Player Matchup

Ullr
Ullr
Diamond IV
 
Ullr
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond IV
Defuses
Bacchus
Diamond IV
Level 150
God Stats
7W - 6L
1,592 SR
Queue Stats
187W - 164L
2,140 MMR
Party 3
Kukulkan
Kukulkan
Diamond III
LaTz0
Kukulkan
Diamond III
Level 161
God Stats
14W - 11L
1,660 SR
Queue Stats
490W - 472L
2,207 MMR
Party 2
Anhur
Anhur
Diamond V
SwordSaintIsshin
Anhur
Diamond V
Level 82
God Stats
9W - 5L
1,753 SR
Queue Stats
51W - 38L
2,102 MMR
Party 3
Cthulhu
Cthulhu
Diamond IV
gibblegabble
Cthulhu
Diamond IV
Level 154
God Stats
14W - 10L
1,715 SR
Queue Stats
476W - 458L
2,162 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,644 SR
2,022 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 168
1,513 SR
2,153 MMR
Cu Chulainn
Cu Chulainn
Diamond III
Dóuble
Cu Chulainn
Diamond III
Level 266
God Stats
4W - 4L
1,559 SR
Queue Stats
219W - 170L
2,226 MMR
Party 1
Cabrakan
Cabrakan
Diamond IV
GGnoREezMMR
Cabrakan
Diamond IV
Level 146
God Stats
1W - 1L
1,324 SR
Queue Stats
168W - 155L
2,087 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
Gilchr
Ne Zha
Diamond IV
Level 87
God Stats
3W - 1L
1,691 SR
Queue Stats
201W - 181L
2,101 MMR
Party 1
Xbalanque
Xbalanque
Diamond IV
Wolfking
Xbalanque
Diamond IV
Level 194
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
2,166 MMR
Solo
Ra
Ra
Diamond III
Yucuna
Ra
Diamond III
Level 146
God Stats
4W - 3L
1,492 SR
Queue Stats
220W - 228L
2,185 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
1
0 / 0 / 0
2,472
494
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
Defuses
Bacchus
6
0 / 1 / 2
3,702
740
1,790
4,061
3,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
LaTz0
Kukulkan
8
0 / 0 / 0
3,871
774
749
1,839
531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
2 / 1 / 0
3,698
740
2,463
3,030
770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
gibblegabble
Cthulhu
7
0 / 0 / 0
3,921
784
2,805
3,795
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
HachimanAh Muzen CabBellonaAres

VS

Bans
ThothSobekThanatosBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dóuble
Cu Chulainn
7
0 / 0 / 0
3,894
779
1,867
5,243
1,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
GGnoREezMMR
Cabrakan
5
0 / 1 / 2
3,636
727
930
3,740
2,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
Gilchr
Ne Zha
6
0 / 0 / 1
3,394
679
1,207
3,224
1,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Wolfking
Xbalanque
7
2 / 1 / 0
3,859
772
2,636
4,441
1,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ra
7
0 / 0 / 0
3,815
763
41
2,192
722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
2
2
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
0
0
0
L
Bacchus
Defuses
Bacchus
0
1
2
1
W
Cu Chulainn
Dóuble
Cu Chulainn
0
0
0
0
W
Cabrakan
GGnoREezMMR
Cabrakan
0
1
2
1
W
Ne Zha
Gilchr
Ne Zha
0
0
1
0.5
L
Kukulkan
LaTz0
Kukulkan
0
0
0
0
L
2
1
0
2
W
Xbalanque
Wolfking
Xbalanque
2
1
0
2
W
Ra
0
0
0
0
L
Cthulhu
gibblegabble
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,807
Damage
6,681
12,725
Taken
18,840
7,154
Mitigated
7,311
4,936
Healing
7,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
Defuses
Bacchus
1,790
209
0
1,827
4,061
3,118
0
703
3,358
9,390
0
W
Cu Chulainn
Dóuble
Cu Chulainn
1,867
417
0
2,264
5,243
1,945
0
2,361
2,438
0
28,986
W
Cabrakan
GGnoREezMMR
Cabrakan
930
365
0
1,529
3,740
2,209
0
931
2,809
5,489
0
W
Ne Zha
Gilchr
Ne Zha
1,207
426
0
507
3,224
1,161
0
228
2,958
0
16,510
L
Kukulkan
LaTz0
Kukulkan
749
37
0
500
1,839
531
0
41
1,798
25,282
0
L
2,463
1,699
0
924
3,030
770
0
227
2,803
0
17,016
W
Xbalanque
Wolfking
Xbalanque
2,636
513
0
1,243
4,441
1,274
0
859
3,582
0
24,907
W
Ra
41
41
236
1,348
2,192
722
0
441
1,709
27,317
1,728
L
Cthulhu
gibblegabble
Cthulhu
2,805
486
0
1,685
3,795
2,735
0
0
3,795
22,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,664
Gold Earned
18,598
152
Minions Killed
211
0
Camps Cleared
0
471,266
Distance Traveled
544,291
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
2,472
494
0
0
0
8,739
0
L
Bacchus
3,702
740
9
2
0
121,854
0
W
Cu Chulainn
3,894
779
54
11
0
103,948
0
W
Cabrakan
3,636
727
5
1
0
117,223
0
W
Ne Zha
3,394
679
33
7
0
120,593
0
L
Kukulkan
3,871
774
61
12
0
110,130
0
L
Anhur
3,698
740
27
5
0
116,765
0
W
Xbalanque
3,859
772
48
10
0
96,533
1
W
Ra
3,815
763
71
14
0
105,994
0
L
Cthulhu
3,921
784
55
11
0
113,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role