Player Matchup

Ares
Ares
Bronze V
 
Ares
Bronze V
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
AntonyOz1700
Anubis
Bronze III
Level 156
God Stats
3W - 2L
1,658 SR
Queue Stats
9W - 11L
1,456 MMR
Solo
Osiris
Osiris
Gold I
DonLechuga4092
Osiris
Gold I
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 165L
1,457 MMR
Solo
Mercury
Mercury
Gold IV
LLodaxx9030
Mercury
Gold IV
Level 82
God Stats
2W - 8L
1,298 SR
Queue Stats
286W - 288L
1,477 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Raluos
Hou Yi
Gold IV
Level 197
God Stats
2W - 6L
1,566 SR
Queue Stats
28W - 34L
1,461 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,504 SR
1,470 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,578 SR
1,468 MMR
Horus
Horus
Silver III
Beskarmaul
Horus
Silver III
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,477 MMR
Party 2
Cliodhna
Cliodhna
Gold V
Budir
Cliodhna
Gold V
Level 146
God Stats
5W - 2L
1,899 SR
Queue Stats
95W - 80L
1,317 MMR
Party 1
Neith
Neith
Silver II
Chango101
Neith
Silver II
Level 136
God Stats
7W - 5L
1,561 SR
Queue Stats
14W - 14L
1,454 MMR
Solo
Gilgamesh
Gilgamesh
Bronze V
Turnology
Gilgamesh
Bronze V
Level 155
God Stats
30W - 16L
1,371 SR
Queue Stats
118W - 120L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Gold II
sirrebel
Kukulkan
Gold II
Level 156
God Stats
14W - 10L
1,561 SR
Queue Stats
125W - 119L
1,593 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
2
0 / 2 / 0
3,565
357
42
2,798
1,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
11
1 / 2 / 0
5,722
572
1,961
6,042
2,709
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

9
0 / 4 / 0
4,956
496
4,141
9,547
10,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Mercury
LLodaxx9030
Mercury
6
0 / 1 / 1
4,309
431
1,124
3,867
1,077
Hou Yi
Raluos
Hou Yi
12
0 / 1 / 0
5,891
589
3,567
5,464
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Bans
AgniAnhurAthena

VS

Bans
Ao KuangThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
0 / 0 / 3
5,560
556
1,565
7,447
6,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
Budir
Cliodhna
12
6 / 0 / 1
6,503
650
5,239
5,363
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
Chango101
Neith
11
2 / 0 / 0
6,126
613
3,594
4,478
1,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Turnology
Gilgamesh
10
2 / 0 / 3
5,891
589
5,933
8,228
6,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
sirrebel
Kukulkan
10
0 / 1 / 1
5,989
599
1,311
2,788
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
10
10
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
0
0
L
Anubis
1
2
0
0.5
W
Horus
0
0
3
1.5
W
Cliodhna
Budir
Cliodhna
6
0
1
6.5
W
Neith
Chango101
Neith
2
0
0
2
L
0
4
0
0
L
Mercury
LLodaxx9030
Mercury
0
1
1
0.5
L
Hou Yi
Raluos
Hou Yi
0
1
0
0
W
Gilgamesh
Turnology
Gilgamesh
2
0
3
3.5
W
Kukulkan
sirrebel
Kukulkan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,835
Damage
17,642
27,718
Taken
28,304
17,845
Mitigated
17,543
7,298
Healing
10,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
42
0
0
0
2,798
1,168
0
0
2,721
42
0
L
Anubis
1,961
186
0
2,701
6,042
2,709
0
1,259
4,783
45,080
1,232
W
Horus
1,565
479
120
2,367
7,447
6,039
43
556
6,891
0
16,945
W
Cliodhna
Budir
Cliodhna
5,239
604
0
4,008
5,363
1,868
0
228
5,027
0
48,607
W
Neith
Chango101
Neith
3,594
1,497
0
1,840
4,478
1,854
0
0
4,478
0
51,813
L
4,141
1,690
0
1,170
9,547
10,121
0
0
9,047
0
31,252
L
Mercury
LLodaxx9030
Mercury
1,124
477
0
1,584
3,867
1,077
0
0
3,867
0
14,507
L
Hou Yi
Raluos
Hou Yi
3,567
1,717
0
1,843
5,464
2,770
0
0
5,464
0
57,543
W
Gilgamesh
Turnology
Gilgamesh
5,933
2,314
0
1,752
8,228
6,858
0
0
7,744
0
38,867
W
Kukulkan
sirrebel
Kukulkan
1,311
162
0
589
2,788
924
0
1,006
1,782
50,785
1,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,443
Gold Earned
30,069
268
Minions Killed
342
0
Camps Cleared
0
829,821
Distance Traveled
999,425
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,565
357
0
0
0
125,789
0
L
Anubis
5,722
572
88
9
0
169,357
0
W
Horus
5,560
556
11
1
0
198,634
0
W
Cliodhna
6,503
650
79
8
0
262,114
0
W
Neith
6,126
613
98
10
0
166,232
0
L
Osiris
4,956
496
51
5
0
194,220
2
L
Mercury
4,309
431
35
4
0
156,530
0
L
Hou Yi
5,891
589
94
9
0
183,925
0
W
Gilgamesh
5,891
589
63
6
0
190,595
0
W
Kukulkan
5,989
599
91
9
0
181,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role