Player Matchup

Hachiman
Hachiman
Yoguurrtt
Hachiman
Level 68
God Stats
3W - 3L
1,510 SR
Queue Stats
35W - 30L
1,306 Elo+
Party 2
Cthulhu
Cthulhu
luuoffyerks
Cthulhu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,264 Elo+
Party 2
Janus
Janus
zKalipso
Janus
Level 83
God Stats
4W - 2L
1,500 SR
Queue Stats
42W - 30L
1,514 Elo+
Party 2
Team Averages
Level 65
1,503 SR
1,361 Elo+

VS

Team Averages
Level 66
1,549 SR
1,385 Elo+
Kukulkan
Kukulkan
AjaMicky
Kukulkan
Level 86
God Stats
56W - 38L
1,585 SR
Queue Stats
176W - 222L
1,371 Elo+
Party 1
Thanatos
Thanatos
DrDtapp
Thanatos
Level 49
God Stats
110W - 106L
1,521 SR
Queue Stats
427W - 448L
1,407 Elo+
Solo
Bacchus
Bacchus
mgzar
Bacchus
Level 63
God Stats
41W - 30L
1,541 SR
Queue Stats
113W - 128L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Yoguurrtt
Hachiman
12
1 / 5 / 0
7,152
650
5,521
10,561
3,963
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
luuoffyerks
Cthulhu
11
0 / 5 / 1
7,078
643
5,256
13,646
9,562
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
zKalipso
Janus
11
0 / 5 / 0
6,897
627
7,899
8,026
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AjaMicky
Kukulkan
14
6 / 1 / 7
8,996
818
13,991
9,285
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
DrDtapp
Thanatos
14
8 / 0 / 7
9,264
842
8,117
7,662
3,216
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
mgzar
Bacchus
13
1 / 0 / 8
7,893
718
4,989
9,772
5,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
15
15
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AjaMicky
Kukulkan
6
1
7
9.5
W
Thanatos
DrDtapp
Thanatos
8
0
7
11.5
L
Hachiman
Yoguurrtt
Hachiman
1
5
0
0.2
L
Cthulhu
luuoffyerks
Cthulhu
0
5
1
0.1
W
Bacchus
mgzar
Bacchus
1
0
8
5
L
Janus
zKalipso
Janus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,676
Damage
27,097
32,233
Taken
26,719
16,736
Mitigated
12,401
4,545
Healing
11,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AjaMicky
Kukulkan
13,991
218
250
1,182
9,285
3,679
402
5,164
3,713
36,527
2,062
W
Thanatos
DrDtapp
Thanatos
8,117
917
0
8,545
7,662
3,216
495
4,195
3,310
0
17,452
L
Hachiman
Yoguurrtt
Hachiman
5,521
3,199
0
1,970
10,561
3,963
0
6,001
4,533
0
20,012
L
Cthulhu
luuoffyerks
Cthulhu
5,256
355
0
2,115
13,646
9,562
0
7,169
6,408
21,408
0
W
Bacchus
mgzar
Bacchus
4,989
265
75
1,672
9,772
5,506
410
3,767
5,768
20,910
3,443
L
Janus
zKalipso
Janus
7,899
1,044
0
460
8,026
3,211
0
4,589
3,381
26,434
331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,127
Gold Earned
26,153
112
Minions Killed
98
0
Camps Cleared
0
553,621
Distance Traveled
627,172
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,996
818
55
5
0
195,578
0
W
Thanatos
9,264
842
15
1
0
206,120
0
L
Hachiman
7,152
650
28
3
0
169,171
0
L
Cthulhu
7,078
643
37
3
0
202,578
2
W
Bacchus
7,893
718
28
3
0
225,474
5
L
Janus
6,897
627
47
4
0
181,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role