Player Matchup

Cthulhu
Cthulhu
Mossk
Cthulhu
Level 9
God Stats
1W - 1L
1,749 SR
Queue Stats
2W - 1L
1,655 Elo+
Party 2
Nut
Nut
PR0JECT0RY
Nut
Level 82
God Stats
5W - 2L
1,790 SR
Queue Stats
33W - 24L
1,579 Elo+
Party 2
Vulcan
Vulcan
Yogibear201
Vulcan
Level 50
God Stats
2W - 2L
1,840 SR
Queue Stats
35W - 27L
1,590 Elo+
Party 2
Team Averages
Level 47
1,793 SR
1,608 Elo+

VS

Team Averages
Level 48
1,542 SR
1,592 Elo+
Sobek
Sobek
 
Sobek
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Castellant13
Hachiman
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,738 Elo+
Solo
Baron Samedi
Baron Samedi
VulgarBonana
Baron Samedi
Level 19
God Stats
26W - 17L
1,626 SR
Queue Stats
33W - 23L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mossk
Cthulhu
10
0 / 4 / 0
6,158
560
2,714
10,377
9,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 0
6,561
596
7,501
9,961
4,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
11
0 / 5 / 0
6,492
590
5,159
7,607
3,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 0 / 10
8,162
742
4,620
9,121
8,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Castellant13
Hachiman
14
6 / 0 / 6
8,867
806
12,360
8,501
3,876
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
VulgarBonana
Baron Samedi
14
6 / 0 / 6
8,926
811
5,996
3,664
1,938
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
13
13
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
10
6
W
Hachiman
Castellant13
Hachiman
6
0
6
9
L
Cthulhu
Mossk
Cthulhu
0
4
0
0
L
0
4
0
0
W
Baron Samedi
VulgarBonana
Baron Samedi
6
0
6
9
L
Vulcan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,374
Damage
22,976
27,945
Taken
21,286
17,375
Mitigated
14,196
2,747
Healing
7,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,620
174
0
2,308
9,121
8,382
0
3,178
5,783
25,337
3,072
W
Hachiman
Castellant13
Hachiman
12,360
8,659
0
2,169
8,501
3,876
294
2,594
5,657
0
31,580
L
Cthulhu
Mossk
Cthulhu
2,714
200
0
508
10,377
9,323
0
4,144
6,170
8,590
0
L
7,501
4,778
0
1,889
9,961
4,793
0
3,052
6,767
0
19,363
W
Baron Samedi
VulgarBonana
Baron Samedi
5,996
393
1,520
1,425
3,664
1,938
485
1,745
1,919
30,636
0
L
Vulcan
5,159
1,430
0
350
7,607
3,259
0
3,249
4,356
31,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,211
Gold Earned
25,955
87
Minions Killed
149
0
Camps Cleared
0
431,697
Distance Traveled
627,795
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,162
742
34
3
0
219,543
0
W
Hachiman
8,867
806
60
5
0
207,612
0
L
Cthulhu
6,158
560
11
1
0
129,171
0
L
Nut
6,561
596
34
3
0
137,577
0
W
Baron Samedi
8,926
811
55
5
0
200,640
2
L
Vulcan
6,492
590
42
4
0
164,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role