Player Matchup

Fenrir
Fenrir
DARKCREEPNIGHT
Fenrir
Level 54
God Stats
4W - 7L
1,480 SR
Queue Stats
248W - 259L
1,485 Elo+
Party 1
Nu Wa
Nu Wa
Grandmasta_Kaige
Nu Wa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,456 Elo+
Solo
Ares
Ares
TrueRisenGod
Ares
Level 65
God Stats
11W - 13L
1,420 SR
Queue Stats
574W - 570L
1,482 Elo+
Party 1
Team Averages
Level 76
1,467 SR
1,474 Elo+

VS

Team Averages
Level 76
1,545 SR
1,451 Elo+
Kukulkan
Kukulkan
OMARQIN
Kukulkan
Level 57
God Stats
79W - 65L
1,577 SR
Queue Stats
774W - 764L
1,443 Elo+
Solo
Cthulhu
Cthulhu
SUKIAKO
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,424 Elo+
Party 2
Nut
Nut
oreoxwolf
Nut
Level 143
God Stats
1W - 0L
1,557 SR
Queue Stats
6W - 7L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,728
623
4,851
11,442
6,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 3
8,833
631
5,589
5,070
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 3 / 2
9,390
671
10,577
18,998
20,650
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
OMARQIN
Kukulkan
16
1 / 1 / 5
9,903
707
6,130
5,436
2,393
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SUKIAKO
Cthulhu
15
1 / 2 / 9
9,887
706
6,248
12,282
10,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 3 / 2
11,971
855
16,021
13,159
5,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
10
10
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
1
2
3
1.25
W
Kukulkan
OMARQIN
Kukulkan
1
1
5
3.5
W
Cthulhu
SUKIAKO
Cthulhu
1
2
9
2.75
L
4
3
2
1.67
W
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,017
Damage
28,399
35,510
Taken
30,877
29,086
Mitigated
18,449
3,533
Healing
8,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,851
344
0
595
11,442
6,325
0
4,922
6,420
0
28,443
L
5,589
1,844
0
0
5,070
2,111
0
2,235
2,743
20,698
0
W
Kukulkan
OMARQIN
Kukulkan
6,130
699
0
1,364
5,436
2,393
255
3,587
1,849
50,604
573
W
Cthulhu
SUKIAKO
Cthulhu
6,248
381
755
2,943
12,282
10,336
358
6,442
5,840
24,753
1,064
L
10,577
500
0
2,938
18,998
20,650
0
5,066
13,692
39,840
0
W
16,021
10,108
0
3,854
13,159
5,720
2,105
6,938
6,221
0
70,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,951
Gold Earned
31,761
131
Minions Killed
221
0
Camps Cleared
0
625,235
Distance Traveled
721,157
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,728
623
43
3
0
214,773
0
L
Nu Wa
8,833
631
26
2
0
173,363
0
W
Kukulkan
9,903
707
95
7
0
252,060
2
W
Cthulhu
9,887
706
28
2
0
255,006
0
L
Ares
9,390
671
62
4
0
237,099
0
W
Nut
11,971
855
98
7
0
214,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role