Player Matchup

Ao Kuang
Ao Kuang
ClashGoated
Ao Kuang
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 133L
1,602 Elo+
Solo
Raijin
Raijin
Darnoplays
Raijin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,297 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
EMSDARKKILL
Morgan Le Fay
Level 171
God Stats
59W - 45L
1,479 SR
Queue Stats
701W - 684L
1,595 Elo+
Solo
Ne Zha
Ne Zha
PottsHTX
Ne Zha
Level 139
God Stats
9W - 9L
1,661 SR
Queue Stats
446W - 398L
1,607 Elo+
Solo
Fenrir
Fenrir
WorstetTig3r
Fenrir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,036 Elo+
Party 2
Team Averages
Level 108
1,528 SR
1,427 Elo+

VS

Team Averages
Level 144
1,582 SR
1,556 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FabledCerburrel
Danzaburou
Level 114
God Stats
6W - 6L
1,521 SR
Queue Stats
100W - 101L
1,555 Elo+
Solo
Ravana
Ravana
Imbipolar
Ravana
Level 155
God Stats
15W - 12L
1,591 SR
Queue Stats
775W - 736L
1,530 Elo+
Solo
Sobek
Sobek
Nodeletta
Sobek
Level 115
God Stats
2W - 1L
1,757 SR
Queue Stats
145W - 128L
1,629 Elo+
Party 1
Sun Wukong
Sun Wukong
SOCCERFREAK170
Sun Wukong
Level 146
God Stats
12W - 9L
1,540 SR
Queue Stats
491W - 481L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ClashGoated
Ao Kuang
15
4 / 1 / 2
8,283
828
7,655
13,026
13,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Raijin
Darnoplays
Raijin
12
0 / 6 / 0
6,927
693
1,271
6,734
2,252
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Morgan Le Fay
EMSDARKKILL
Morgan Le Fay
15
0 / 0 / 4
7,691
769
9,435
5,388
2,361
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ne Zha
PottsHTX
Ne Zha
16
3 / 3 / 2
8,447
845
12,413
11,436
5,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
13
1 / 4 / 3
7,491
749
7,058
11,847
5,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 2 / 7
7,529
753
6,759
5,211
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
FabledCerburrel
Danzaburou
15
2 / 1 / 10
8,563
856
10,768
9,480
3,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Imbipolar
Ravana
14
4 / 3 / 5
7,886
789
9,810
9,473
7,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
Nodeletta
Sobek
14
4 / 1 / 4
8,551
855
5,435
10,821
11,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
SOCCERFREAK170
Sun Wukong
14
1 / 1 / 7
7,584
758
6,610
11,239
8,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
8
Kills
14
14
Deaths
8
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
2
7
3.25
W
Ao Kuang
ClashGoated
Ao Kuang
4
1
2
5
W
Raijin
Darnoplays
Raijin
0
6
0
0
W
Morgan Le Fay
EMSDARKKILL
Morgan Le Fay
0
0
4
2
L
Danzaburou
FabledCerburrel
Danzaburou
2
1
10
7
L
Ravana
Imbipolar
Ravana
4
3
5
2.17
L
Sobek
Nodeletta
Sobek
4
1
4
6
W
Ne Zha
PottsHTX
Ne Zha
3
3
2
1.33
L
Sun Wukong
SOCCERFREAK170
Sun Wukong
1
1
7
4.5
W
Fenrir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,832
Damage
39,382
48,431
Taken
46,224
28,561
Mitigated
33,071
6,308
Healing
8,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,759
2,475
0
639
5,211
1,515
18
2,364
2,766
12,461
0
W
Ao Kuang
ClashGoated
Ao Kuang
7,655
1,317
0
2,523
13,026
13,049
601
2,774
10,036
21,810
1,284
W
Raijin
Darnoplays
Raijin
1,271
238
0
31
6,734
2,252
0
924
5,724
8,628
0
W
Morgan Le Fay
EMSDARKKILL
Morgan Le Fay
9,435
1,309
0
482
5,388
2,361
0
2,213
2,925
28,352
354
L
Danzaburou
FabledCerburrel
Danzaburou
10,768
5,742
0
2,211
9,480
3,728
380
3,188
6,118
0
29,550
L
Ravana
Imbipolar
Ravana
9,810
2,170
0
1,500
9,473
7,858
34
3,450
5,783
0
21,559
L
Sobek
Nodeletta
Sobek
5,435
579
0
1,742
10,821
11,450
0
4,781
6,040
12,330
0
W
Ne Zha
PottsHTX
Ne Zha
12,413
2,146
0
2,222
11,436
5,628
0
2,183
8,974
0
37,754
L
Sun Wukong
SOCCERFREAK170
Sun Wukong
6,610
1,743
0
2,553
11,239
8,520
0
3,405
7,693
0
22,254
W
Fenrir
7,058
1,450
0
1,050
11,847
5,271
0
3,079
8,578
0
17,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,839
Gold Earned
40,113
188
Minions Killed
168
0
Camps Cleared
0
986,323
Distance Traveled
922,874
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,529
753
17
2
0
135,540
0
W
Ao Kuang
8,283
828
34
3
0
194,458
0
W
Raijin
6,927
693
18
2
0
144,312
0
W
Morgan Le Fay
7,691
769
50
5
0
204,704
0
L
Danzaburou
8,563
856
49
5
0
196,138
0
L
Ravana
7,886
789
30
3
0
198,218
0
L
Sobek
8,551
855
21
2
0
184,711
1
W
Ne Zha
8,447
845
65
7
0
219,125
0
L
Sun Wukong
7,584
758
51
5
0
208,267
0
W
Fenrir
7,491
749
21
2
0
223,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role