Player Matchup

Discordia
Discordia
Kermit Le Froge
Discordia
Level 38
God Stats
2W - 1L
1,333 SR
Queue Stats
8W - 12L
1,287 Elo+
Party 2
Achilles
Achilles
THEMANDINGOKING
Achilles
Level 42
God Stats
1W - 2L
1,080 SR
Queue Stats
10W - 13L
1,315 Elo+
Party 2
Thor
Thor
yuckyfoot
Thor
Level 43
God Stats
2W - 0L
1,379 SR
Queue Stats
8W - 12L
1,286 Elo+
Party 2
Team Averages
Level 41
1,264 SR
1,296 Elo+

VS

Team Averages
Level 40
1,491 SR
1,427 Elo+
Arachne
Arachne
 
Arachne
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
CloZ3r
Cerberus
Level 18
God Stats
12W - 7L
1,584 SR
Queue Stats
40W - 28L
1,425 Elo+
Party 1
Aphrodite
Aphrodite
Lucielin
Aphrodite
Level 16
God Stats
8W - 7L
1,389 SR
Queue Stats
8W - 13L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kermit Le Froge
Discordia
13
3 / 0 / 7
7,934
793
12,490
2,409
731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
11
4 / 3 / 6
7,310
731
4,496
8,376
7,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
11
3 / 2 / 7
7,436
744
6,183
6,120
2,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 4 / 1
5,726
573
1,155
8,939
3,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
CloZ3r
Cerberus
13
4 / 1 / 1
7,515
752
5,391
11,439
8,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Lucielin
Aphrodite
10
1 / 5 / 2
6,338
634
1,347
7,464
3,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
10
Kills
5
5
Deaths
10
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
4
1
0.13
L
Cerberus
CloZ3r
Cerberus
4
1
1
4.5
W
Discordia
Kermit Le Froge
Discordia
3
0
7
6.5
L
Aphrodite
Lucielin
Aphrodite
1
5
2
0.4
W
Achilles
4
3
6
2.33
W
Thor
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,169
Damage
7,893
16,905
Taken
27,842
10,267
Mitigated
16,007
1,462
Healing
6,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,155
615
0
1,156
8,939
3,861
0
2,834
5,520
0
9,691
L
Cerberus
CloZ3r
Cerberus
5,391
417
0
1,790
11,439
8,687
0
4,831
5,475
21,452
1,364
W
Discordia
Kermit Le Froge
Discordia
12,490
446
0
0
2,409
731
823
807
1,435
28,587
742
L
Aphrodite
Lucielin
Aphrodite
1,347
407
2,196
1,536
7,464
3,459
72
3,015
3,884
4,709
0
W
Achilles
4,496
851
0
1,332
8,376
7,200
242
3,320
4,726
0
16,147
W
Thor
6,183
924
0
130
6,120
2,336
173
2,108
3,965
0
27,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,680
Gold Earned
19,579
120
Minions Killed
74
0
Camps Cleared
0
525,202
Distance Traveled
410,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,726
573
14
1
0
100,415
0
L
Cerberus
7,515
752
49
5
0
169,420
0
W
Discordia
7,934
793
46
5
0
173,164
0
L
Aphrodite
6,338
634
11
1
0
140,365
0
W
Achilles
7,310
731
27
3
0
169,607
0
W
Thor
7,436
744
47
5
0
182,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role