Player Matchup

Arachne
Arachne
 
Arachne
Level 249
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DHFalcon00
Cerberus
Level 128
God Stats
2W - 0L
1,752 SR
Queue Stats
40W - 46L
1,441 Elo+
Solo
Medusa
Medusa
Sr_Takechi
Medusa
Level 69
God Stats
8W - 7L
1,477 SR
Queue Stats
23W - 25L
1,393 Elo+
Solo
Ymir
Ymir
Stop_XSrBoomX64
Ymir
Level 85
God Stats
5W - 2L
1,500 SR
Queue Stats
267W - 260L
1,464 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kaelee__
Morgan Le Fay
Level 119
God Stats
21W - 24L
1,631 SR
Queue Stats
242W - 235L
1,516 Elo+
Solo
Team Averages
Level 130
1,572 SR
1,463 Elo+

VS

Team Averages
Level 62
1,423 SR
1,382 Elo+
Kukulkan
Kukulkan
Kasper_Kasper_
Kukulkan
Level 125
God Stats
3W - 5L
1,390 SR
Queue Stats
48W - 53L
1,513 Elo+
Solo
Shiva
Shiva
OG-Rehab1
Shiva
Level 68
God Stats
0W - 2L
1,272 SR
Queue Stats
32W - 48L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
Ramborarri
Danzaburou
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,063 Elo+
Party 1
Thor
Thor
Wormeee-
Thor
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 60L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
bigbirdISAAC
Cthulhu
Level 61
God Stats
2W - 2L
1,450 SR
Queue Stats
68W - 76L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
8 / 1 / 6
7,971
613
7,173
11,476
5,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
DHFalcon00
Cerberus
10
2 / 2 / 13
6,302
485
5,851
11,090
9,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Sr_Takechi
Medusa
13
5 / 0 / 9
7,856
604
9,691
8,265
3,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 2 / 2
8,044
619
5,788
8,403
5,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
kaelee__
Morgan Le Fay
12
3 / 0 / 8
7,507
577
7,763
4,282
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 7 / 1
6,083
468
3,879
10,064
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
OG-Rehab1
Shiva
8
1 / 5 / 2
5,630
433
5,550
13,094
9,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Ramborarri
Danzaburou
9
1 / 4 / 0
5,593
430
2,076
7,971
2,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
10
2 / 3 / 0
5,728
441
3,420
11,382
4,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
bigbirdISAAC
Cthulhu
9
0 / 4 / 2
5,750
442
4,628
11,924
8,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
23
Kills
4
5
Deaths
23
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
1
6
11
W
Cerberus
DHFalcon00
Cerberus
2
2
13
4.25
L
Kukulkan
0
7
1
0.07
L
Shiva
OG-Rehab1
Shiva
1
5
2
0.4
L
Danzaburou
Ramborarri
Danzaburou
1
4
0
0.25
W
Medusa
Sr_Takechi
Medusa
5
0
9
9.5
W
5
2
2
3
L
Thor
2
3
0
0.67
L
Cthulhu
bigbirdISAAC
Cthulhu
0
4
2
0.25
W
Morgan Le Fay
kaelee__
Morgan Le Fay
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,266
Damage
19,553
43,516
Taken
54,435
25,985
Mitigated
28,623
13,751
Healing
9,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,173
4,545
0
3,942
11,476
5,145
922
1,602
9,874
0
55,609
W
Cerberus
DHFalcon00
Cerberus
5,851
523
0
4,608
11,090
9,878
346
2,227
8,863
28,220
0
L
Kukulkan
3,879
101
0
1,420
10,064
3,571
0
4,875
4,768
44,560
0
L
Shiva
OG-Rehab1
Shiva
5,550
1,211
172
1,095
13,094
9,176
0
4,707
7,951
0
26,407
L
Danzaburou
Ramborarri
Danzaburou
2,076
1,356
0
768
7,971
2,984
0
2,933
4,890
0
27,920
W
Medusa
Sr_Takechi
Medusa
9,691
3,380
0
1,897
8,265
3,726
296
2,155
6,110
0
63,997
W
5,788
1,415
0
2,751
8,403
5,258
117
826
7,577
48,477
2,772
L
Thor
3,420
1,217
0
2,929
11,382
4,070
0
1,984
9,288
0
36,452
L
Cthulhu
bigbirdISAAC
Cthulhu
4,628
389
993
2,365
11,924
8,822
0
3,304
8,500
23,711
0
W
Morgan Le Fay
kaelee__
Morgan Le Fay
7,763
711
0
553
4,282
1,978
0
1,697
2,585
44,584
1,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,680
Gold Earned
28,784
435
Minions Killed
257
0
Camps Cleared
0
1,291,858
Distance Traveled
1,218,689
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,971
613
95
7
0
282,382
0
W
Cerberus
6,302
485
60
5
0
266,953
0
L
Kukulkan
6,083
468
79
6
0
236,935
3
L
Shiva
5,630
433
41
3
0
233,090
0
L
Danzaburou
5,593
430
47
4
0
211,529
0
W
Medusa
7,856
604
91
7
0
254,014
0
W
Ymir
8,044
619
92
7
0
218,850
0
L
Thor
5,728
441
56
4
0
269,712
0
L
Cthulhu
5,750
442
34
3
0
267,423
0
W
Morgan Le Fay
7,507
577
97
7
0
269,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role