Player Matchup

Chaac
Chaac
Silver V
 
Chaac
Silver V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver IV
Eli_328
Merlin
Silver IV
Level 156
God Stats
30W - 34L
1,414 SR
Queue Stats
156W - 172L
737 MMR
Solo
Ne Zha
Ne Zha
Silver III
Misfit_Mentality
Ne Zha
Silver III
Level 171
God Stats
4W - 3L
1,489 SR
Queue Stats
269W - 297L
870 MMR
Solo
Ravana
Ravana
Silver II
P3P390
Ravana
Silver II
Level 232
God Stats
33W - 35L
1,596 SR
Queue Stats
220W - 241L
886 MMR
Party 1
Chiron
Chiron
Silver I
kbifarini
Chiron
Silver I
Level 200
God Stats
22W - 15L
1,579 SR
Queue Stats
139W - 150L
1,073 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 176
1,516 SR
1,013 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,463 SR
878 MMR
Thor
Thor
Silver III
Eyyy4Effort
Thor
Silver III
Level 81
God Stats
1W - 3L
1,335 SR
Queue Stats
252W - 285L
846 MMR
Solo
Bacchus
Bacchus
Silver III
HighKingBubbles
Bacchus
Silver III
Level 172
God Stats
20W - 22L
1,634 SR
Queue Stats
1,040W - 1,079L
938 MMR
Solo
Surtr
Surtr
Silver IV
Smoochomancer
Surtr
Silver IV
Level 69
God Stats
8W - 7L
1,580 SR
Queue Stats
125W - 149L
675 MMR
Solo
Danzaburou
Danzaburou
Silver III
franco55o
Danzaburou
Silver III
Level 127
God Stats
6W - 16L
1,267 SR
Queue Stats
64W - 77L
981 MMR
Solo
Poseidon
Poseidon
Silver III
jreapps
Poseidon
Silver III
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
290W - 338L
952 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 1 / 4
10,076
630
11,771
13,018
12,269
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Eli_328
Merlin
16
4 / 0 / 1
9,263
579
11,775
7,122
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 6 / 2
7,630
477
6,345
13,310
7,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
P3P390
Ravana
15
2 / 2 / 5
8,256
516
6,360
8,164
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
kbifarini
Chiron
16
3 / 2 / 0
9,043
565
9,142
12,903
4,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Bake KujiraAo KuangArachneAthena

VS

Bans
ThanatosVamanaAwilixKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 1
8,269
517
2,630
15,795
7,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 5
8,018
501
6,933
10,868
11,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 4 / 0
8,073
505
8,812
16,027
15,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
franco55o
Danzaburou
17
3 / 1 / 0
10,252
641
10,135
13,654
6,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Poseidon
jreapps
Poseidon
13
1 / 4 / 1
7,523
470
5,828
13,005
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
13
Kills
11
11
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
4
4
W
Merlin
Eli_328
Merlin
4
0
1
4.5
L
4
3
1
1.5
L
0
1
5
2.5
W
2
6
2
0.5
W
Ravana
P3P390
Ravana
2
2
5
2.25
L
3
4
0
0.75
L
Danzaburou
franco55o
Danzaburou
3
1
0
3
L
Poseidon
jreapps
Poseidon
1
4
1
0.38
W
Chiron
kbifarini
Chiron
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,393
Damage
34,338
54,517
Taken
69,349
32,202
Mitigated
44,421
16,368
Healing
17,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,771
3,217
0
7,186
13,018
12,269
459
1,507
10,597
0
83,767
W
Merlin
Eli_328
Merlin
11,775
393
0
1,071
7,122
3,063
0
4,580
2,542
81,225
236
L
2,630
420
0
1,573
15,795
7,223
0
2,786
13,009
0
70,927
L
6,933
923
0
1,814
10,868
11,536
0
1,256
9,612
31,532
0
W
6,345
907
0
2,050
13,310
7,650
0
5,072
8,145
0
22,118
W
Ravana
P3P390
Ravana
6,360
1,897
0
1,780
8,164
4,271
0
1,401
6,701
0
79,716
L
8,812
3,830
0
2,866
16,027
15,219
0
0
16,027
1,892
49,789
L
Danzaburou
franco55o
Danzaburou
10,135
4,040
0
7,513
13,654
6,510
0
0
13,654
0
93,349
L
Poseidon
jreapps
Poseidon
5,828
1,058
0
3,833
13,005
3,933
0
7,686
5,319
64,576
1,283
W
Chiron
kbifarini
Chiron
9,142
2,081
171
4,110
12,903
4,949
0
662
12,241
0
81,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,268
Gold Earned
42,135
588
Minions Killed
512
0
Camps Cleared
0
1,628,383
Distance Traveled
1,652,879
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,076
630
172
11
0
296,249
5
W
Merlin
9,263
579
134
8
0
327,547
0
L
Thor
8,269
517
95
6
0
324,881
0
L
Bacchus
8,018
501
45
3
0
364,683
1
W
Ne Zha
7,630
477
38
2
0
335,902
3
W
Ravana
8,256
516
112
7
0
359,141
5
L
Surtr
8,073
505
89
6
0
303,567
0
L
Danzaburou
10,252
641
178
11
0
328,540
4
L
Poseidon
7,523
470
105
7
0
331,208
8
W
Chiron
9,043
565
132
8
0
309,544
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role