Player Matchup

King Arthur
King Arthur
Choway
King Arthur
Level 65
God Stats
7W - 5L
1,677 SR
Queue Stats
20W - 12L
1,659 Elo+
Party 1
Zeus
Zeus
Enderhay
Zeus
Level 29
God Stats
0W - 1L
1,693 SR
Queue Stats
1W - 2L
1,501 Elo+
Party 1
Thanatos
Thanatos
Italian_KaTz
Thanatos
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
371W - 334L
1,550 Elo+
Solo
Baron Samedi
Baron Samedi
black_tigrillo
Baron Samedi
Level 156
God Stats
21W - 15L
1,553 SR
Queue Stats
90W - 114L
1,433 Elo+
Solo
Danzaburou
Danzaburou
chiringuas
Danzaburou
Level 61
God Stats
2W - 2L
1,627 SR
Queue Stats
25W - 16L
1,572 Elo+
Solo
Team Averages
Level 88
1,610 SR
1,543 Elo+

VS

Team Averages
Level 135
1,499 SR
1,476 Elo+
Chang'e
Chang'e
Books Due
Chang'e
Level 112
God Stats
14W - 5L
2,020 SR
Queue Stats
45W - 45L
1,526 Elo+
Party 3
Bastet
Bastet
Chipsahoyboy3
Bastet
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 49L
1,584 Elo+
Party 3
Sobek
Sobek
Creatures66
Sobek
Level 143
God Stats
7W - 6L
1,323 SR
Queue Stats
138W - 125L
1,386 Elo+
Party 2
Nut
Nut
Nayruuu
Nut
Level 155
God Stats
15W - 11L
1,550 SR
Queue Stats
296W - 264L
1,490 Elo+
Party 2
Mulan
Mulan
Stayy__Goldd
Mulan
Level 108
God Stats
4W - 6L
1,103 SR
Queue Stats
92W - 87L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Choway
King Arthur
10
0 / 1 / 1
6,058
606
7,655
8,852
7,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
9
0 / 4 / 1
5,194
519
3,360
6,733
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Italian_KaTz
Thanatos
10
3 / 2 / 0
5,732
573
3,692
11,041
5,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
black_tigrillo
Baron Samedi
8
0 / 3 / 0
4,641
464
1,818
8,801
6,446
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
chiringuas
Danzaburou
9
0 / 1 / 1
5,043
504
5,191
4,793
1,884
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Books Due
Chang'e
11
3 / 1 / 1
6,421
642
3,458
5,436
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 0 / 1
6,296
630
5,099
8,026
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 1 / 3
4,683
468
3,349
8,333
5,965
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nut
10
3 / 0 / 0
5,468
547
6,002
5,107
1,836
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 1 / 0
5,241
524
5,848
11,507
9,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
11
11
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Books Due
Chang'e
3
1
1
3.5
W
4
0
1
4.5
L
King Arthur
Choway
King Arthur
0
1
1
0.5
W
0
1
3
1.5
L
Zeus
0
4
1
0.13
L
Thanatos
Italian_KaTz
Thanatos
3
2
0
1.5
W
Nut
3
0
0
3
W
1
1
0
1
L
Baron Samedi
black_tigrillo
Baron Samedi
0
3
0
0
L
Danzaburou
chiringuas
Danzaburou
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,716
Damage
23,756
40,220
Taken
38,409
23,032
Mitigated
22,004
13,010
Healing
16,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Books Due
Chang'e
3,458
392
360
2,806
5,436
1,813
0
2,431
2,805
39,969
2,024
W
5,099
917
0
5,987
8,026
2,786
0
659
7,297
0
48,694
L
King Arthur
Choway
King Arthur
7,655
1,707
0
915
8,852
7,259
0
0
8,852
0
47,914
W
3,349
291
96
3,888
8,333
5,965
0
1,388
6,945
14,948
948
L
Zeus
3,360
987
0
784
6,733
2,372
0
2,839
3,894
29,254
0
L
Thanatos
Italian_KaTz
Thanatos
3,692
752
0
7,399
11,041
5,071
0
629
10,412
0
42,939
W
Nut
6,002
3,746
0
1,193
5,107
1,836
0
430
4,677
0
44,275
W
5,848
1,329
0
2,270
11,507
9,604
0
0
11,507
0
34,727
L
Baron Samedi
black_tigrillo
Baron Samedi
1,818
180
250
2,898
8,801
6,446
0
2,231
6,570
12,122
0
L
Danzaburou
chiringuas
Danzaburou
5,191
3,174
0
764
4,793
1,884
0
817
3,976
0
30,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,668
Gold Earned
28,109
287
Minions Killed
330
0
Camps Cleared
0
939,513
Distance Traveled
1,042,459
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,421
642
90
9
0
199,822
3
W
Bastet
6,296
630
75
8
0
237,562
0
L
King Arthur
6,058
606
81
8
0
161,464
1
W
Sobek
4,683
468
15
2
0
214,036
3
L
Zeus
5,194
519
62
6
0
168,214
4
L
Thanatos
5,732
573
72
7
0
219,304
1
W
Nut
5,468
547
83
8
0
212,275
0
W
Mulan
5,241
524
67
7
0
178,764
2
L
Baron Samedi
4,641
464
15
2
0
182,636
2
L
Danzaburou
5,043
504
57
6
0
207,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role