Player Matchup

Danzaburou
Danzaburou
Revenant Ronin
Danzaburou
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,349 Elo+
Party 1
Aphrodite
Aphrodite
SLG-BearJew96
Aphrodite
Level 68
God Stats
63W - 37L
1,620 SR
Queue Stats
341W - 354L
1,346 Elo+
Solo
Surtr
Surtr
chronjuan25
Surtr
Level 127
God Stats
7W - 5L
1,606 SR
Queue Stats
59W - 78L
1,327 Elo+
Party 1
Team Averages
Level 85
1,576 SR
1,341 Elo+

VS

Team Averages
Level 89
1,411 SR
1,391 Elo+
Nemesis
Nemesis
icarus1080
Nemesis
Level 86
God Stats
1W - 0L
1,482 SR
Queue Stats
5W - 3L
1,434 Elo+
Solo
Discordia
Discordia
jrose_sc
Discordia
Level 119
God Stats
5W - 4L
1,355 SR
Queue Stats
54W - 67L
1,346 Elo+
Party 2
Neith
Neith
kiforshort
Neith
Level 61
God Stats
8W - 13L
1,395 SR
Queue Stats
40W - 53L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Revenant Ronin
Danzaburou
16
2 / 3 / 4
10,850
678
8,115
16,051
7,948
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
SLG-BearJew96
Aphrodite
14
0 / 6 / 4
9,465
592
7,286
17,126
8,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

16
4 / 4 / 2
10,613
663
8,319
27,584
19,747
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
icarus1080
Nemesis
13
2 / 2 / 5
9,962
623
8,741
13,132
12,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
jrose_sc
Discordia
18
4 / 2 / 9
12,296
769
23,899
8,897
4,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
18
7 / 2 / 5
12,224
764
18,155
10,794
5,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
6
Kills
13
13
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Revenant Ronin
Danzaburou
2
3
4
1.33
L
Aphrodite
SLG-BearJew96
Aphrodite
0
6
4
0.33
L
4
4
2
1.25
W
Nemesis
icarus1080
Nemesis
2
2
5
2.25
W
Discordia
jrose_sc
Discordia
4
2
9
4.25
W
Neith
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,720
Damage
50,795
60,761
Taken
32,823
36,146
Mitigated
21,491
25,220
Healing
5,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Revenant Ronin
Danzaburou
8,115
4,249
0
2,618
16,051
7,948
1,084
8,404
6,876
0
46,229
L
Aphrodite
SLG-BearJew96
Aphrodite
7,286
340
7,074
8,164
17,126
8,451
475
7,051
9,254
36,228
0
L
8,319
2,782
232
7,132
27,584
19,747
435
6,387
20,407
906
26,917
W
Nemesis
icarus1080
Nemesis
8,741
3,213
0
2,131
13,132
12,295
177
2,129
10,996
0
20,133
W
Discordia
jrose_sc
Discordia
23,899
703
0
1,042
8,897
4,094
780
1,874
6,983
61,991
229
W
Neith
18,155
8,034
0
2,558
10,794
5,102
1,646
3,728
7,066
0
52,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,928
Gold Earned
34,482
172
Minions Killed
200
0
Camps Cleared
0
781,816
Distance Traveled
766,651
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,850
678
79
5
0
271,051
0
L
Aphrodite
9,465
592
65
4
0
251,915
1
L
Surtr
10,613
663
28
2
0
258,850
0
W
Nemesis
9,962
623
18
1
0
242,040
0
W
Discordia
12,296
769
100
6
0
256,010
0
W
Neith
12,224
764
82
5
0
268,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role