Player Matchup

Izanami
Izanami
Gold II
 
Izanami
Gold II
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
PinkNstinkY
Gilgamesh
Silver III
Level 157
God Stats
0W - 1L
1,087 SR
Queue Stats
4W - 6L
1,546 MMR
Solo
Ganesha
Ganesha
Gold IV
SPiNxRage
Ganesha
Gold IV
Level 147
God Stats
1W - 2L
1,538 SR
Queue Stats
16W - 19L
1,555 MMR
Party 2
Mulan
Mulan
Gold IV
crazypwnsauce
Mulan
Gold IV
Level 129
God Stats
0W - 2L
1,329 SR
Queue Stats
16W - 19L
1,555 MMR
Party 2
Nu Wa
Nu Wa
Gold III
santiniet
Nu Wa
Gold III
Level 173
God Stats
30W - 17L
1,413 SR
Queue Stats
345W - 339L
1,556 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 167
1,373 SR
1,542 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,608 SR
1,550 MMR
Cernunnos
Cernunnos
Gold III
 
Cernunnos
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Platinum V
Exposer2090
Vamana
Platinum V
Level 138
God Stats
8W - 1L
1,936 SR
Queue Stats
323W - 319L
1,717 MMR
Party 1
Ravana
Ravana
Gold II
SpacingBridge6
Ravana
Gold II
Level 172
God Stats
3W - 2L
1,525 SR
Queue Stats
181W - 172L
1,562 MMR
Solo
Da Ji
Da Ji
Gold I
maxstaxx
Da Ji
Gold I
Level 144
God Stats
5W - 4L
1,500 SR
Queue Stats
354W - 348L
1,567 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
walkingXP_
Baron Samedi
Gold IV
Level 129
God Stats
16W - 13L
1,581 SR
Queue Stats
223W - 236L
1,403 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 2 / 0
4,742
474
4,834
7,316
2,159
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
PinkNstinkY
Gilgamesh
9
1 / 1 / 0
5,614
561
6,121
11,466
10,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Ganesha
SPiNxRage
Ganesha
8
0 / 1 / 1
5,008
501
1,259
7,057
4,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 4 / 0
4,597
460
3,384
9,780
4,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
santiniet
Nu Wa
10
0 / 3 / 0
5,362
536
4,768
4,108
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BellonaThanatosThor

VS

Bans
AthenaHerculesScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
2 / 1 / 1
5,888
589
6,912
7,028
2,502
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
10
1 / 1 / 0
5,823
582
7,910
11,303
10,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

11
4 / 0 / 3
6,154
615
4,694
3,902
1,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Da Ji
maxstaxx
Da Ji
12
4 / 0 / 3
6,365
637
5,821
8,426
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
walkingXP_
Baron Samedi
9
0 / 0 / 2
5,511
551
4,038
5,791
4,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
11
11
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
0
0.5
W
Cernunnos
 
Cernunnos
2
1
1
2.5
W
Vamana
1
1
0
1
L
Gilgamesh
PinkNstinkY
Gilgamesh
1
1
0
1
L
Ganesha
SPiNxRage
Ganesha
0
1
1
0.5
W
4
0
3
5.5
L
0
4
0
0
W
Da Ji
maxstaxx
Da Ji
4
0
3
5.5
L
Nu Wa
santiniet
Nu Wa
0
3
0
0
W
Baron Samedi
walkingXP_
Baron Samedi
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,366
Damage
29,375
39,727
Taken
36,450
22,723
Mitigated
22,302
8,138
Healing
12,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,834
3,294
0
1,537
7,316
2,159
0
1,121
6,195
0
38,166
W
Cernunnos
 
Cernunnos
6,912
3,985
0
3,419
7,028
2,502
236
913
5,961
0
49,912
W
Vamana
7,910
4,357
0
3,607
11,303
10,247
0
759
9,453
0
45,696
L
Gilgamesh
PinkNstinkY
Gilgamesh
6,121
1,661
0
3,558
11,466
10,349
0
0
10,598
0
36,885
L
Ganesha
SPiNxRage
Ganesha
1,259
179
0
1,764
7,057
4,611
0
2,587
4,470
11,771
0
W
4,694
1,610
0
1,318
3,902
1,636
0
1,143
2,493
0
41,929
L
3,384
449
0
895
9,780
4,531
0
330
9,450
0
37,108
W
Da Ji
maxstaxx
Da Ji
5,821
1,409
0
665
8,426
3,806
0
789
7,437
0
56,064
L
Nu Wa
santiniet
Nu Wa
4,768
646
0
384
4,108
1,073
0
0
4,108
31,018
248
W
Baron Samedi
walkingXP_
Baron Samedi
4,038
922
578
3,198
5,791
4,111
0
1,427
4,178
22,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,323
Gold Earned
29,741
275
Minions Killed
349
0
Camps Cleared
0
999,557
Distance Traveled
1,018,022
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,742
474
68
7
0
195,680
2
W
Cernunnos
5,888
589
91
9
0
192,652
0
W
Vamana
5,823
582
77
8
0
189,281
1
L
Gilgamesh
5,614
561
75
8
0
171,909
0
L
Ganesha
5,008
501
3
0
0
222,923
3
W
Ravana
6,154
615
69
7
0
219,311
0
L
Mulan
4,597
460
63
6
0
215,848
0
W
Da Ji
6,365
637
93
9
0
235,825
2
L
Nu Wa
5,362
536
66
7
0
193,197
2
W
Baron Samedi
5,511
551
19
2
0
180,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role