Player Matchup

Poseidon
Poseidon
DEATHTOALLZOMS
Poseidon
Level 121
God Stats
1W - 0L
1,329 SR
Queue Stats
72W - 67L
1,434 Elo+
Party 1
Hachiman
Hachiman
MrGRNThumb3585
Hachiman
Level 65
God Stats
18W - 19L
1,547 SR
Queue Stats
301W - 308L
1,463 Elo+
Party 3
Bellona
Bellona
PrinxessMarii
Bellona
Level 123
God Stats
5W - 2L
1,301 SR
Queue Stats
111W - 113L
1,437 Elo+
Party 1
Geb
Geb
amber07lynn
Geb
Level 65
God Stats
40W - 32L
1,509 SR
Queue Stats
210W - 193L
1,466 Elo+
Party 3
Loki
Loki
wylie81
Loki
Level 35
God Stats
5W - 7L
1,733 SR
Queue Stats
44W - 50L
1,407 Elo+
Solo
Team Averages
Level 82
1,484 SR
1,441 Elo+

VS

Team Averages
Level 81
1,512 SR
1,424 Elo+
Bellona
Bellona
MeltyBiscuit
Bellona
Level 148
God Stats
4W - 6L
1,532 SR
Queue Stats
131W - 117L
1,538 Elo+
Solo
Susano
Susano
MiChangBoi
Susano
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 72L
1,456 Elo+
Solo
Sylvanus
Sylvanus
MouseInATeacup
Sylvanus
Level 23
God Stats
16W - 12L
1,757 SR
Queue Stats
90W - 98L
1,296 Elo+
Party 2
Hera
Hera
RobPlaysGames01
Hera
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,449 Elo+
Solo
Skadi
Skadi
SillySponge
Skadi
Level 44
God Stats
5W - 8L
1,272 SR
Queue Stats
128W - 125L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
8 / 1 / 3
8,968
598
9,424
8,764
3,496
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
14
3 / 1 / 2
7,542
503
10,324
10,104
3,736
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
14
1 / 2 / 1
7,410
494
4,435
12,253
7,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 0 / 3
7,647
510
5,974
12,988
7,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
wylie81
Loki
15
4 / 0 / 5
8,237
549
8,275
10,934
4,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MeltyBiscuit
Bellona
15
3 / 1 / 0
9,437
629
9,285
11,145
12,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
MiChangBoi
Susano
9
0 / 6 / 0
5,929
395
2,226
13,045
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
10
0 / 1 / 1
6,602
440
2,504
14,902
12,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 5 / 0
7,281
485
5,433
8,359
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 5 / 0
6,743
450
10,755
13,330
4,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
18
Kills
4
4
Deaths
18
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
8
1
3
9.5
L
Bellona
MeltyBiscuit
Bellona
3
1
0
3
L
Susano
MiChangBoi
Susano
0
6
0
0
L
Sylvanus
0
1
1
0.5
W
Hachiman
3
1
2
4
W
Bellona
1
2
1
0.75
L
0
5
0
0
L
1
5
0
0.2
W
2
0
3
3.5
W
Loki
wylie81
Loki
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,432
Damage
30,203
55,043
Taken
60,781
27,750
Mitigated
37,141
26,461
Healing
15,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
9,424
2,501
0
4,207
8,764
3,496
788
2,266
6,402
61,120
0
L
Bellona
MeltyBiscuit
Bellona
9,285
2,674
0
2,585
11,145
12,724
0
2,242
8,903
0
65,626
L
Susano
MiChangBoi
Susano
2,226
1,060
0
3,783
13,045
4,524
0
1,023
12,022
0
28,993
L
Sylvanus
2,504
956
1,748
3,022
14,902
12,090
0
5,847
9,055
21,670
0
W
Hachiman
10,324
5,781
0
5,626
10,104
3,736
2,465
541
9,338
0
59,941
W
Bellona
4,435
1,855
0
5,460
12,253
7,928
0
0
11,483
0
44,676
L
5,433
1,117
0
2,018
8,359
2,959
0
3,193
5,166
52,666
1,806
L
10,755
3,013
0
1,986
13,330
4,844
0
3,093
10,237
0
52,506
W
5,974
519
335
5,989
12,988
7,734
927
1,850
10,651
35,058
0
W
Loki
wylie81
Loki
8,275
3,252
0
4,844
10,934
4,856
321
3,173
7,761
0
78,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,804
Gold Earned
35,992
417
Minions Killed
331
0
Camps Cleared
0
1,364,847
Distance Traveled
1,328,041
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,968
598
97
6
0
280,461
4
L
Bellona
9,437
629
109
7
0
276,183
0
L
Susano
5,929
395
42
3
0
303,513
0
L
Sylvanus
6,602
440
28
2
0
240,775
0
W
Hachiman
7,542
503
91
6
0
259,740
0
W
Bellona
7,410
494
79
5
0
235,531
4
L
Hera
7,281
485
93
6
0
251,751
0
L
Skadi
6,743
450
59
4
0
255,819
1
W
Geb
7,647
510
41
3
0
287,076
2
W
Loki
8,237
549
109
7
0
302,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role