Player Matchup

Martichoras
Martichoras
BeeIo
Martichoras
Level 108
God Stats
2W - 2L
1,285 SR
Queue Stats
46W - 64L
1,438 Elo+
Solo
Anubis
Anubis
CookedKeint
Anubis
Level 103
God Stats
3W - 4L
1,523 SR
Queue Stats
60W - 47L
1,565 Elo+
Party 1
Horus
Horus
Glowworm001
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,344 Elo+
Solo
Osiris
Osiris
Smadadap
Osiris
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
190W - 183L
1,536 Elo+
Solo
Fenrir
Fenrir
YaMumaDoneIt
Fenrir
Level 116
God Stats
3W - 2L
1,746 SR
Queue Stats
77W - 59L
1,545 Elo+
Party 1
Team Averages
Level 99
1,511 SR
1,486 Elo+

VS

Team Averages
Level 121
1,543 SR
1,387 Elo+
Baba Yaga
Baba Yaga
DREWZILLA22
Baba Yaga
Level 155
God Stats
2W - 0L
1,716 SR
Queue Stats
33W - 27L
1,540 Elo+
Solo
Amaterasu
Amaterasu
Snakex222
Amaterasu
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 44L
1,261 Elo+
Party 2
Ra
Ra
dammitbobby69
Ra
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
448W - 434L
1,528 Elo+
Solo
Athena
Athena
dar1nchan
Athena
Level 149
God Stats
1W - 0L
1,281 SR
Queue Stats
53W - 48L
1,304 Elo+
Party 2
Lancelot
Lancelot
majiinbuuna
Lancelot
Level 108
God Stats
2W - 0L
1,716 SR
Queue Stats
53W - 44L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
BeeIo
Martichoras
17
5 / 3 / 4
9,751
813
15,660
13,173
7,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
14
4 / 6 / 8
8,960
747
15,260
13,767
8,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 10
8,371
698
5,063
21,232
18,229
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
Smadadap
Osiris
13
1 / 7 / 8
8,199
683
10,787
18,850
22,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
14
2 / 6 / 8
8,388
699
9,727
13,379
10,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DREWZILLA22
Baba Yaga
18
8 / 2 / 13
10,695
891
22,620
8,253
3,777
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
Snakex222
Amaterasu
16
3 / 3 / 18
10,263
855
5,802
16,708
16,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

16
5 / 6 / 13
9,709
809
15,344
15,692
7,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Athena
dar1nchan
Athena
15
6 / 4 / 17
10,328
861
14,224
18,558
25,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
majiinbuuna
Lancelot
17
5 / 1 / 17
9,791
816
12,147
11,545
7,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
105
13
Kills
27
27
Deaths
16
38
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Martichoras
BeeIo
Martichoras
5
3
4
2.33
L
Anubis
4
6
8
1.33
W
Baba Yaga
DREWZILLA22
Baba Yaga
8
2
13
7.25
L
1
5
10
1.2
L
Osiris
Smadadap
Osiris
1
7
8
0.71
W
Amaterasu
Snakex222
Amaterasu
3
3
18
4
L
Fenrir
2
6
8
1
W
5
6
13
1.92
W
Athena
dar1nchan
Athena
6
4
17
3.63
W
Lancelot
majiinbuuna
Lancelot
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,497
Damage
70,137
80,401
Taken
70,756
66,371
Mitigated
60,784
25,139
Healing
33,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
BeeIo
Martichoras
15,660
4,234
158
4,293
13,173
7,207
1,386
10,706
2,399
0
44,368
L
Anubis
15,260
338
899
4,152
13,767
8,398
756
9,692
3,997
23,073
0
W
Baba Yaga
DREWZILLA22
Baba Yaga
22,620
2,222
1,234
2,278
8,253
3,777
1,321
1,666
6,331
37,778
952
L
5,063
2,054
1,972
7,123
21,232
18,229
136
9,926
11,203
0
12,109
L
Osiris
Smadadap
Osiris
10,787
2,948
1,463
3,028
18,850
22,133
657
11,992
6,671
0
12,912
W
Amaterasu
Snakex222
Amaterasu
5,802
1,739
1,505
5,191
16,708
16,450
1,610
4,315
11,828
0
16,125
L
Fenrir
9,727
1,218
970
1,081
13,379
10,404
0
7,431
5,892
0
12,818
W
15,344
972
5,471
4,822
15,692
7,678
2,069
3,711
11,304
24,800
0
W
Athena
dar1nchan
Athena
14,224
2,623
4,041
4,128
18,558
25,827
268
3,287
14,889
22,152
1,547
W
Lancelot
majiinbuuna
Lancelot
12,147
590
1,684
2,653
11,545
7,052
1,756
2,281
9,043
0
20,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,669
Gold Earned
50,786
118
Minions Killed
122
0
Camps Cleared
0
1,061,067
Distance Traveled
1,243,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
9,751
813
68
6
0
203,760
0
L
Anubis
8,960
747
24
2
0
210,439
0
W
Baba Yaga
10,695
891
29
2
0
259,667
0
L
Horus
8,371
698
7
1
0
199,732
0
L
Osiris
8,199
683
13
1
0
227,283
0
W
Amaterasu
10,263
855
25
2
0
256,001
0
L
Fenrir
8,388
699
6
1
0
219,853
0
W
Ra
9,709
809
29
2
0
208,228
0
W
Athena
10,328
861
22
2
0
240,405
0
W
Lancelot
9,791
816
17
1
0
279,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role