Player Matchup

Kumbhakarna
Kumbhakarna
Bloo82
Kumbhakarna
Level 144
God Stats
4W - 3L
1,491 SR
Queue Stats
93W - 96L
1,458 Elo+
Solo
Bakasura
Bakasura
EvolKumo
Bakasura
Level 161
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 208L
1,496 Elo+
Party 2
Neith
Neith
Ladyfenixnc78
Neith
Level 46
God Stats
185W - 197L
1,504 SR
Queue Stats
186W - 205L
1,496 Elo+
Party 2
Vamana
Vamana
TheHappyAlien
Vamana
Level 17
God Stats
22W - 24L
1,439 SR
Queue Stats
37W - 49L
1,371 Elo+
Party 1
Discordia
Discordia
thrillwill352
Discordia
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 96L
1,359 Elo+
Party 1
Team Averages
Level 98
1,487 SR
1,436 Elo+

VS

Team Averages
Level 96
1,503 SR
1,340 Elo+
Nut
Nut
Defor2pls
Nut
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,335 Elo+
Party 3
Anubis
Anubis
KayBlackWolf
Anubis
Level 109
God Stats
1W - 2L
1,247 SR
Queue Stats
23W - 35L
1,328 Elo+
Party 3
Cerberus
Cerberus
Tax fr0d
Cerberus
Level 53
God Stats
1W - 3L
1,390 SR
Queue Stats
3W - 8L
1,268 Elo+
Party 3
Jing Wei
Jing Wei
TeaForOnePlease
Jing Wei
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,268 Elo+
Party 3
Ah Puch
Ah Puch
Zekaym
Ah Puch
Level 143
God Stats
1W - 2L
1,876 SR
Queue Stats
7W - 9L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bloo82
Kumbhakarna
11
0 / 0 / 5
6,465
1,293
1,518
4,821
3,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
EvolKumo
Bakasura
11
1 / 0 / 3
6,506
1,301
5,139
4,412
1,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 0 / 2
6,027
1,205
1,313
968
359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 3
6,664
1,333
6,156
6,588
4,402
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
thrillwill352
Discordia
11
2 / 0 / 3
6,458
1,292
2,718
984
338
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

390

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,735
1,147
3,117
3,673
1,601
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
11
1 / 4 / 0
6,445
1,289
5,651
6,349
4,312
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
Tax fr0d
Cerberus
11
0 / 1 / 1
6,009
1,202
2,381
7,075
7,184
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
10
0 / 0 / 1
5,586
1,117
3,831
1,869
811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Zekaym
Ah Puch
10
0 / 0 / 0
5,284
1,057
0
0
0

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
5
Kills
1
1
Deaths
5
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Bloo82
Kumbhakarna
0
0
5
2.5
L
0
0
1
0.5
W
Bakasura
EvolKumo
Bakasura
1
0
3
2.5
L
Anubis
1
4
0
0.25
W
0
0
2
1
L
Cerberus
Tax fr0d
Cerberus
0
1
1
0.5
L
Jing Wei
0
0
1
0.5
W
2
1
3
3.5
L
Ah Puch
Zekaym
Ah Puch
0
0
0
0
W
Discordia
thrillwill352
Discordia
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,844
Damage
14,980
17,773
Taken
18,966
10,904
Mitigated
13,908
3,407
Healing
1,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Bloo82
Kumbhakarna
1,518
51
943
706
4,821
3,826
0
2,127
2,694
10,987
0
L
3,117
1,901
0
99
3,673
1,601
0
884
2,764
0
10,214
W
Bakasura
EvolKumo
Bakasura
5,139
4,639
0
1,093
4,412
1,979
0
1,644
2,768
0
12,943
L
Anubis
5,651
763
0
326
6,349
4,312
0
1,274
4,970
26,576
0
W
1,313
461
0
70
968
359
0
335
633
0
13,330
L
Cerberus
Tax fr0d
Cerberus
2,381
87
0
1,031
7,075
7,184
0
1,599
5,345
14,875
0
L
Jing Wei
3,831
3,647
0
276
1,869
811
0
479
1,320
0
9,283
W
6,156
4,131
0
595
6,588
4,402
0
3,667
2,921
0
17,030
L
Ah Puch
Zekaym
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
thrillwill352
Discordia
2,718
0
0
0
984
338
0
259
725
9,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,120
Gold Earned
29,059
120
Minions Killed
130
9
Camps Cleared
3
579,179
Distance Traveled
375,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,465
1,293
14
3
0
111,987
0
L
Nut
5,735
1,147
15
3
0
86,882
0
W
Bakasura
6,506
1,301
24
5
7
137,145
0
L
Anubis
6,445
1,289
60
12
0
86,987
0
W
Neith
6,027
1,205
36
7
1
93,849
0
L
Cerberus
6,009
1,202
45
9
1
101,875
0
L
Jing Wei
5,586
1,117
10
2
2
99,978
0
W
Vamana
6,664
1,333
22
4
1
127,917
0
L
Ah Puch
5,284
1,057
0
0
0
0
0
W
Discordia
6,458
1,292
24
5
0
108,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role