Player Matchup

Ix Chel
Ix Chel
Gold I
CobasMiras
Ix Chel
Gold I
Level 155
God Stats
0W - 2L
1,275 SR
Queue Stats
127W - 128L
1,644 MMR
Solo
Ne Zha
Ne Zha
Gold I
L0RDDEV0UR
Ne Zha
Gold I
Level 128
God Stats
5W - 7L
1,563 SR
Queue Stats
249W - 238L
1,679 MMR
Party 1
Nike
Nike
Gold III
SolArturia
Nike
Gold III
Level 157
God Stats
1W - 2L
1,655 SR
Queue Stats
44W - 33L
1,676 MMR
Solo
Heimdallr
Heimdallr
Gold I
Warblin
Heimdallr
Gold I
Level 144
God Stats
1W - 4L
1,431 SR
Queue Stats
155W - 157L
1,688 MMR
Party 1
Nu Wa
Nu Wa
Gold II
santiniet
Nu Wa
Gold II
Level 173
God Stats
18W - 12L
1,530 SR
Queue Stats
290W - 290L
1,648 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 151
1,491 SR
1,667 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,521 SR
1,601 MMR
Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold II
 
Agni
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold III
InaneBurrito79
Atlas
Gold III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 110L
1,643 MMR
Solo
Set
Set
Gold V
Pámaj
Set
Gold V
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,671 MMR
Solo
Achilles
Achilles
Platinum V
iHunterRay
Achilles
Platinum V
Level 149
God Stats
52W - 51L
1,607 SR
Queue Stats
353W - 332L
1,691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CobasMiras
Ix Chel
9
0 / 1 / 0
5,197
433
2,661
6,599
4,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
L0RDDEV0UR
Ne Zha
11
2 / 2 / 1
6,068
506
5,423
10,785
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 1
6,334
528
6,229
10,127
7,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Warblin
Heimdallr
10
0 / 3 / 0
5,630
469
3,456
7,640
3,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
santiniet
Nu Wa
10
1 / 3 / 0
5,813
484
5,164
5,393
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
FreyaKukulkanSusanoAo Kuang

VS

Bans
AresKuzenboCharonThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 1 / 0
6,961
580
5,156
7,690
3,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
 
Agni
13
0 / 0 / 4
6,850
571
5,127
4,777
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 3
6,926
577
6,098
9,634
8,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
Pámaj
Set
15
6 / 1 / 0
7,863
655
4,740
10,533
6,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Achilles
iHunterRay
Achilles
13
1 / 1 / 1
7,800
650
5,845
10,958
8,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
11
11
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
0
2
W
Agni
 
Agni
0
0
4
2
L
Ix Chel
CobasMiras
Ix Chel
0
1
0
0
W
2
0
3
3.5
L
Ne Zha
L0RDDEV0UR
Ne Zha
2
2
1
1.25
W
Set
Pámaj
Set
6
1
0
6
L
0
2
1
0.25
L
Heimdallr
Warblin
Heimdallr
0
3
0
0
W
Achilles
iHunterRay
Achilles
1
1
1
1.5
L
Nu Wa
santiniet
Nu Wa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,933
Damage
26,966
40,544
Taken
43,592
21,728
Mitigated
28,367
12,322
Healing
13,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,156
1,029
0
1,500
7,690
3,084
444
984
6,629
0
64,534
W
Agni
 
Agni
5,127
234
0
799
4,777
1,863
26
2,074
2,581
59,695
0
L
Ix Chel
CobasMiras
Ix Chel
2,661
479
50
1,771
6,599
4,354
0
2,536
3,853
26,040
0
W
6,098
2,030
0
3,074
9,634
8,728
0
2,357
7,108
22,159
2,923
L
Ne Zha
L0RDDEV0UR
Ne Zha
5,423
2,241
0
4,700
10,785
4,270
0
3,846
6,687
0
43,831
W
Set
Pámaj
Set
4,740
1,539
0
3,344
10,533
6,305
0
1,503
8,955
0
70,512
L
6,229
545
0
4,094
10,127
7,865
0
735
8,414
1,155
48,649
L
Heimdallr
Warblin
Heimdallr
3,456
1,464
0
1,207
7,640
3,364
0
855
6,785
0
44,806
W
Achilles
iHunterRay
Achilles
5,845
582
0
4,974
10,958
8,387
308
629
9,414
10,623
51,985
L
Nu Wa
santiniet
Nu Wa
5,164
1,017
0
500
5,393
1,875
0
2,905
2,354
41,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,042
Gold Earned
36,400
368
Minions Killed
486
0
Camps Cleared
0
1,158,632
Distance Traveled
1,326,434
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,961
580
104
9
0
260,920
2
W
Agni
6,850
571
124
10
0
265,574
1
L
Ix Chel
5,197
433
49
4
0
192,183
0
W
Atlas
6,926
577
30
3
0
253,574
0
L
Ne Zha
6,068
506
80
7
0
300,475
2
W
Set
7,863
655
123
10
0
302,394
1
L
Nike
6,334
528
90
8
0
243,983
0
L
Heimdallr
5,630
469
78
7
0
223,137
0
W
Achilles
7,800
650
105
9
0
243,972
0
L
Nu Wa
5,813
484
71
6
0
198,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role