Player Matchup

Shiva
Shiva
ColoredDiamond
Shiva
Level 74
God Stats
201W - 154L
1,599 SR
Queue Stats
423W - 413L
1,498 Elo+
Solo
Charon
Charon
Frightenedd
Charon
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,683 Elo+
Party 1
Thanatos
Thanatos
I Stay Lonely
Thanatos
Level 154
God Stats
1W - 0L
1,531 SR
Queue Stats
5W - 1L
1,862 Elo+
Party 1
Sol
Sol
Pilt2g
Sol
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,683 Elo+
Party 1
Artemis
Artemis
swaveyting
Artemis
Level 100
God Stats
2W - 0L
1,948 SR
Queue Stats
4W - 1L
1,791 Elo+
Party 1
Team Averages
Level 93
1,616 SR
1,703 Elo+

VS

Team Averages
Level 108
1,348 SR
1,433 Elo+
Achilles
Achilles
Lawrence222lt143
Achilles
Level 37
God Stats
13W - 11L
1,386 SR
Queue Stats
80W - 80L
1,453 Elo+
Party 3
Osiris
Osiris
TyESGN
Osiris
Level 132
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 90L
1,377 Elo+
Party 2
Ra
Ra
danieldude999
Ra
Level 100
God Stats
0W - 2L
1,326 SR
Queue Stats
79W - 76L
1,463 Elo+
Party 3
Ishtar
Ishtar
oTrigga
Ishtar
Level 129
God Stats
4W - 12L
1,098 SR
Queue Stats
51W - 53L
1,389 Elo+
Party 2
Thanatos
Thanatos
xiixArsonxiix
Thanatos
Level 142
God Stats
32W - 33L
1,431 SR
Queue Stats
268W - 243L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 0
5,766
721
3,493
5,906
3,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
7
0 / 2 / 2
4,542
568
1,493
7,388
3,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
I Stay Lonely
Thanatos
9
4 / 2 / 3
5,212
652
4,379
10,275
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
Pilt2g
Sol
10
2 / 0 / 3
5,650
706
3,671
4,592
1,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
swaveyting
Artemis
8
0 / 0 / 1
4,805
601
2,248
4,186
1,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 2
4,743
593
3,575
7,477
3,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
TyESGN
Osiris
4
2 / 1 / 0
4,128
516
1,064
2,796
1,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 1
4,383
548
2,093
4,686
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ishtar
oTrigga
Ishtar
9
1 / 1 / 0
4,780
598
2,605
4,339
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thanatos
xiixArsonxiix
Thanatos
7
1 / 3 / 1
4,390
549
4,375
8,619
3,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
10
Kills
6
6
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
W
Charon
0
2
2
0.5
W
Thanatos
I Stay Lonely
Thanatos
4
2
3
2.75
L
2
2
2
1.5
W
Sol
Pilt2g
Sol
2
0
3
3.5
L
Osiris
TyESGN
Osiris
2
1
0
2
L
0
3
1
0.17
L
Ishtar
oTrigga
Ishtar
1
1
0
1
W
Artemis
swaveyting
Artemis
0
0
1
0.5
L
Thanatos
xiixArsonxiix
Thanatos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,284
Damage
13,712
32,347
Taken
27,917
13,354
Mitigated
10,849
15,254
Healing
9,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,493
1,175
0
906
5,906
3,975
393
0
5,906
0
31,187
W
Charon
1,493
208
964
1,573
7,388
3,367
0
675
6,713
4,967
0
W
Thanatos
I Stay Lonely
Thanatos
4,379
1,218
0
9,052
10,275
3,465
0
606
9,604
0
31,386
L
3,575
1,314
0
1,134
7,477
3,340
0
949
6,401
0
24,812
W
Sol
Pilt2g
Sol
3,671
1,140
0
1,532
4,592
1,339
0
689
3,845
31,210
1,486
L
Osiris
TyESGN
Osiris
1,064
650
0
1,521
2,796
1,143
0
0
2,630
0
9,602
L
2,093
0
55
684
4,686
1,447
0
2,156
2,530
26,012
0
L
Ishtar
oTrigga
Ishtar
2,605
1,464
0
2,319
4,339
1,432
28
467
3,872
0
32,403
W
Artemis
swaveyting
Artemis
2,248
1,457
0
1,227
4,186
1,208
0
0
4,186
0
33,479
L
Thanatos
xiixArsonxiix
Thanatos
4,375
453
0
4,028
8,619
3,487
0
1,513
7,062
0
14,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,975
Gold Earned
22,424
210
Minions Killed
167
0
Camps Cleared
0
815,185
Distance Traveled
692,469
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,766
721
47
6
0
164,313
0
W
Charon
4,542
568
4
1
0
157,963
1
W
Thanatos
5,212
652
51
6
0
186,694
0
L
Achilles
4,743
593
47
6
0
200,017
0
W
Sol
5,650
706
61
8
0
163,098
0
L
Osiris
4,128
516
15
2
0
55,037
0
L
Ra
4,383
548
39
5
0
161,499
1
L
Ishtar
4,780
598
53
7
0
145,098
2
W
Artemis
4,805
601
47
6
0
143,117
0
L
Thanatos
4,390
549
13
2
0
130,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role