Player Matchup

Ix Chel
Ix Chel
Silver I
Boldpresence333
Ix Chel
Silver I
Level 129
God Stats
25W - 37L
1,544 SR
Queue Stats
161W - 179L
1,231 MMR
Solo
Chernobog
Chernobog
Gold V
DesigningForYou
Chernobog
Gold V
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
294W - 297L
1,212 MMR
Solo
Khepri
Khepri
Gold V
JAYYOGI
Khepri
Gold V
Level 156
God Stats
4W - 2L
1,723 SR
Queue Stats
56W - 73L
1,370 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
OG___FUSION
Ao Kuang
Silver III
Level 157
God Stats
0W - 1L
1,611 SR
Queue Stats
7W - 9L
1,461 MMR
Party 2
Ymir
Ymir
Silver I
notdevyn
Ymir
Silver I
Level 104
God Stats
30W - 35L
1,519 SR
Queue Stats
58W - 65L
1,201 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,580 SR
1,295 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,574 SR
1,301 MMR
Heimdallr
Heimdallr
Gold IV
ALEXANDER311239
Heimdallr
Gold IV
Level 75
God Stats
174W - 165L
1,510 SR
Queue Stats
354W - 351L
1,311 MMR
Party 1
Hun Batz
Hun Batz
Silver II
Atiyav
Hun Batz
Silver II
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 107L
1,293 MMR
Solo
Ra
Ra
Gold V
I-Am-IVIclovin
Ra
Gold V
Level 148
God Stats
11W - 5L
1,796 SR
Queue Stats
225W - 233L
1,205 MMR
Solo
Atlas
Atlas
Gold II
Liyale23
Atlas
Gold II
Level 106
God Stats
6W - 3L
1,562 SR
Queue Stats
105W - 109L
1,487 MMR
Party 1
Raijin
Raijin
Silver III
goat_balls001
Raijin
Silver III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 45L
1,210 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,130
509
5,190
10,006
4,032
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
DesigningForYou
Chernobog
13
0 / 3 / 3
7,011
501
5,058
12,730
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
JAYYOGI
Khepri
10
1 / 1 / 1
6,751
482
3,877
7,449
4,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
OG___FUSION
Ao Kuang
14
5 / 2 / 0
7,859
561
8,290
16,716
7,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
14
1 / 0 / 0
9,098
650
2,422
4,504
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
KukulkanThorSusano

VS

Bans
AresBake KujiraVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ALEXANDER311239
Heimdallr
14
3 / 2 / 2
7,865
562
10,638
9,579
4,192
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hun Batz
Atiyav
Hun Batz
15
4 / 0 / 0
7,761
554
6,150
10,711
4,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 2
7,029
502
6,917
6,940
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
Liyale23
Atlas
12
1 / 1 / 5
7,113
508
5,743
10,288
8,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 2 / 0
7,704
550
3,256
9,816
5,358
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
7
Kills
8
8
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ALEXANDER311239
Heimdallr
3
2
2
2
W
Hun Batz
Atiyav
Hun Batz
4
0
0
4
L
0
2
1
0.25
L
Chernobog
DesigningForYou
Chernobog
0
3
3
0.5
W
0
2
2
0.5
L
Khepri
JAYYOGI
Khepri
1
1
1
1.5
W
Atlas
Liyale23
Atlas
1
1
5
3.5
L
Ao Kuang
OG___FUSION
Ao Kuang
5
2
0
2.5
W
0
2
0
0
L
Ymir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,837
Damage
32,704
51,405
Taken
47,334
23,709
Mitigated
25,392
20,294
Healing
19,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ALEXANDER311239
Heimdallr
10,638
4,987
0
3,563
9,579
4,192
0
2,183
7,396
0
75,697
W
Hun Batz
Atiyav
Hun Batz
6,150
1,395
0
6,279
10,711
4,551
0
4,162
6,549
0
67,808
L
5,190
401
633
5,284
10,006
4,032
98
4,638
5,227
61,895
2,731
L
Chernobog
DesigningForYou
Chernobog
5,058
3,103
0
4,980
12,730
4,849
0
2,259
10,471
0
51,047
W
6,917
381
528
2,800
6,940
2,839
108
4,906
2,034
60,486
1,196
L
Khepri
JAYYOGI
Khepri
3,877
430
0
837
7,449
4,542
62
2,094
5,355
24,237
2,956
W
Atlas
Liyale23
Atlas
5,743
1,601
0
3,233
10,288
8,452
0
3,352
6,936
27,322
1,866
L
Ao Kuang
OG___FUSION
Ao Kuang
8,290
3,043
0
6,769
16,716
7,666
0
4,660
11,976
65,934
4,728
W
3,256
511
0
3,074
9,816
5,358
516
4,242
5,376
67,696
0
L
Ymir
2,422
560
0
1,791
4,504
2,620
0
1,931
2,573
66,546
1,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,849
Gold Earned
37,472
485
Minions Killed
485
0
Camps Cleared
0
1,443,464
Distance Traveled
1,450,860
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,865
562
118
8
0
292,271
2
W
Hun Batz
7,761
554
108
8
0
321,764
2
L
Ix Chel
7,130
509
107
8
0
275,068
1
L
Chernobog
7,011
501
97
7
0
296,890
1
W
Ra
7,029
502
96
7
0
299,495
0
L
Khepri
6,751
482
28
2
0
263,646
0
W
Atlas
7,113
508
33
2
0
311,632
6
L
Ao Kuang
7,859
561
105
8
0
335,331
6
W
Raijin
7,704
550
130
9
0
225,698
0
L
Ymir
9,098
650
148
11
0
272,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role