Player Matchup

Athena
Athena
Gold IV
Bamboba
Athena
Gold IV
Level 102
God Stats
4W - 1L
1,816 SR
Queue Stats
27W - 21L
1,574 MMR
Party 1
Hachiman
Hachiman
Silver I
DIE5GO510
Hachiman
Silver I
Level 105
God Stats
4W - 0L
1,500 SR
Queue Stats
15W - 6L
1,592 MMR
Party 2
Discordia
Discordia
Gold V
GGGadam
Discordia
Gold V
Level 122
God Stats
1W - 0L
1,700 SR
Queue Stats
16W - 15L
1,528 MMR
Party 1
Thor
Thor
Bronze III
KiNG-KuzenDoRa
Thor
Bronze III
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
Ńeutra
Sun Wukong
Bronze III
Level 41
God Stats
4W - 4L
1,624 SR
Queue Stats
51W - 39L
1,600 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,628 SR
1,559 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 171
1,454 SR
1,553 MMR
Baron Samedi
Baron Samedi
Platinum V
 
Baron Samedi
Platinum V
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold II
ANGELZAFIRO
Jing Wei
Gold II
Level 169
God Stats
17W - 19L
1,239 SR
Queue Stats
426W - 429L
1,541 MMR
Solo
Amaterasu
Amaterasu
Bronze III
BROKENGeorge576
Amaterasu
Bronze III
Level 116
God Stats
0W - 1L
1,586 SR
Queue Stats
1W - 1L
1,546 MMR
Solo
Awilix
Awilix
Gold II
Goobyman12
Awilix
Gold II
Level 127
God Stats
1W - 5L
1,480 SR
Queue Stats
261W - 252L
1,588 MMR
Solo
Vulcan
Vulcan
Silver I
l DaMoFo l
Vulcan
Silver I
Level 207
God Stats
1W - 1L
1,466 SR
Queue Stats
8W - 8L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bamboba
Athena
13
2 / 2 / 7
8,731
485
5,897
19,236
16,032
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
DIE5GO510
Hachiman
18
5 / 4 / 5
10,921
607
16,373
14,748
6,122
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
GGGadam
Discordia
16
2 / 0 / 4
10,004
556
11,257
7,567
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
4 / 3 / 5
10,024
557
6,547
16,167
7,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
Ńeutra
Sun Wukong
19
5 / 0 / 6
12,439
691
13,626
14,598
12,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
ThothThanatosBake Kujira

VS

Bans
CharonAresKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 4 / 4
8,366
465
9,312
16,240
14,151
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
ANGELZAFIRO
Jing Wei
15
2 / 6 / 3
9,088
505
7,624
18,806
7,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Amaterasu
BROKENGeorge576
Amaterasu
16
0 / 2 / 0
9,319
518
3,967
17,126
16,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Awilix
Goobyman12
Awilix
17
5 / 2 / 1
9,491
527
10,111
16,829
7,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vulcan
l DaMoFo l
Vulcan
14
1 / 4 / 2
8,467
470
14,819
10,895
4,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
18
Kills
9
9
Deaths
18
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
4
4
0.75
L
Jing Wei
ANGELZAFIRO
Jing Wei
2
6
3
0.58
L
Amaterasu
BROKENGeorge576
Amaterasu
0
2
0
0
W
Athena
Bamboba
Athena
2
2
7
2.75
W
Hachiman
DIE5GO510
Hachiman
5
4
5
1.88
W
Discordia
GGGadam
Discordia
2
0
4
4
L
Awilix
Goobyman12
Awilix
5
2
1
2.75
W
4
3
5
2.17
L
Vulcan
l DaMoFo l
Vulcan
1
4
2
0.5
W
Sun Wukong
Ńeutra
Sun Wukong
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,700
Damage
45,833
72,316
Taken
79,896
45,124
Mitigated
50,594
18,956
Healing
24,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,312
1,469
421
3,836
16,240
14,151
104
5,088
10,734
34,803
0
L
Jing Wei
ANGELZAFIRO
Jing Wei
7,624
5,279
0
4,265
18,806
7,563
1,089
2,504
16,246
0
71,176
L
Amaterasu
BROKENGeorge576
Amaterasu
3,967
1,329
0
6,054
17,126
16,810
0
0
17,126
0
80,009
W
Athena
Bamboba
Athena
5,897
1,927
0
1,776
19,236
16,032
0
12,366
6,870
22,839
986
W
Hachiman
DIE5GO510
Hachiman
16,373
10,350
0
6,416
14,748
6,122
929
2,611
12,137
0
107,901
W
Discordia
GGGadam
Discordia
11,257
544
0
470
7,567
3,141
0
4,824
2,743
87,416
895
L
Awilix
Goobyman12
Awilix
10,111
4,215
0
7,867
16,829
7,232
374
2,300
14,303
0
93,617
W
6,547
1,539
0
6,385
16,167
7,441
0
3,578
12,589
0
88,167
L
Vulcan
l DaMoFo l
Vulcan
14,819
8,640
0
1,652
10,895
4,838
0
5,416
4,839
72,908
0
W
Sun Wukong
Ńeutra
Sun Wukong
13,626
2,886
0
3,909
14,598
12,388
0
1,732
12,101
0
118,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,119
Gold Earned
44,731
661
Minions Killed
538
0
Camps Cleared
0
1,892,533
Distance Traveled
1,846,101
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,366
465
39
2
0
345,476
14
L
Jing Wei
9,088
505
108
6
0
319,688
6
L
Amaterasu
9,319
518
143
8
0
368,894
0
W
Athena
8,731
485
32
2
0
414,131
6
W
Hachiman
10,921
607
156
9
0
349,007
2
W
Discordia
10,004
556
161
9
0
363,064
4
L
Awilix
9,491
527
132
7
0
447,094
6
W
Thor
10,024
557
126
7
0
401,947
0
L
Vulcan
8,467
470
116
6
0
364,949
3
W
Sun Wukong
12,439
691
186
10
0
364,384
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role