Player Matchup

Awilix
Awilix
 
Awilix
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
HailDAKingBB
Jormungandr
Level 107
God Stats
256W - 174L
1,585 SR
Queue Stats
292W - 211L
1,560 Elo+
Solo
Nut
Nut
KetchupBread
Nut
Level 120
God Stats
3W - 1L
1,690 SR
Queue Stats
98W - 117L
1,528 Elo+
Party 3
Hercules
Hercules
ProfCabrakan
Hercules
Level 31
God Stats
2W - 2L
1,730 SR
Queue Stats
96W - 86L
1,566 Elo+
Party 3
Poseidon
Poseidon
ReturningToYou
Poseidon
Level 36
God Stats
4W - 2L
1,500 SR
Queue Stats
59W - 54L
1,609 Elo+
Party 1
Team Averages
Level 91
1,601 SR
1,553 Elo+

VS

Team Averages
Level 137
1,453 SR
1,548 Elo+
Mulan
Mulan
BeKnwn
Mulan
Level 182
God Stats
0W - 3L
1,500 SR
Queue Stats
257W - 290L
1,528 Elo+
Party 2
Scylla
Scylla
JatlayisDaddy
Scylla
Level 22
God Stats
1W - 2L
1,316 SR
Queue Stats
33W - 27L
1,486 Elo+
Party 2
Arachne
Arachne
ReddCyclopse
Arachne
Level 158
God Stats
2W - 2L
1,604 SR
Queue Stats
150W - 190L
1,544 Elo+
Party 2
Anhur
Anhur
Rushology
Anhur
Level 237
God Stats
7W - 8L
1,539 SR
Queue Stats
253W - 220L
1,636 Elo+
Party 2
Poseidon
Poseidon
koalaclown
Poseidon
Level 87
God Stats
0W - 3L
1,305 SR
Queue Stats
461W - 401L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
8 / 2 / 1
6,620
662
6,405
8,748
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
HailDAKingBB
Jormungandr
10
1 / 0 / 2
5,969
597
3,352
5,170
2,411
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 3 / 4
5,795
580
4,412
6,734
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
ProfCabrakan
Hercules
8
3 / 2 / 5
5,467
547
4,824
7,399
3,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Poseidon
12
2 / 0 / 2
6,557
656
5,359
3,861
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BeKnwn
Mulan
10
0 / 3 / 0
5,489
549
1,793
8,907
4,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 1
5,411
541
2,099
4,503
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
ReddCyclopse
Arachne
10
1 / 1 / 0
5,316
532
1,786
9,360
3,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Anhur
Rushology
Anhur
12
6 / 3 / 0
6,612
661
5,363
9,773
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
koalaclown
Poseidon
2
0 / 9 / 0
3,604
360
1,597
6,105
919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
17
Kills
7
7
Deaths
18
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
8
2
1
4.25
L
Mulan
BeKnwn
Mulan
0
3
0
0
W
Jormungandr
HailDAKingBB
Jormungandr
1
0
2
2
L
0
2
1
0.25
W
3
3
4
1.67
W
Hercules
ProfCabrakan
Hercules
3
2
5
2.75
L
Arachne
ReddCyclopse
Arachne
1
1
0
1
W
Poseidon
2
0
2
3
L
Anhur
Rushology
Anhur
6
3
0
2
L
Poseidon
koalaclown
Poseidon
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,352
Damage
12,638
31,912
Taken
38,648
12,208
Mitigated
14,556
11,799
Healing
11,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,405
2,558
0
3,526
8,748
3,027
0
140
8,568
0
41,977
L
Mulan
BeKnwn
Mulan
1,793
258
0
1,995
8,907
4,709
0
4,792
4,033
0
35,775
W
Jormungandr
HailDAKingBB
Jormungandr
3,352
1,086
0
2,089
5,170
2,411
0
2,058
2,800
51,674
125
L
2,099
267
0
1,018
4,503
1,361
0
1,629
2,874
31,302
0
W
4,412
2,985
0
1,939
6,734
1,907
0
652
6,082
0
33,982
W
Hercules
ProfCabrakan
Hercules
4,824
2,157
0
2,703
7,399
3,845
0
293
7,106
0
16,087
L
Arachne
ReddCyclopse
Arachne
1,786
1,120
0
4,052
9,360
3,903
0
1,450
7,910
0
38,093
W
Poseidon
5,359
1,035
0
1,542
3,861
1,018
0
0
3,861
49,424
741
L
Anhur
Rushology
Anhur
5,363
3,109
0
3,832
9,773
3,664
0
0
9,442
0
36,604
L
Poseidon
koalaclown
Poseidon
1,597
954
0
395
6,105
919
0
760
5,169
2,056
321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,408
Gold Earned
26,432
353
Minions Killed
259
0
Camps Cleared
0
970,168
Distance Traveled
943,332
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,620
662
82
8
0
227,202
2
L
Mulan
5,489
549
65
7
0
180,685
0
W
Jormungandr
5,969
597
94
9
0
219,577
4
L
Scylla
5,411
541
70
7
0
162,710
0
W
Nut
5,795
580
55
6
0
163,885
0
W
Hercules
5,467
547
31
3
0
177,046
0
L
Arachne
5,316
532
59
6
0
220,292
0
W
Poseidon
6,557
656
91
9
0
182,458
0
L
Anhur
6,612
661
63
6
0
188,015
1
L
Poseidon
3,604
360
2
0
0
191,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role