Player Matchup

Ix Chel
Ix Chel
Fa-Beezy
Ix Chel
Level 100
God Stats
11W - 9L
1,547 SR
Queue Stats
78W - 79L
1,467 Elo+
Party 3
Xing Tian
Xing Tian
HessenFinessin
Xing Tian
Level 118
God Stats
13W - 14L
1,677 SR
Queue Stats
163W - 175L
1,416 Elo+
Party 2
Chaac
Chaac
JAXATTACX9188
Chaac
Level 49
God Stats
31W - 29L
1,576 SR
Queue Stats
139W - 154L
1,453 Elo+
Party 2
Ravana
Ravana
KaosPvP
Ravana
Level 92
God Stats
19W - 17L
1,549 SR
Queue Stats
48W - 63L
1,421 Elo+
Party 2
Skadi
Skadi
nightassassin667
Skadi
Level 46
God Stats
1W - 3L
1,361 SR
Queue Stats
1W - 4L
1,215 Elo+
Party 3
Team Averages
Level 81
1,542 SR
1,395 Elo+

VS

Team Averages
Level 93
1,592 SR
1,531 Elo+
Anubis
Anubis
 
Anubis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
CasualGamer696
Gilgamesh
Level 28
God Stats
3W - 1L
1,840 SR
Queue Stats
3W - 1L
1,771 Elo+
Party 1
Serqet
Serqet
Danvenuz15
Serqet
Level 118
God Stats
12W - 5L
1,292 SR
Queue Stats
78W - 59L
1,440 Elo+
Party 4
Apollo
Apollo
HectorBean2146
Apollo
Level 78
God Stats
9W - 4L
1,728 SR
Queue Stats
184W - 173L
1,478 Elo+
Solo
Skadi
Skadi
blackmafiaboi
Skadi
Level 129
God Stats
51W - 30L
1,601 SR
Queue Stats
288W - 286L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Fa-Beezy
Ix Chel
14
1 / 5 / 3
8,188
482
7,373
11,720
4,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
HessenFinessin
Xing Tian
11
1 / 4 / 6
7,743
455
10,378
20,386
20,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

14
2 / 5 / 4
9,176
540
12,642
17,271
11,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
KaosPvP
Ravana
16
6 / 4 / 3
8,945
526
11,197
12,128
6,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 8 / 6
6,872
404
7,909
12,965
4,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 1 / 8
10,772
634
13,019
11,517
6,333
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
CasualGamer696
Gilgamesh
13
3 / 3 / 12
9,079
534
10,676
21,393
22,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
Danvenuz15
Serqet
16
2 / 3 / 13
9,826
578
6,231
14,202
6,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
13 / 1 / 2
12,351
727
14,641
14,768
7,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

15
3 / 2 / 11
9,038
532
9,479
10,450
4,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
72
10
Kills
26
26
Deaths
10
22
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
8
9
W
Gilgamesh
CasualGamer696
Gilgamesh
3
3
12
3
W
Serqet
Danvenuz15
Serqet
2
3
13
2.83
L
Ix Chel
Fa-Beezy
Ix Chel
1
5
3
0.5
W
13
1
2
14
L
Xing Tian
HessenFinessin
Xing Tian
1
4
6
1
L
2
5
4
0.8
L
Ravana
KaosPvP
Ravana
6
4
3
1.88
W
3
2
11
4.25
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,499
Damage
54,046
74,470
Taken
72,330
47,191
Mitigated
45,987
14,225
Healing
24,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,019
1,645
0
6,516
11,517
6,333
894
4,730
6,404
84,335
1,398
W
Gilgamesh
CasualGamer696
Gilgamesh
10,676
2,733
0
4,325
21,393
22,066
161
6,360
14,965
0
26,670
W
Serqet
Danvenuz15
Serqet
6,231
2,440
0
5,227
14,202
6,313
966
1,811
12,215
0
76,302
L
Ix Chel
Fa-Beezy
Ix Chel
7,373
384
894
1,575
11,720
4,585
0
4,301
7,293
55,044
1,312
W
14,641
10,507
0
6,964
14,768
7,177
3,638
1,951
12,727
0
96,998
L
Xing Tian
HessenFinessin
Xing Tian
10,378
904
0
2,810
20,386
20,163
260
1,913
18,473
29,734
1,443
L
12,642
2,068
0
4,660
17,271
11,408
0
3,344
13,765
0
55,606
L
Ravana
KaosPvP
Ravana
11,197
2,549
0
4,166
12,128
6,485
0
2,426
9,614
0
71,100
W
9,479
3,403
0
1,228
10,450
4,098
280
2,430
7,988
0
62,480
L
7,909
2,970
0
120
12,965
4,550
626
815
12,150
0
37,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,924
Gold Earned
51,066
414
Minions Killed
492
0
Camps Cleared
0
1,641,736
Distance Traveled
1,680,472
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,772
634
130
8
0
310,252
0
W
Gilgamesh
9,079
534
27
2
0
346,420
4
W
Serqet
9,826
578
103
6
0
371,943
0
L
Ix Chel
8,188
482
128
8
0
321,140
0
W
Apollo
12,351
727
150
9
0
340,086
0
L
Xing Tian
7,743
455
24
1
0
344,219
2
L
Chaac
9,176
540
98
6
0
320,748
2
L
Ravana
8,945
526
109
6
0
355,608
0
W
Skadi
9,038
532
82
5
0
311,771
3
L
Skadi
6,872
404
55
3
0
300,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role