Player Matchup

Chernobog
Chernobog
ExT_NightKing
Chernobog
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 26L
1,073 Elo+
Party 2
Sun Wukong
Sun Wukong
IKnowNoSleep
Sun Wukong
Level 27
God Stats
1W - 6L
1,392 SR
Queue Stats
1W - 25L
903 Elo+
Party 2
Susano
Susano
LegionSpectre_
Susano
Level 106
God Stats
0W - 2L
1,263 SR
Queue Stats
10W - 37L
1,034 Elo+
Party 2
Hel
Hel
SladeB3ar
Hel
Level 79
God Stats
0W - 2L
1,229 SR
Queue Stats
10W - 37L
1,034 Elo+
Party 2
Ymir
Ymir
lT-WAS-ME-FOOLS
Ymir
Level 7
God Stats
1W - 6L
1,076 SR
Queue Stats
1W - 14L
1,104 Elo+
Party 2
Team Averages
Level 65
1,292 SR
1,030 Elo+

VS

Team Averages
Level 73
1,573 SR
1,475 Elo+
Bacchus
Bacchus
DoYouWantMore
Bacchus
Level 22
God Stats
49W - 56L
1,576 SR
Queue Stats
49W - 56L
1,500 Elo+
Party 1
Arachne
Arachne
HaremMC69
Arachne
Level 81
God Stats
4W - 2L
1,500 SR
Queue Stats
114W - 126L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
LoadingMonke
Danzaburou
Level 27
God Stats
15W - 31L
1,789 SR
Queue Stats
62W - 77L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kyockers
Cu Chulainn
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
48W - 66L
1,500 Elo+
Party 1
Chang'e
Chang'e
zakmo86
Chang'e
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 42L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ExT_NightKing
Chernobog
15
2 / 3 / 1
8,191
819
7,384
7,829
3,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
IKnowNoSleep
Sun Wukong
13
0 / 2 / 2
7,160
716
3,344
10,709
7,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 2 / 1
8,210
821
6,030
7,752
3,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 6 / 2
7,384
738
4,273
8,851
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 7 / 1
7,282
728
4,477
12,024
6,410
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
4 / 1 / 13
8,790
879
7,270
13,537
17,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Arachne
HaremMC69
Arachne
15
8 / 1 / 9
9,260
926
13,955
12,580
6,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
LoadingMonke
Danzaburou
16
3 / 0 / 7
9,512
951
4,416
5,149
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
kyockers
Cu Chulainn
15
5 / 1 / 15
9,149
915
11,238
12,406
14,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
zakmo86
Chang'e
15
0 / 0 / 6
8,204
820
2,987
6,875
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
70
3
Kills
20
20
Deaths
3
7
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Bacchus
4
1
13
10.5
L
Chernobog
ExT_NightKing
Chernobog
2
3
1
0.83
W
Arachne
HaremMC69
Arachne
8
1
9
12.5
L
Sun Wukong
IKnowNoSleep
Sun Wukong
0
2
2
0.5
L
1
2
1
0.75
W
Danzaburou
LoadingMonke
Danzaburou
3
0
7
6.5
L
0
6
2
0.17
W
Cu Chulainn
kyockers
Cu Chulainn
5
1
15
12.5
L
0
7
1
0.07
W
Chang'e
zakmo86
Chang'e
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,508
Damage
39,866
47,165
Taken
50,547
25,006
Mitigated
44,029
5,261
Healing
13,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
7,270
800
0
1,290
13,537
17,922
0
1,559
11,978
10,847
550
L
Chernobog
ExT_NightKing
Chernobog
7,384
4,204
167
580
7,829
3,638
0
903
6,659
0
28,629
W
Arachne
HaremMC69
Arachne
13,955
8,383
0
4,413
12,580
6,532
620
2,845
9,735
0
27,843
L
Sun Wukong
IKnowNoSleep
Sun Wukong
3,344
570
0
1,382
10,709
7,607
160
2,387
8,097
0
9,857
L
6,030
520
0
140
7,752
3,450
0
1,419
6,233
0
16,446
W
Danzaburou
LoadingMonke
Danzaburou
4,416
718
377
2,655
5,149
2,340
2,712
655
4,494
0
25,982
L
4,273
344
1,781
1,056
8,851
3,901
46
2,645
6,069
19,918
653
W
Cu Chulainn
kyockers
Cu Chulainn
11,238
1,684
0
1,975
12,406
14,521
545
2,239
10,167
265
21,160
L
4,477
599
0
155
12,024
6,410
0
2,825
8,999
17,388
0
W
Chang'e
zakmo86
Chang'e
2,987
353
1,004
1,963
6,875
2,714
1,728
1,421
5,454
26,698
1,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,227
Gold Earned
44,915
189
Minions Killed
180
0
Camps Cleared
0
915,093
Distance Traveled
1,065,318
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,790
879
11
1
0
227,614
0
L
Chernobog
8,191
819
55
6
0
179,894
0
W
Arachne
9,260
926
39
4
0
232,072
1
L
Sun Wukong
7,160
716
24
2
0
199,870
0
L
Susano
8,210
821
32
3
0
187,111
0
W
Danzaburou
9,512
951
60
6
0
203,154
0
L
Hel
7,384
738
43
4
0
172,359
1
W
Cu Chulainn
9,149
915
27
3
0
227,853
0
L
Ymir
7,282
728
35
4
0
175,859
0
W
Chang'e
8,204
820
43
4
0
174,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role