Player Matchup

Merlin
Merlin
Dakiddfrumdr
Merlin
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 48L
1,481 Elo+
Party 1
Scylla
Scylla
JJdaCool
Scylla
Level 78
God Stats
0W - 2L
1,327 SR
Queue Stats
37W - 49L
1,512 Elo+
Party 1
Medusa
Medusa
Scraggzz
Medusa
Level 146
God Stats
3W - 5L
1,500 SR
Queue Stats
236W - 259L
1,393 Elo+
Solo
Hera
Hera
XIXavierXIX
Hera
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,538 Elo+
Party 1
Xbalanque
Xbalanque
kachowz778
Xbalanque
Level 58
God Stats
0W - 2L
1,408 SR
Queue Stats
21W - 22L
1,474 Elo+
Party 1
Team Averages
Level 94
1,447 SR
1,480 Elo+

VS

Team Averages
Level 139
1,569 SR
1,555 Elo+
Chaac
Chaac
BeerBender
Chaac
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 54L
1,568 Elo+
Solo
Charon
Charon
DaddyLongArm
Charon
Level 115
God Stats
4W - 2L
1,655 SR
Queue Stats
51W - 41L
1,589 Elo+
Party 2
Ullr
Ullr
Thestuff1010
Ullr
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 130L
1,555 Elo+
Party 2
Martichoras
Martichoras
akadies
Martichoras
Level 179
God Stats
9W - 5L
1,689 SR
Queue Stats
209W - 199L
1,561 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
trokibocho51
Ah Muzen Cab
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 69L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 6 / 4
7,403
673
5,144
12,116
7,894
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
JJdaCool
Scylla
13
0 / 7 / 4
7,392
672
4,592
10,630
3,520
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Scraggzz
Medusa
15
2 / 4 / 5
8,356
760
5,184
13,766
6,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 3 / 5
8,811
801
10,707
8,351
3,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xbalanque
kachowz778
Xbalanque
14
4 / 8 / 2
8,172
743
8,728
16,073
8,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
7 / 3 / 13
9,369
852
13,905
12,574
15,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
17
5 / 3 / 19
10,687
972
10,531
12,960
11,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
7 / 1 / 10
9,850
895
7,424
7,886
3,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Martichoras
akadies
Martichoras
15
3 / 5 / 10
9,605
873
11,260
14,178
7,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
trokibocho51
Ah Muzen Cab
17
6 / 2 / 13
10,212
928
13,584
8,081
3,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
93
11
Kills
28
28
Deaths
14
20
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Chaac
7
3
13
4.5
W
Charon
5
3
19
4.83
L
Merlin
1
6
4
0.5
L
Scylla
JJdaCool
Scylla
0
7
4
0.29
L
Medusa
Scraggzz
Medusa
2
4
5
1.13
W
7
1
10
12
L
4
3
5
2.17
W
Martichoras
akadies
Martichoras
3
5
10
1.6
L
Xbalanque
kachowz778
Xbalanque
4
8
2
0.63
W
Ah Muzen Cab
trokibocho51
Ah Muzen Cab
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,355
Damage
56,704
60,936
Taken
55,679
29,340
Mitigated
41,111
12,934
Healing
15,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
13,905
1,242
345
4,118
12,574
15,085
376
4,229
8,103
0
20,457
W
Charon
10,531
1,088
806
1,863
12,960
11,829
1,001
3,151
9,503
19,276
0
L
Merlin
5,144
44
1,018
1,993
12,116
7,894
0
2,216
9,851
10,928
0
L
Scylla
JJdaCool
Scylla
4,592
68
466
278
10,630
3,520
70
1,945
8,400
12,504
441
L
Medusa
Scraggzz
Medusa
5,184
1,277
521
2,750
13,766
6,232
82
2,695
10,731
0
13,197
W
7,424
1,137
18
1,110
7,886
3,331
1,293
2,934
4,792
0
17,174
L
10,707
1,232
1,419
2,514
8,351
3,484
28
1,406
6,757
24,196
337
W
Martichoras
akadies
Martichoras
11,260
1,311
1,193
3,119
14,178
7,050
388
5,448
8,570
0
30,104
L
Xbalanque
kachowz778
Xbalanque
8,728
1,814
468
1,507
16,073
8,210
0
2,269
13,623
0
15,145
W
Ah Muzen Cab
trokibocho51
Ah Muzen Cab
13,584
2,522
1,145
1,298
8,081
3,816
1,680
3,215
4,780
0
28,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,134
Gold Earned
49,723
138
Minions Killed
136
0
Camps Cleared
0
929,685
Distance Traveled
1,118,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,369
852
14
1
0
214,392
0
W
Charon
10,687
972
11
1
0
234,466
0
L
Merlin
7,403
673
25
2
0
172,637
0
L
Scylla
7,392
672
22
2
0
171,398
0
L
Medusa
8,356
760
33
3
0
208,935
0
W
Ullr
9,850
895
26
2
0
225,658
0
L
Hera
8,811
801
33
3
0
192,702
0
W
Martichoras
9,605
873
42
4
0
206,935
0
L
Xbalanque
8,172
743
25
2
0
184,013
0
W
Ah Muzen Cab
10,212
928
43
4
0
236,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role