Player Matchup

Hercules
Hercules
Bodhi114
Hercules
Level 63
God Stats
4W - 2L
1,225 SR
Queue Stats
174W - 161L
1,458 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheShyAnr1
Tsukuyomi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,514 Elo+
Party 1
Charon
Charon
daikiii123
Charon
Level 101
God Stats
2W - 2L
1,764 SR
Queue Stats
157W - 135L
1,505 Elo+
Party 1
Team Averages
Level 62
1,496 SR
1,492 Elo+

VS

Team Averages
Level 135
1,628 SR
1,483 Elo+
Ra
Ra
MartyredMessiah
Ra
Level 156
God Stats
52W - 77L
1,399 SR
Queue Stats
461W - 482L
1,528 Elo+
Solo
Bastet
Bastet
akkarindark3
Bastet
Level 72
God Stats
6W - 2L
1,744 SR
Queue Stats
141W - 134L
1,472 Elo+
Party 2
Chiron
Chiron
changguito
Chiron
Level 176
God Stats
3W - 2L
1,742 SR
Queue Stats
244W - 222L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bodhi114
Hercules
15
2 / 5 / 1
9,062
647
11,375
20,240
19,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
TheShyAnr1
Tsukuyomi
15
1 / 8 / 1
9,158
654
10,720
17,881
7,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
daikiii123
Charon
15
1 / 4 / 2
9,299
664
12,502
13,243
12,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 12
11,154
797
11,264
10,451
4,699
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
16
1 / 4 / 15
10,455
747
14,850
16,742
7,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
changguito
Chiron
18
11 / 0 / 6
12,069
862
17,061
16,251
8,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
4
Kills
17
17
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bodhi114
Hercules
2
5
1
0.5
W
5
0
12
11
L
Tsukuyomi
TheShyAnr1
Tsukuyomi
1
8
1
0.19
W
Bastet
1
4
15
2.13
W
Chiron
changguito
Chiron
11
0
6
14
L
Charon
daikiii123
Charon
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,597
Damage
43,175
51,364
Taken
43,444
38,459
Mitigated
20,476
7,069
Healing
19,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bodhi114
Hercules
11,375
2,939
0
3,743
20,240
19,113
132
5,341
14,403
285
29,699
W
11,264
545
666
4,612
10,451
4,699
404
3,621
6,806
40,975
0
L
Tsukuyomi
TheShyAnr1
Tsukuyomi
10,720
2,056
0
2,206
17,881
7,120
0
2,207
15,572
0
50,136
W
Bastet
14,850
3,386
0
5,074
16,742
7,524
586
4,769
11,939
0
40,748
W
Chiron
changguito
Chiron
17,061
5,391
990
7,724
16,251
8,253
1,303
4,241
11,977
0
58,552
L
Charon
daikiii123
Charon
12,502
1,390
0
1,120
13,243
12,226
156
2,840
9,969
48,526
1,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,519
Gold Earned
33,678
185
Minions Killed
185
0
Camps Cleared
0
756,954
Distance Traveled
829,807
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,062
647
45
3
0
277,973
4
W
Ra
11,154
797
65
5
0
294,469
0
L
Tsukuyomi
9,158
654
71
5
0
253,388
0
W
Bastet
10,455
747
47
3
0
280,418
2
W
Chiron
12,069
862
73
5
0
254,920
0
L
Charon
9,299
664
69
5
0
225,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role