Player Matchup

Atlas
Atlas
 
Atlas
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
CantLandBasics
Nike
Level 26
God Stats
3W - 1L
1,812 SR
Queue Stats
156W - 141L
1,500 Elo+
Solo
Discordia
Discordia
FatPatPeterson5
Discordia
Level 87
God Stats
5W - 0L
1,716 SR
Queue Stats
118W - 128L
1,401 Elo+
Party 1
Fenrir
Fenrir
MelodicSage4
Fenrir
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
247W - 253L
1,451 Elo+
Party 1
Xbalanque
Xbalanque
TXButtholeBandit
Xbalanque
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
143W - 152L
1,543 Elo+
Solo
Team Averages
Level 68
1,606 SR
1,479 Elo+

VS

Team Averages
Level 36
1,523 SR
1,482 Elo+
Lancelot
Lancelot
BitterCoffeee
Lancelot
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 33L
1,585 Elo+
Solo
Cernunnos
Cernunnos
DaddyTouchMyHole
Cernunnos
Level 26
God Stats
2W - 6L
1,616 SR
Queue Stats
131W - 350L
1,240 Elo+
Solo
Cabrakan
Cabrakan
Sexusor
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,661 Elo+
Solo
Camazotz
Camazotz
TwztdFairy
Camazotz
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
205W - 269L
1,431 Elo+
Solo
Ne Zha
Ne Zha
igor200885569
Ne Zha
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 84L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
5 / 2 / 15
8,783
878
6,055
17,939
13,057
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
5 / 1 / 15
9,336
934
12,719
11,981
12,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
FatPatPeterson5
Discordia
15
3 / 2 / 17
8,978
898
13,287
4,580
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
12
0 / 5 / 19
7,634
763
2,983
9,908
6,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
16
14 / 1 / 10
10,172
1,017
15,390
6,751
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BitterCoffeee
Lancelot
14
3 / 5 / 1
7,188
719
8,848
13,215
9,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
8
0 / 5 / 2
6,023
602
3,072
8,403
4,669
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cabrakan
Sexusor
Cabrakan
13
0 / 7 / 4
7,154
715
3,893
14,263
19,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Camazotz
TwztdFairy
Camazotz
8
1 / 5 / 1
6,051
605
2,928
8,943
4,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 5 / 1
6,726
673
4,559
8,946
4,931
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
14
27
Kills
5
11
Deaths
27
76
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
2
15
6.25
L
Lancelot
BitterCoffeee
Lancelot
3
5
1
0.7
W
5
1
15
12.5
L
Cernunnos
0
5
2
0.2
W
Discordia
FatPatPeterson5
Discordia
3
2
17
5.75
W
Fenrir
0
5
19
1.9
L
Cabrakan
Sexusor
Cabrakan
0
7
4
0.29
W
Xbalanque
14
1
10
19
L
Camazotz
TwztdFairy
Camazotz
1
5
1
0.3
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,434
Damage
23,300
51,159
Taken
53,770
37,215
Mitigated
43,219
13,596
Healing
7,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,055
2,115
746
5,745
17,939
13,057
785
1,165
16,774
18,859
0
L
Lancelot
BitterCoffeee
Lancelot
8,848
1,099
334
2,240
13,215
9,374
0
3,941
9,274
0
21,583
W
12,719
654
514
2,939
11,981
12,243
0
1,277
10,704
0
23,648
L
Cernunnos
3,072
2,171
200
633
8,403
4,669
0
4,959
3,444
0
5,145
W
Discordia
FatPatPeterson5
Discordia
13,287
561
798
102
4,580
2,159
773
174
4,406
26,793
0
W
Fenrir
2,983
219
806
890
9,908
6,020
1,182
844
9,064
0
6,677
L
Cabrakan
Sexusor
Cabrakan
3,893
590
243
847
14,263
19,997
0
4,850
9,413
8,054
0
W
Xbalanque
15,390
8,892
0
1,056
6,751
3,736
5,759
433
6,318
0
31,761
L
Camazotz
TwztdFairy
Camazotz
2,928
501
481
1,606
8,943
4,248
0
2,695
6,248
0
3,906
L
4,559
230
326
426
8,946
4,931
0
2,897
6,049
0
9,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,903
Gold Earned
33,142
122
Minions Killed
53
0
Camps Cleared
0
907,015
Distance Traveled
751,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,783
878
19
2
0
186,555
0
L
Lancelot
7,188
719
22
2
0
192,953
0
W
Nike
9,336
934
22
2
0
183,688
0
L
Cernunnos
6,023
602
7
1
0
109,671
0
W
Discordia
8,978
898
34
3
0
203,740
0
W
Fenrir
7,634
763
2
0
0
200,448
0
L
Cabrakan
7,154
715
6
1
0
141,665
0
W
Xbalanque
10,172
1,017
45
5
0
132,584
0
L
Camazotz
6,051
605
1
0
0
145,811
0
L
Ne Zha
6,726
673
17
2
0
161,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role