Player Matchup

Vamana
Vamana
BABY_HUEY213
Vamana
Level 107
God Stats
21W - 17L
1,566 SR
Queue Stats
324W - 302L
1,446 Elo+
Party 3
Danzaburou
Danzaburou
Monstrousbug64
Danzaburou
Level 108
God Stats
3W - 3L
1,693 SR
Queue Stats
73W - 80L
1,560 Elo+
Party 3
Thor
Thor
MythicalSurge
Thor
Level 37
God Stats
3W - 4L
1,830 SR
Queue Stats
90W - 77L
1,585 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheFAttestCAT
Morgan Le Fay
Level 144
God Stats
2W - 2L
1,686 SR
Queue Stats
89W - 74L
1,585 Elo+
Party 1
Ganesha
Ganesha
vicdav0916
Ganesha
Level 39
God Stats
8W - 12L
1,315 SR
Queue Stats
118W - 119L
1,417 Elo+
Party 3
Team Averages
Level 87
1,618 SR
1,519 Elo+

VS

Team Averages
Level 129
1,396 SR
1,518 Elo+
Achilles
Achilles
RavenousRhino2
Achilles
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,624 Elo+
Party 4
Khepri
Khepri
Rtiky
Khepri
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 66L
1,451 Elo+
Party 2
Raijin
Raijin
Zabimaru
Raijin
Level 149
God Stats
1W - 3L
1,197 SR
Queue Stats
53W - 66L
1,457 Elo+
Party 4
Ne Zha
Ne Zha
tac0chihuahua53
Ne Zha
Level 127
God Stats
3W - 1L
1,282 SR
Queue Stats
9W - 17L
1,576 Elo+
Party 4
Terra
Terra
xKabuki
Terra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
0 / 3 / 1
8,536
534
11,347
15,736
13,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Monstrousbug64
Danzaburou
12
1 / 4 / 1
7,131
446
11,239
8,986
4,549
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
1 / 2 / 0
8,010
501
6,225
12,837
6,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morgan Le Fay
TheFAttestCAT
Morgan Le Fay
11
3 / 3 / 0
7,019
439
3,957
5,917
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
vicdav0916
Ganesha
12
2 / 4 / 1
7,358
460
5,407
18,333
17,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
2 / 0 / 3
8,201
513
10,256
14,613
18,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Khepri
Rtiky
Khepri
14
2 / 1 / 6
7,249
453
7,017
13,094
10,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Raijin
Zabimaru
Raijin
15
3 / 2 / 5
9,672
605
9,693
6,328
2,278
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 2 / 3
9,070
567
4,396
12,796
6,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
xKabuki
Terra
14
4 / 2 / 4
7,647
478
10,291
12,461
8,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
7
Kills
16
16
Deaths
7
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
3
1
0.17
L
Danzaburou
Monstrousbug64
Danzaburou
1
4
1
0.38
L
1
2
0
0.5
W
Achilles
2
0
3
3.5
W
Khepri
Rtiky
Khepri
2
1
6
5
L
Morgan Le Fay
TheFAttestCAT
Morgan Le Fay
3
3
0
1
W
Raijin
Zabimaru
Raijin
3
2
5
2.75
W
5
2
3
3.25
L
Ganesha
vicdav0916
Ganesha
2
4
1
0.63
W
Terra
xKabuki
Terra
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,175
Damage
41,653
61,809
Taken
59,292
43,983
Mitigated
45,685
9,697
Healing
17,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
11,347
4,482
0
2,207
15,736
13,851
0
2,749
11,767
0
75,523
L
Danzaburou
Monstrousbug64
Danzaburou
11,239
5,643
0
2,423
8,986
4,549
0
5,890
3,096
0
54,550
L
6,225
1,102
0
515
12,837
6,138
0
2,703
9,988
0
81,540
W
Achilles
10,256
2,796
0
4,426
14,613
18,254
0
0
13,359
1,411
50,773
W
Khepri
Rtiky
Khepri
7,017
2,347
0
3,239
13,094
10,152
0
2,720
10,374
35,207
6,688
L
Morgan Le Fay
TheFAttestCAT
Morgan Le Fay
3,957
1,099
0
403
5,917
2,284
0
3,725
2,192
34,600
651
W
Raijin
Zabimaru
Raijin
9,693
1,078
0
3,293
6,328
2,278
0
2,668
3,609
71,976
1,338
W
4,396
1,857
0
2,986
12,796
6,604
0
1,256
11,445
0
84,796
L
Ganesha
vicdav0916
Ganesha
5,407
1,491
0
4,149
18,333
17,161
0
10,946
7,387
25,883
787
W
Terra
xKabuki
Terra
10,291
4,077
1,018
2,911
12,461
8,397
180
2,402
10,059
37,684
7,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,054
Gold Earned
41,839
431
Minions Killed
453
0
Camps Cleared
0
1,388,216
Distance Traveled
1,604,742
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,536
534
143
9
0
288,519
9
L
Danzaburou
7,131
446
104
7
0
270,876
0
L
Thor
8,010
501
119
7
0
356,818
0
W
Achilles
8,201
513
74
5
0
300,443
0
W
Khepri
7,249
453
58
4
0
318,925
0
L
Morgan Le Fay
7,019
439
56
4
0
205,819
2
W
Raijin
9,672
605
132
8
0
293,165
0
W
Ne Zha
9,070
567
109
7
0
382,335
3
L
Ganesha
7,358
460
9
1
0
266,184
6
W
Terra
7,647
478
80
5
0
309,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role