Player Matchup

Tsukuyomi
Tsukuyomi
EntropyBoy
Tsukuyomi
Level 48
God Stats
7W - 6L
1,513 SR
Queue Stats
73W - 69L
1,448 Elo+
Solo
Izanami
Izanami
FataleFusion
Izanami
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 72L
1,323 Elo+
Party 2
Anubis
Anubis
Vola SPZ
Anubis
Level 89
God Stats
103W - 76L
1,489 SR
Queue Stats
406W - 400L
1,460 Elo+
Solo
Ah Puch
Ah Puch
shmeatman1
Ah Puch
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 49L
1,323 Elo+
Party 2
Sun Wukong
Sun Wukong
v VoJAYoV v
Sun Wukong
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 42L
1,493 Elo+
Solo
Team Averages
Level 74
1,500 SR
1,409 Elo+

VS

Team Averages
Level 93
1,546 SR
1,463 Elo+
Amaterasu
Amaterasu
Catoplux
Amaterasu
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 31L
1,416 Elo+
Party 1
Loki
Loki
IMGONEAFK
Loki
Level 117
God Stats
1W - 3L
1,471 SR
Queue Stats
59W - 54L
1,442 Elo+
Solo
Jing Wei
Jing Wei
LolGodAxel
Jing Wei
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 48L
1,498 Elo+
Party 3
Ganesha
Ganesha
SGG Bigs
Ganesha
Level 125
God Stats
1W - 1L
1,761 SR
Queue Stats
28W - 27L
1,541 Elo+
Party 3
Cerberus
Cerberus
xXFREEHPXx
Cerberus
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 31L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EntropyBoy
Tsukuyomi
20
13 / 5 / 10
14,144
566
28,583
24,909
11,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
FataleFusion
Izanami
20
8 / 2 / 8
15,288
612
22,916
18,499
8,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Vola SPZ
Anubis
12
0 / 5 / 4
9,711
388
7,204
8,701
3,815
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ah Puch
shmeatman1
Ah Puch
19
8 / 4 / 13
13,136
525
22,613
22,180
11,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
v VoJAYoV v
Sun Wukong
20
10 / 3 / 7
14,514
581
24,623
20,362
20,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Catoplux
Amaterasu
13
0 / 6 / 5
9,164
367
4,932
18,747
11,316
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
20
12 / 8 / 3
13,476
539
19,541
26,120
11,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jing Wei
LolGodAxel
Jing Wei
20
0 / 3 / 3
12,334
493
9,044
26,382
11,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
SGG Bigs
Ganesha
16
1 / 9 / 10
10,784
431
17,020
28,112
13,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
xXFREEHPXx
Cerberus
16
6 / 13 / 5
12,179
487
12,458
34,806
38,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
45
39
Kills
19
19
Deaths
39
42
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Catoplux
Amaterasu
0
6
5
0.42
W
Tsukuyomi
EntropyBoy
Tsukuyomi
13
5
10
3.6
W
Izanami
FataleFusion
Izanami
8
2
8
6
L
Loki
12
8
3
1.69
L
Jing Wei
LolGodAxel
Jing Wei
0
3
3
0.5
L
Ganesha
SGG Bigs
Ganesha
1
9
10
0.67
W
Anubis
Vola SPZ
Anubis
0
5
4
0.4
W
Ah Puch
shmeatman1
Ah Puch
8
4
13
3.63
W
Sun Wukong
v VoJAYoV v
Sun Wukong
10
3
7
4.5
L
Cerberus
xXFREEHPXx
Cerberus
6
13
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,939
Damage
62,995
94,651
Taken
134,167
56,632
Mitigated
86,376
24,154
Healing
20,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Catoplux
Amaterasu
4,932
2,128
0
3,103
18,747
11,316
0
1,869
16,319
0
32,537
W
Tsukuyomi
EntropyBoy
Tsukuyomi
28,583
9,297
0
8,339
24,909
11,621
0
6,991
17,918
0
123,371
W
Izanami
FataleFusion
Izanami
22,916
17,589
0
5,538
18,499
8,562
5,697
3,753
14,746
0
161,201
L
Loki
19,541
3,972
0
6,111
26,120
11,242
0
3,388
22,216
0
114,053
L
Jing Wei
LolGodAxel
Jing Wei
9,044
5,761
0
6,535
26,382
11,841
396
2,443
23,782
0
141,326
L
Ganesha
SGG Bigs
Ganesha
17,020
657
0
2,360
28,112
13,957
0
9,732
18,171
63,697
0
W
Anubis
Vola SPZ
Anubis
7,204
834
0
2,137
8,701
3,815
45
3,026
5,675
42,540
930
W
Ah Puch
shmeatman1
Ah Puch
22,613
2,287
0
4,766
22,180
11,763
0
11,116
11,064
76,242
950
W
Sun Wukong
v VoJAYoV v
Sun Wukong
24,623
5,906
0
3,374
20,362
20,871
3,221
5,034
15,328
0
95,416
L
Cerberus
xXFREEHPXx
Cerberus
12,458
315
0
2,215
34,806
38,020
339
11,745
22,689
36,414
1,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,793
Gold Earned
57,937
645
Minions Killed
576
0
Camps Cleared
0
2,030,619
Distance Traveled
2,228,578
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,164
367
64
3
0
438,407
0
W
Tsukuyomi
14,144
566
141
6
0
475,969
3
W
Izanami
15,288
612
225
9
0
450,609
2
L
Loki
13,476
539
136
5
0
475,977
0
L
Jing Wei
12,334
493
231
9
0
477,610
6
L
Ganesha
10,784
431
45
2
0
427,360
7
W
Anubis
9,711
388
72
3
0
252,804
7
W
Ah Puch
13,136
525
86
3
0
426,232
4
W
Sun Wukong
14,514
581
121
5
0
425,005
0
L
Cerberus
12,179
487
100
4
0
409,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role