Player Matchup

Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
I____Wokkd______
Sylvanus
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 20L
1,281 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Reticketed
Morgan Le Fay
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,738 Elo+
Party 1
Heimdallr
Heimdallr
fabian1406
Heimdallr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 230L
1,487 Elo+
Solo
King Arthur
King Arthur
k1000osilva
King Arthur
Level 135
God Stats
2W - 2L
1,682 SR
Queue Stats
204W - 209L
1,405 Elo+
Solo
Team Averages
Level 113
1,536 SR
1,482 Elo+

VS

Team Averages
Level 86
1,570 SR
1,569 Elo+
Ymir
Ymir
ConsolePeazant
Ymir
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 64L
1,637 Elo+
Solo
Danzaburou
Danzaburou
Lyd Dani
Danzaburou
Level 122
God Stats
5W - 1L
1,500 SR
Queue Stats
75W - 64L
1,521 Elo+
Party 2
Gilgamesh
Gilgamesh
MaestroPro64350
Gilgamesh
Level 69
God Stats
7W - 2L
1,733 SR
Queue Stats
82W - 58L
1,550 Elo+
Solo
Tsukuyomi
Tsukuyomi
NeuroticLeek
Tsukuyomi
Level 106
God Stats
7W - 7L
1,619 SR
Queue Stats
11W - 8L
1,594 Elo+
Party 2
Ah Puch
Ah Puch
shymask
Ah Puch
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 52L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 1 / 1
6,603
508
4,945
10,497
3,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 0
6,560
505
3,724
8,167
5,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Reticketed
Morgan Le Fay
14
1 / 0 / 0
6,986
537
2,413
7,722
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
fabian1406
Heimdallr
10
0 / 3 / 1
5,807
447
3,052
9,131
3,631
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
k1000osilva
King Arthur
11
0 / 2 / 1
6,102
469
7,975
14,307
11,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
7,811
601
6,091
10,286
10,782
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Lyd Dani
Danzaburou
13
1 / 1 / 2
7,450
573
4,788
6,702
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
MaestroPro64350
Gilgamesh
12
2 / 1 / 1
7,180
552
8,553
12,787
12,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
NeuroticLeek
Tsukuyomi
13
3 / 0 / 1
7,110
547
3,288
8,812
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Puch
shymask
Ah Puch
13
0 / 1 / 0
7,733
595
5,091
4,902
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
8
8
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
1
1.5
W
2
0
3
3.5
L
1
2
0
0.5
W
Danzaburou
Lyd Dani
Danzaburou
1
1
2
2
W
Gilgamesh
MaestroPro64350
Gilgamesh
2
1
1
2.5
W
Tsukuyomi
NeuroticLeek
Tsukuyomi
3
0
1
3.5
L
Morgan Le Fay
Reticketed
Morgan Le Fay
1
0
0
1
L
Heimdallr
fabian1406
Heimdallr
0
3
1
0.17
L
King Arthur
k1000osilva
King Arthur
0
2
1
0.25
W
Ah Puch
shymask
Ah Puch
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,109
Damage
27,811
49,824
Taken
43,489
27,957
Mitigated
31,214
16,823
Healing
13,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,945
1,648
0
6,269
10,497
3,908
0
973
9,385
0
59,202
W
6,091
2,146
0
1,627
10,286
10,782
0
1,064
9,222
32,988
2,190
L
3,724
1,228
2,879
2,221
8,167
5,570
16
584
7,489
18,452
2,222
W
Danzaburou
Lyd Dani
Danzaburou
4,788
1,587
0
3,240
6,702
3,218
1,575
256
6,446
0
58,610
W
Gilgamesh
MaestroPro64350
Gilgamesh
8,553
2,050
0
1,158
12,787
12,247
0
1,824
10,963
0
49,625
W
Tsukuyomi
NeuroticLeek
Tsukuyomi
3,288
930
261
4,926
8,812
3,311
0
669
8,143
0
46,282
L
Morgan Le Fay
Reticketed
Morgan Le Fay
2,413
317
0
2,138
7,722
3,123
0
3,911
3,281
57,350
0
L
Heimdallr
fabian1406
Heimdallr
3,052
657
0
1,831
9,131
3,631
0
4,107
5,024
0
32,628
L
King Arthur
k1000osilva
King Arthur
7,975
894
0
1,485
14,307
11,725
0
715
12,833
0
43,581
W
Ah Puch
shymask
Ah Puch
5,091
85
0
1,840
4,902
1,656
235
1,744
3,158
57,246
758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,058
Gold Earned
37,284
360
Minions Killed
434
0
Camps Cleared
0
1,212,757
Distance Traveled
1,382,237
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,603
508
96
7
0
264,906
0
W
Ymir
7,811
601
58
4
0
324,372
4
L
Sylvanus
6,560
505
35
3
0
206,354
0
W
Danzaburou
7,450
573
89
7
0
238,476
0
W
Gilgamesh
7,180
552
92
7
0
250,293
0
W
Tsukuyomi
7,110
547
90
7
0
308,895
0
L
Morgan Le Fay
6,986
537
116
9
0
274,150
1
L
Heimdallr
5,807
447
53
4
0
214,490
4
L
King Arthur
6,102
469
60
5
0
252,857
0
W
Ah Puch
7,733
595
105
8
0
260,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role