Player Matchup

Arachne
Arachne
Hellissy
Arachne
Level 63
God Stats
56W - 41L
1,631 SR
Queue Stats
156W - 128L
1,513 Elo+
Solo
Kumbhakarna
Kumbhakarna
IIIColynIII
Kumbhakarna
Level 43
God Stats
2W - 1L
1,665 SR
Queue Stats
7W - 7L
1,631 Elo+
Party 2
Scylla
Scylla
Kenzïe
Scylla
Level 158
God Stats
0W - 1L
1,857 SR
Queue Stats
7W - 8L
1,631 Elo+
Party 2
Mulan
Mulan
Obi1Jacoby8
Mulan
Level 159
God Stats
7W - 9L
1,499 SR
Queue Stats
35W - 37L
1,591 Elo+
Party 3
Neith
Neith
SupremeWhiteSimp
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,397 Elo+
Party 3
Team Averages
Level 90
1,630 SR
1,552 Elo+

VS

Team Averages
Level 115
1,622 SR
1,532 Elo+
Geb
Geb
A-WVLL
Geb
Level 157
God Stats
2W - 2L
1,789 SR
Queue Stats
26W - 22L
1,544 Elo+
Party 1
Ra
Ra
Shadowking710
Ra
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,528 Elo+
Party 1
Nut
Nut
SlmplyWater
Nut
Level 44
God Stats
5W - 4L
1,606 SR
Queue Stats
187W - 172L
1,393 Elo+
Solo
Mulan
Mulan
TheGrinnellian
Mulan
Level 47
God Stats
4W - 3L
1,500 SR
Queue Stats
35W - 22L
1,670 Elo+
Solo
Nemesis
Nemesis
TheRaginCage
Nemesis
Level 170
God Stats
3W - 1L
1,715 SR
Queue Stats
31W - 30L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hellissy
Arachne
7
1 / 4 / 1
4,513
451
2,324
10,296
3,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Kumbhakarna
IIIColynIII
Kumbhakarna
7
0 / 1 / 0
4,454
445
1,719
8,121
4,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Kenzïe
Scylla
9
0 / 2 / 0
4,989
499
2,859
4,808
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

8
0 / 4 / 0
4,422
442
1,733
7,307
2,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 2 / 0
5,263
526
4,008
6,348
2,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
A-WVLL
Geb
9
2 / 1 / 3
5,493
549
2,182
5,408
3,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

12
1 / 0 / 2
6,517
652
4,994
3,675
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 2 / 1
4,735
474
3,417
4,946
1,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

13
6 / 0 / 2
7,511
751
7,067
6,469
3,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
TheRaginCage
Nemesis
10
4 / 0 / 3
5,604
560
3,596
8,391
5,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
13
13
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Geb
A-WVLL
Geb
2
1
3
3.5
L
Arachne
Hellissy
Arachne
1
4
1
0.38
L
Kumbhakarna
IIIColynIII
Kumbhakarna
0
1
0
0
L
Scylla
Kenzïe
Scylla
0
2
0
0
L
0
4
0
0
W
1
0
2
2
W
0
2
1
0.25
L
2
2
0
1
W
6
0
2
7
W
Nemesis
TheRaginCage
Nemesis
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,643
Damage
21,256
36,880
Taken
28,889
14,317
Mitigated
15,200
6,378
Healing
7,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
A-WVLL
Geb
2,182
57
0
1,977
5,408
3,333
0
748
4,660
14,637
1,639
L
Arachne
Hellissy
Arachne
2,324
1,585
0
1,839
10,296
3,886
0
2,139
7,930
0
25,633
L
Kumbhakarna
IIIColynIII
Kumbhakarna
1,719
391
0
1,182
8,121
4,112
0
1,857
6,097
11,008
0
L
Scylla
Kenzïe
Scylla
2,859
488
0
670
4,808
1,397
0
1,466
3,076
38,057
0
L
1,733
579
0
727
7,307
2,704
0
0
7,307
0
19,331
W
4,994
178
211
1,587
3,675
1,325
0
1,797
1,878
46,900
2,380
W
3,417
2,416
0
1,405
4,946
1,699
0
449
4,497
0
29,027
L
4,008
1,608
0
1,960
6,348
2,218
0
584
5,764
0
41,849
W
7,067
1,421
0
1,679
6,469
3,562
108
39
6,430
0
57,255
W
Nemesis
TheRaginCage
Nemesis
3,596
1,563
0
732
8,391
5,281
0
1,545
6,846
0
35,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,641
Gold Earned
29,860
228
Minions Killed
310
0
Camps Cleared
0
930,886
Distance Traveled
959,135
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,493
549
23
2
0
175,482
0
L
Arachne
4,513
451
43
4
0
179,062
0
L
Kumbhakarna
4,454
445
17
2
0
192,540
6
L
Scylla
4,989
499
62
6
0
171,113
2
L
Mulan
4,422
442
36
4
0
210,768
0
W
Ra
6,517
652
101
10
0
206,488
0
W
Nut
4,735
474
45
5
0
168,826
0
L
Neith
5,263
526
70
7
0
177,403
4
W
Mulan
7,511
751
83
8
0
193,240
1
W
Nemesis
5,604
560
58
6
0
215,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role