Player Matchup

Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CaptainFinger
Cthulhu
Level 48
God Stats
42W - 38L
1,306 SR
Queue Stats
199W - 169L
1,563 Elo+
Solo
Da Ji
Da Ji
Fenrisulfr129
Da Ji
Level 130
God Stats
20W - 20L
1,514 SR
Queue Stats
335W - 326L
1,535 Elo+
Party 1
Maui
Maui
KingFrills
Maui
Level 227
God Stats
15W - 27L
1,418 SR
Queue Stats
496W - 513L
1,561 Elo+
Party 1
Kukulkan
Kukulkan
talla_4
Kukulkan
Level 80
God Stats
5W - 6L
1,533 SR
Queue Stats
55W - 49L
1,545 Elo+
Solo
Team Averages
Level 126
1,454 SR
1,541 Elo+

VS

Team Averages
Level 111
1,546 SR
1,528 Elo+
Neith
Neith
GOlNGPLACES
Neith
Level 132
God Stats
6W - 7L
1,494 SR
Queue Stats
224W - 198L
1,590 Elo+
Solo
Kukulkan
Kukulkan
GoldenRose_Exp
Kukulkan
Level 105
God Stats
4W - 3L
1,651 SR
Queue Stats
132W - 121L
1,579 Elo+
Solo
Achilles
Achilles
Italian_KaTz
Achilles
Level 129
God Stats
16W - 7L
1,585 SR
Queue Stats
435W - 420L
1,540 Elo+
Solo
Zhong Kui
Zhong Kui
KK9Lewis24
Zhong Kui
Level 82
God Stats
9W - 16L
1,500 SR
Queue Stats
191W - 246L
1,372 Elo+
Solo
Kali
Kali
NurseJMO
Kali
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
113W - 95L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 2 / 0
4,505
451
2,121
5,339
1,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
6
0 / 4 / 0
4,391
439
3,334
10,377
5,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
4,766
477
3,408
7,464
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 0
6,407
641
3,042
7,150
4,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
talla_4
Kukulkan
11
0 / 2 / 0
5,759
576
1,030
5,254
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
6,053
605
7,204
5,877
2,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
12
1 / 0 / 1
6,088
609
3,494
4,253
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Italian_KaTz
Achilles
10
1 / 1 / 0
5,870
587
4,619
8,580
5,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
KK9Lewis24
Zhong Kui
9
3 / 0 / 3
5,413
541
3,218
4,961
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Kali
10
2 / 0 / 2
5,538
554
2,628
9,140
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
9
9
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
L
Cthulhu
0
4
0
0
L
0
1
0
0
W
2
0
4
4
W
Kukulkan
1
0
1
1.5
W
Achilles
Italian_KaTz
Achilles
1
1
0
1
W
Zhong Kui
KK9Lewis24
Zhong Kui
3
0
3
4.5
L
1
0
0
1
W
Kali
2
0
2
3
L
Kukulkan
talla_4
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,935
Damage
21,163
35,584
Taken
32,811
16,729
Mitigated
16,380
11,205
Healing
13,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,121
1,391
0
627
5,339
1,683
0
809
4,530
0
23,873
L
Cthulhu
3,334
571
119
2,531
10,377
5,496
0
1,867
8,422
15,628
0
L
3,408
496
0
3,540
7,464
2,663
0
401
7,063
0
32,721
W
7,204
1,943
0
2,294
5,877
2,011
475
1,225
4,652
0
44,929
W
Kukulkan
3,494
789
0
927
4,253
1,706
0
1,075
3,178
46,214
679
W
Achilles
Italian_KaTz
Achilles
4,619
1,434
0
4,371
8,580
5,391
0
2,757
5,823
0
45,551
W
Zhong Kui
KK9Lewis24
Zhong Kui
3,218
349
0
1,458
4,961
3,734
0
1,301
3,660
18,779
0
L
3,042
1,566
0
3,373
7,150
4,751
0
643
6,056
36,869
9,319
W
Kali
2,628
1,051
0
4,756
9,140
3,538
0
561
8,579
0
33,067
L
Kukulkan
talla_4
Kukulkan
1,030
279
0
1,015
5,254
2,136
0
2,805
2,449
46,700
858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,828
Gold Earned
28,962
308
Minions Killed
321
0
Camps Cleared
0
984,534
Distance Traveled
989,051
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,505
451
50
5
0
187,533
0
L
Cthulhu
4,391
439
20
2
0
199,535
2
L
Da Ji
4,766
477
56
6
0
224,163
0
W
Neith
6,053
605
80
8
0
187,323
2
W
Kukulkan
6,088
609
77
8
0
184,472
2
W
Achilles
5,870
587
70
7
0
204,165
3
W
Zhong Kui
5,413
541
33
3
0
181,134
1
L
Maui
6,407
641
88
9
0
191,193
0
W
Kali
5,538
554
61
6
0
231,957
0
L
Kukulkan
5,759
576
94
9
0
182,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role