7,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,245
395
0
2,549
6,157
4,851
0
1,791
4,262
14,999
1,559
L
Athena
ForRengoku
Athena
5,033
1,310
0
250
4,851
2,176
0
1,874
2,977
19,754
306
W
Jing Wei
2,281
1,631
0
635
2,854
930
0
742
2,092
0
27,590
L
Danzaburou
UpperPower8
Danzaburou
2,002
812
0
1,578
4,652
1,610
0
1,288
3,364
0
28,386
L
Bacchus
W0nd3rb4ked
Bacchus
1,419
457
0
743
3,336
2,243
0
276
3,060
11,331
323
W
King Arthur
Zabimaru
King Arthur
4,781
863
0
1,125
6,259
4,863
0
763
5,451
433
29,069
W
1,744
134
39
1,482
3,672
1,085
0
1,534
1,892
27,220
0
L
1,648
753
0
546
3,713
1,489
0
316
3,397
0
13,009
L
King Arthur
joey_otakuboy17
King Arthur
3,251
529
0
619
8,250
5,751
0
302
7,948
0
25,304
W
1,866
812
0
1,230
5,691
2,334
0
949
4,658
0
25,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,551
Gold Earned
22,747
174
Minions Killed
236
0
Camps Cleared
0
702,122
Distance Traveled
745,657
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,511
644
26
4
0
147,091
2
L
Athena
4,496
642
36
5
0
167,759
1
W
Jing Wei
4,169
596
56
8
0
136,257
0
L
Danzaburou
4,334
619
52
7
0
136,212
0
L
Bacchus
4,135
591
23
3
0
147,713
0
W
King Arthur
5,249
750
62
9
0
133,503
0
W
Merlin
4,718
674
41
6
0
152,205
0
L
Fenrir
3,513
502
26
4
0
114,501
0
L
King Arthur
4,073
582
37
5
0
135,937
2
W
Ne Zha
4,100
586
51
7
0
176,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role