Player Matchup

Terra
Terra
LowkeyLuckyLoki
Terra
Level 128
God Stats
1W - 1L
1,695 SR
Queue Stats
145W - 145L
1,575 Elo+
Solo
Heimdallr
Heimdallr
STUDDLYBUTTERS
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,412 Elo+
Solo
Ishtar
Ishtar
Scraggzz
Ishtar
Level 146
God Stats
5W - 1L
1,500 SR
Queue Stats
236W - 259L
1,438 Elo+
Solo
Rama
Rama
depredor21
Rama
Level 159
God Stats
2W - 3L
1,390 SR
Queue Stats
131W - 125L
1,645 Elo+
Solo
Apollo
Apollo
trokibocho51
Apollo
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 69L
1,532 Elo+
Solo
Team Averages
Level 113
1,517 SR
1,520 Elo+

VS

Team Averages
Level 125
1,564 SR
1,480 Elo+
Ah Puch
Ah Puch
Adryan Ramirez
Ah Puch
Level 129
God Stats
9W - 2L
1,501 SR
Queue Stats
305W - 287L
1,508 Elo+
Party 1
Freya
Freya
GankNoBalls
Freya
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,325 Elo+
Solo
Sobek
Sobek
MaZt3r KOA
Sobek
Level 124
God Stats
3W - 0L
1,828 SR
Queue Stats
225W - 207L
1,536 Elo+
Party 1
Bastet
Bastet
Mizuroni
Bastet
Level 108
God Stats
6W - 4L
1,489 SR
Queue Stats
152W - 175L
1,497 Elo+
Solo
Sylvanus
Sylvanus
Pautro
Sylvanus
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
166W - 161L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
8,866
739
5,514
14,063
14,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
STUDDLYBUTTERS
Heimdallr
12
0 / 8 / 4
7,309
609
7,044
13,053
5,132
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ishtar
Scraggzz
Ishtar
15
2 / 3 / 3
8,408
701
10,057
13,290
6,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
4 / 2 / 3
8,982
749
5,711
8,711
3,944
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
16
0 / 2 / 6
8,192
683
11,711
9,006
4,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 14
9,339
778
15,813
8,934
5,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
8 / 3 / 4
9,878
823
16,229
12,395
8,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
16
1 / 1 / 14
8,760
730
9,398
17,881
23,045
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Mizuroni
Bastet
15
3 / 1 / 11
9,278
773
7,904
6,967
4,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
Pautro
Sylvanus
15
4 / 1 / 10
9,113
759
4,348
11,642
13,795
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
71
7
Kills
18
18
Deaths
7
18
Assists
53
Player
Kills
Deaths
Assists
KDA
W
2
1
14
9
W
8
3
4
3.33
L
1
3
2
0.67
W
Sobek
1
1
14
8
W
Bastet
Mizuroni
Bastet
3
1
11
8.5
W
Sylvanus
Pautro
Sylvanus
4
1
10
9
L
Heimdallr
STUDDLYBUTTERS
Heimdallr
0
8
4
0.25
L
Ishtar
Scraggzz
Ishtar
2
3
3
1.17
L
4
2
3
2.75
L
Apollo
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,037
Damage
53,692
58,123
Taken
57,819
34,078
Mitigated
54,228
22,593
Healing
24,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,813
560
1,843
1,332
8,934
5,317
180
931
8,003
34,133
0
W
16,229
5,479
749
2,758
12,395
8,060
635
1,124
11,271
26,225
0
L
5,514
521
9,593
4,864
14,063
14,428
136
9,405
4,229
11,883
0
W
Sobek
9,398
375
571
3,251
17,881
23,045
252
1,237
16,644
10,969
3,930
W
Bastet
Mizuroni
Bastet
7,904
2,116
1,929
1,662
6,967
4,011
911
700
6,267
0
16,143
W
Sylvanus
Pautro
Sylvanus
4,348
820
6,456
3,655
11,642
13,795
453
1,522
10,120
14,130
0
L
Heimdallr
STUDDLYBUTTERS
Heimdallr
7,044
2,971
244
237
13,053
5,132
0
8,447
4,529
0
12,132
L
Ishtar
Scraggzz
Ishtar
10,057
5,797
992
2,674
13,290
6,000
270
10,984
1,963
0
23,633
L
5,711
3,483
264
1,186
8,711
3,944
93
6,700
1,802
0
17,448
L
Apollo
11,711
6,933
610
1,929
9,006
4,574
0
7,176
1,830
0
27,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,757
Gold Earned
46,368
167
Minions Killed
122
0
Camps Cleared
0
1,065,399
Distance Traveled
1,267,880
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,339
778
30
3
0
232,263
0
W
Freya
9,878
823
31
3
0
204,344
0
L
Terra
8,866
739
9
1
0
230,571
0
W
Sobek
8,760
730
8
1
0
324,988
0
W
Bastet
9,278
773
36
3
0
310,809
3
W
Sylvanus
9,113
759
17
1
0
195,476
0
L
Heimdallr
7,309
609
17
1
0
195,572
0
L
Ishtar
8,408
701
43
4
0
220,436
0
L
Rama
8,982
749
35
3
0
220,054
0
L
Apollo
8,192
683
63
5
0
198,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role