Player Matchup

Geb
Geb
AntonDjinn
Geb
Level 156
God Stats
7W - 2L
1,792 SR
Queue Stats
180W - 167L
1,546 Elo+
Solo
Janus
Janus
Lesky2000
Janus
Level 77
God Stats
0W - 2L
1,174 SR
Queue Stats
19W - 17L
1,540 Elo+
Party 2
Nike
Nike
PapaMattTTV
Nike
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 128L
1,480 Elo+
Solo
Thanatos
Thanatos
Splogin
Thanatos
Level 133
God Stats
6W - 3L
1,800 SR
Queue Stats
29W - 29L
1,540 Elo+
Party 2
Nut
Nut
vosteal
Nut
Level 126
God Stats
48W - 42L
1,527 SR
Queue Stats
106W - 106L
1,484 Elo+
Solo
Team Averages
Level 131
1,559 SR
1,518 Elo+

VS

Team Averages
Level 135
1,586 SR
1,486 Elo+
Nu Wa
Nu Wa
JosephKillz04
Nu Wa
Level 141
God Stats
67W - 32L
1,714 SR
Queue Stats
307W - 295L
1,511 Elo+
Party 1
Neith
Neith
OMNITHOR
Neith
Level 124
God Stats
9W - 5L
1,660 SR
Queue Stats
29W - 39L
1,385 Elo+
Party 1
Lancelot
Lancelot
Peon TJ
Lancelot
Level 121
God Stats
6W - 7L
1,402 SR
Queue Stats
36W - 54L
1,385 Elo+
Party 1
Yemoja
Yemoja
Prankle233
Yemoja
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,492 Elo+
Solo
Atlas
Atlas
shamtin
Atlas
Level 141
God Stats
2W - 3L
1,656 SR
Queue Stats
13W - 11L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,495
450
3,710
9,446
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Lesky2000
Janus
9
2 / 2 / 0
5,279
528
1,641
4,339
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 0 / 0
3,335
334
0
242
66
Thanatos
Splogin
Thanatos
10
1 / 1 / 2
5,471
547
3,961
7,664
3,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nut
9
0 / 1 / 0
5,102
510
5,617
7,313
2,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,082
608
4,729
3,523
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
OMNITHOR
Neith
11
4 / 0 / 3
6,443
644
4,862
5,914
2,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
Peon TJ
Lancelot
11
2 / 1 / 2
5,888
589
3,793
9,318
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Prankle233
Yemoja
10
0 / 0 / 1
5,924
592
242
2,662
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Atlas
shamtin
Atlas
9
2 / 0 / 5
5,798
580
4,971
8,796
6,664
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
9
9
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
1
2
2
1
L
Janus
Lesky2000
Janus
2
2
0
1
W
Neith
OMNITHOR
Neith
4
0
3
5.5
L
0
0
0
0
W
Lancelot
Peon TJ
Lancelot
2
1
2
3
W
Yemoja
Prankle233
Yemoja
0
0
1
0.5
L
Thanatos
Splogin
Thanatos
1
1
2
2
W
Atlas
shamtin
Atlas
2
0
5
4.5
L
Nut
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,929
Damage
18,597
29,004
Taken
30,213
11,809
Mitigated
15,187
10,666
Healing
11,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,710
387
0
1,900
9,446
4,434
0
2,921
6,365
16,747
0
W
4,729
1,729
0
368
3,523
1,139
788
1,631
1,892
30,936
1,435
L
Janus
Lesky2000
Janus
1,641
298
0
500
4,339
1,364
0
3,126
1,033
32,763
0
W
Neith
OMNITHOR
Neith
4,862
2,696
0
3,088
5,914
2,188
325
620
5,294
0
46,969
L
0
0
0
0
242
66
0
194
0
0
0
W
Lancelot
Peon TJ
Lancelot
3,793
1,240
0
5,024
9,318
3,621
52
1,058
8,260
0
44,280
W
Yemoja
Prankle233
Yemoja
242
36
49
907
2,662
1,575
357
0
2,662
26,063
2,943
L
Thanatos
Splogin
Thanatos
3,961
1,562
0
4,816
7,664
3,006
0
1,385
6,109
0
49,992
W
Atlas
shamtin
Atlas
4,971
2,044
158
1,947
8,796
6,664
0
2,042
6,754
17,619
1,103
L
Nut
5,617
3,533
0
3,450
7,313
2,939
0
1,352
5,947
0
46,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,682
Gold Earned
30,135
246
Minions Killed
317
0
Camps Cleared
0
752,471
Distance Traveled
985,938
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,495
450
17
2
0
207,505
0
W
Nu Wa
6,082
608
67
7
0
194,115
2
L
Janus
5,279
528
68
7
0
181,857
0
W
Neith
6,443
644
87
9
0
167,769
0
L
Nike
3,335
334
0
0
0
0
0
W
Lancelot
5,888
589
78
8
0
231,715
0
W
Yemoja
5,924
592
61
6
0
172,329
0
L
Thanatos
5,471
547
80
8
0
225,547
0
W
Atlas
5,798
580
24
2
0
220,010
5
L
Nut
5,102
510
81
8
0
137,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role