Player Matchup

Skadi
Skadi
 
Skadi
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ANGELKANEKI10
Bacchus
Level 95
God Stats
3W - 0L
1,829 SR
Queue Stats
94W - 107L
1,402 Elo+
Party 1
Jormungandr
Jormungandr
FreewillGull210
Jormungandr
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 92L
1,484 Elo+
Party 1
Jing Wei
Jing Wei
PlumpTillDeth638
Jing Wei
Level 211
God Stats
1W - 1L
1,737 SR
Queue Stats
85W - 54L
1,635 Elo+
Party 2
Kuzenbo
Kuzenbo
TuckingFypo3
Kuzenbo
Level 42
God Stats
7W - 2L
1,781 SR
Queue Stats
10W - 5L
1,567 Elo+
Party 2
Team Averages
Level 128
1,669 SR
1,518 Elo+

VS

Team Averages
Level 142
1,530 SR
1,479 Elo+
Charon
Charon
Gothicrush28
Charon
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 64L
1,496 Elo+
Solo
Thoth
Thoth
Snufalupagus
Thoth
Level 175
God Stats
14W - 18L
1,292 SR
Queue Stats
295W - 259L
1,619 Elo+
Solo
Artemis
Artemis
deffnotazuesmain
Artemis
Level 69
God Stats
2W - 7L
1,793 SR
Queue Stats
107W - 105L
1,560 Elo+
Solo
Izanami
Izanami
emamboz
Izanami
Level 146
God Stats
0W - 2L
1,266 SR
Queue Stats
14W - 18L
1,278 Elo+
Solo
Poseidon
Poseidon
somyungi
Poseidon
Level 210
God Stats
3W - 3L
1,797 SR
Queue Stats
295W - 296L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 0 / 1
5,165
1,033
4,297
4,654
1,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
9
0 / 1 / 3
4,456
891
2,886
3,472
2,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
FreewillGull210
Jormungandr
10
0 / 0 / 3
4,662
932
2,683
4,473
3,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
3 / 0 / 0
5,330
1,066
2,348
4,503
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
TuckingFypo3
Kuzenbo
9
0 / 0 / 0
4,303
861
1,758
3,046
2,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
8
0 / 1 / 1
4,356
871
601
3,185
2,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 1 / 0
4,885
977
5,045
3,117
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

9
0 / 2 / 0
4,475
895
3,668
5,278
1,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Izanami
emamboz
Izanami
9
0 / 0 / 0
4,463
893
2,508
2,406
779
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poseidon
somyungi
Poseidon
9
0 / 1 / 0
4,361
872
1,710
2,686
840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
5
Kills
1
1
Deaths
5
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
1
2.5
W
Bacchus
0
1
3
1.5
W
Jormungandr
FreewillGull210
Jormungandr
0
0
3
1.5
L
Charon
0
1
1
0.5
W
3
0
0
3
L
1
1
0
1
W
Kuzenbo
TuckingFypo3
Kuzenbo
0
0
0
0
L
0
2
0
0
L
Izanami
emamboz
Izanami
0
0
0
0
L
Poseidon
somyungi
Poseidon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,972
Damage
13,532
20,148
Taken
16,672
11,990
Mitigated
6,443
3,877
Healing
2,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,297
1,158
0
370
4,654
1,651
0
1,164
3,472
0
17,228
W
Bacchus
2,886
118
0
1,082
3,472
2,956
0
1,463
2,009
3,975
0
W
Jormungandr
FreewillGull210
Jormungandr
2,683
334
0
898
4,473
3,153
0
1,765
2,708
12,300
0
L
Charon
601
23
0
969
3,185
2,006
0
658
2,457
1,768
0
W
2,348
1,197
0
969
4,503
1,497
0
1,357
3,142
0
12,764
L
5,045
62
0
472
3,117
1,033
0
1,374
1,461
19,999
786
W
Kuzenbo
TuckingFypo3
Kuzenbo
1,758
555
0
558
3,046
2,733
457
1,383
1,657
3,229
0
L
3,668
423
0
1,412
5,278
1,785
161
1,126
3,920
0
10,592
L
Izanami
emamboz
Izanami
2,508
1,752
0
0
2,406
779
0
1,202
893
0
10,690
L
Poseidon
somyungi
Poseidon
1,710
449
0
110
2,686
840
0
1,721
614
6,668
142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,916
Gold Earned
22,540
82
Minions Killed
99
0
Camps Cleared
0
620,370
Distance Traveled
483,067
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,165
1,033
27
5
0
121,252
0
W
Bacchus
4,456
891
2
0
0
126,020
0
W
Jormungandr
4,662
932
22
4
0
122,759
0
L
Charon
4,356
871
9
2
0
59,038
0
W
Jing Wei
5,330
1,066
28
6
0
128,754
0
L
Thoth
4,885
977
38
8
0
116,519
0
W
Kuzenbo
4,303
861
3
1
0
121,585
0
L
Artemis
4,475
895
17
3
0
104,531
3
L
Izanami
4,463
893
25
5
0
100,511
0
L
Poseidon
4,361
872
10
2
0
102,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role