Player Matchup

Chang'e
Chang'e
BigBroRengoku
Chang'e
Level 117
God Stats
1W - 2L
1,186 SR
Queue Stats
87W - 94L
1,499 Elo+
Solo
Ne Zha
Ne Zha
CalciferNL
Ne Zha
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
427W - 419L
1,481 Elo+
Solo
Jormungandr
Jormungandr
DescribeWord
Jormungandr
Level 156
God Stats
1W - 1L
1,430 SR
Queue Stats
43W - 35L
1,491 Elo+
Party 2
Tiamat
Tiamat
HuanchoJack
Tiamat
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
174W - 181L
1,494 Elo+
Solo
Nox
Nox
WinninStin
Nox
Level 95
God Stats
2W - 0L
1,735 SR
Queue Stats
42W - 37L
1,498 Elo+
Party 2
Team Averages
Level 108
1,470 SR
1,493 Elo+

VS

Team Averages
Level 76
1,500 SR
1,583 Elo+
Hades
Hades
 
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
ChiefDeep420
Charon
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,498 Elo+
Party 1
Jormungandr
Jormungandr
GetDatGannj
Jormungandr
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,563 Elo+
Party 1
Guan Yu
Guan Yu
Inkedly
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,733 Elo+
Solo
He Bo
He Bo
SilverCorked2
He Bo
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 22L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
4 / 2 / 8
8,884
740
11,278
11,509
5,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ne Zha
CalciferNL
Ne Zha
17
7 / 1 / 12
10,031
836
19,360
14,145
9,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
DescribeWord
Jormungandr
16
2 / 1 / 17
9,240
770
16,306
16,540
20,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
17
5 / 0 / 15
9,613
801
12,282
6,105
5,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 1 / 11
9,477
790
8,165
7,606
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
2 / 7 / 3
8,253
688
9,699
17,679
16,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
12
0 / 6 / 1
7,167
597
6,417
18,382
15,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Jormungandr
GetDatGannj
Jormungandr
15
1 / 4 / 2
8,681
723
16,648
17,340
18,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
Inkedly
Guan Yu
15
0 / 1 / 4
8,562
714
4,361
15,053
16,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
1 / 5 / 3
8,162
680
7,018
9,780
4,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
17
23
Kills
4
5
Deaths
23
63
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
7
3
0.5
W
Chang'e
4
2
8
4
W
Ne Zha
CalciferNL
Ne Zha
7
1
12
13
L
Charon
0
6
1
0.08
W
Jormungandr
DescribeWord
Jormungandr
2
1
17
10.5
L
Jormungandr
GetDatGannj
Jormungandr
1
4
2
0.5
W
Tiamat
5
0
15
12.5
L
Guan Yu
Inkedly
Guan Yu
0
1
4
2
L
1
5
3
0.5
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,391
Damage
44,143
55,905
Taken
78,234
44,024
Mitigated
70,991
36,397
Healing
24,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,699
123
1,458
3,606
17,679
16,511
0
9,401
7,806
20,697
0
W
Chang'e
11,278
1,672
8,872
5,513
11,509
5,401
246
8,270
3,239
21,671
526
W
Ne Zha
CalciferNL
Ne Zha
19,360
5,050
2,153
6,022
14,145
9,040
360
10,185
3,960
0
29,745
L
Charon
6,417
771
1,173
2,100
18,382
15,651
0
9,948
8,127
17,476
0
W
Jormungandr
DescribeWord
Jormungandr
16,306
4,493
2,134
5,327
16,540
20,392
198
9,751
6,789
28,304
0
L
Jormungandr
GetDatGannj
Jormungandr
16,648
3,582
529
802
17,340
18,046
16
11,497
5,618
36,988
0
W
Tiamat
12,282
1,407
910
2,168
6,105
5,202
456
4,813
1,292
20,145
865
L
Guan Yu
Inkedly
Guan Yu
4,361
587
8,516
6,254
15,053
16,058
0
9,687
5,264
0
8,606
L
7,018
642
0
0
9,780
4,725
0
6,122
3,555
17,686
0
W
8,165
1,030
1,519
1,779
7,606
3,989
823
6,763
843
25,130
620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,245
Gold Earned
40,825
143
Minions Killed
122
0
Camps Cleared
0
1,201,393
Distance Traveled
1,072,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,253
688
33
3
0
189,404
0
W
Chang'e
8,884
740
37
3
0
219,995
0
W
Ne Zha
10,031
836
27
2
0
247,150
0
L
Charon
7,167
597
19
2
0
186,808
0
W
Jormungandr
9,240
770
23
2
0
246,144
0
L
Jormungandr
8,681
723
33
3
0
193,498
0
W
Tiamat
9,613
801
15
1
0
257,950
0
L
Guan Yu
8,562
714
9
1
0
287,071
0
L
He Bo
8,162
680
28
2
0
215,934
0
W
Nox
9,477
790
41
3
0
230,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role