Player Matchup

Mulan
Mulan
DeZnUtS73
Mulan
Level 117
God Stats
7W - 7L
1,451 SR
Queue Stats
51W - 46L
1,483 Elo+
Party 1
Freya
Freya
Fawesome_Jason
Freya
Level 148
God Stats
30W - 27L
1,340 SR
Queue Stats
326W - 326L
1,512 Elo+
Party 1
Hera
Hera
blaizenn420
Hera
Level 114
God Stats
11W - 9L
1,654 SR
Queue Stats
35W - 32L
1,583 Elo+
Party 1
Team Averages
Level 126
1,482 SR
1,526 Elo+

VS

Team Averages
Level 116
1,563 SR
1,582 Elo+
Mercury
Mercury
F w G JARJAR
Mercury
Level 120
God Stats
49W - 55L
1,543 SR
Queue Stats
146W - 146L
1,526 Elo+
Solo
Izanami
Izanami
SkillzRage
Izanami
Level 102
God Stats
3W - 3L
1,646 SR
Queue Stats
78W - 60L
1,619 Elo+
Party 2
Cthulhu
Cthulhu
TheAlmightySteee
Cthulhu
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
153W - 105L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DeZnUtS73
Mulan
17
4 / 2 / 13
11,442
763
15,928
15,570
21,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 4 / 7
11,093
740
13,936
14,619
6,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

18
10 / 1 / 9
12,643
843
17,581
6,462
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
F w G JARJAR
Mercury
14
3 / 7 / 1
10,413
694
7,686
15,261
7,074
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

Izanami
SkillzRage
Izanami
16
3 / 6 / 1
10,821
721
8,199
17,160
8,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

14
0 / 6 / 5
9,596
640
11,211
20,505
19,552
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
19
Kills
6
7
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
DeZnUtS73
Mulan
4
2
13
5.25
L
Mercury
F w G JARJAR
Mercury
3
7
1
0.5
W
5
4
7
2.13
L
Izanami
SkillzRage
Izanami
3
6
1
0.58
L
0
6
5
0.42
W
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,445
Damage
27,096
36,651
Taken
52,926
31,780
Mitigated
34,710
5,727
Healing
4,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
DeZnUtS73
Mulan
15,928
1,129
0
2,156
15,570
21,685
379
3,362
12,208
0
32,228
L
Mercury
F w G JARJAR
Mercury
7,686
5,505
0
1,430
15,261
7,074
0
7,895
7,361
0
23,989
W
13,936
3,809
0
2,627
14,619
6,869
421
4,807
9,812
52,006
371
L
Izanami
SkillzRage
Izanami
8,199
4,476
0
1,832
17,160
8,084
0
9,129
8,006
0
49,568
L
11,211
917
190
1,547
20,505
19,552
0
14,031
6,455
31,416
1,193
W
17,581
4,221
0
944
6,462
3,226
741
1,921
4,529
56,874
1,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,178
Gold Earned
30,830
173
Minions Killed
159
0
Camps Cleared
0
791,281
Distance Traveled
769,393
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,442
763
27
2
0
276,837
0
L
Mercury
10,413
694
38
3
0
268,898
5
W
Freya
11,093
740
66
4
0
250,492
0
L
Izanami
10,821
721
87
6
0
231,408
0
L
Cthulhu
9,596
640
34
2
0
269,087
0
W
Hera
12,643
843
80
5
0
263,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role