Player Matchup

Ares
Ares
Platinum V
COLTAM0R
Ares
Platinum V
Level 124
God Stats
17W - 15L
1,634 SR
Queue Stats
128W - 124L
1,716 MMR
Solo
Jormungandr
Jormungandr
Gold I
DatBoiReaper466
Jormungandr
Gold I
Level 147
God Stats
6W - 3L
1,658 SR
Queue Stats
103W - 108L
1,716 MMR
Solo
Ix Chel
Ix Chel
Platinum II
Emcrest
Ix Chel
Platinum II
Level 100
God Stats
3W - 5L
1,524 SR
Queue Stats
103W - 90L
1,815 MMR
Party 1
Ravana
Ravana
Platinum IV
Flaminstar0607
Ravana
Platinum IV
Level 124
God Stats
41W - 25L
1,718 SR
Queue Stats
104W - 105L
1,739 MMR
Solo
Skadi
Skadi
Platinum V
MAYN1AK
Skadi
Platinum V
Level 127
God Stats
8W - 5L
1,660 SR
Queue Stats
112W - 106L
1,600 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,639 SR
1,717 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,584 SR
1,716 MMR
Fenrir
Fenrir
Gold II
DotimusPrime
Fenrir
Gold II
Level 145
God Stats
1W - 1L
1,392 SR
Queue Stats
115W - 109L
1,695 MMR
Party 2
Yemoja
Yemoja
Gold I
GlizzyGuzlar
Yemoja
Gold I
Level 127
God Stats
1W - 3L
1,743 SR
Queue Stats
90W - 90L
1,675 MMR
Solo
Martichoras
Martichoras
Platinum IV
Hiphopc
Martichoras
Platinum IV
Level 146
God Stats
1W - 1L
1,520 SR
Queue Stats
161W - 154L
1,803 MMR
Party 2
Tyr
Tyr
Gold II
LtK-savage-
Tyr
Gold II
Level 122
God Stats
0W - 1L
1,292 SR
Queue Stats
37W - 34L
1,718 MMR
Solo
Zeus
Zeus
Gold I
xKronos13
Zeus
Gold I
Level 160
God Stats
19W - 10L
1,975 SR
Queue Stats
226W - 229L
1,688 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
1 / 1 / 5
8,430
562
6,799
12,461
13,367
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
DatBoiReaper466
Jormungandr
15
1 / 0 / 5
8,894
593
8,795
11,611
14,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ix Chel
Emcrest
Ix Chel
15
2 / 3 / 2
8,926
595
7,824
9,701
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
8 / 0 / 2
8,804
587
7,199
6,158
3,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
MAYN1AK
Skadi
14
1 / 1 / 1
8,129
542
6,973
9,107
3,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
Ao KuangAthenaKuzenbo

VS

Bans
SobekBellonaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 4 / 1
6,998
467
4,416
12,802
5,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
12
1 / 2 / 2
7,299
487
5,733
13,839
9,845
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Martichoras
Hiphopc
Martichoras
14
1 / 2 / 0
7,635
509
7,197
12,176
6,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
0 / 3 / 2
7,090
473
2,898
13,821
11,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Zeus
15
1 / 3 / 0
8,118
541
4,812
8,402
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
13
Kills
5
5
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
1
1
5
3.5
W
Jormungandr
DatBoiReaper466
Jormungandr
1
0
5
3.5
L
Fenrir
2
4
1
0.63
W
Ix Chel
Emcrest
Ix Chel
2
3
2
1
W
8
0
2
9
L
Yemoja
1
2
2
1
L
Martichoras
Hiphopc
Martichoras
1
2
0
0.5
L
0
3
2
0.33
W
Skadi
MAYN1AK
Skadi
1
1
1
1.5
L
Zeus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,590
Damage
25,056
49,038
Taken
61,040
39,652
Mitigated
36,120
8,848
Healing
18,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
6,799
771
0
2,192
12,461
13,367
46
3,185
9,203
24,257
1,357
W
Jormungandr
DatBoiReaper466
Jormungandr
8,795
2,382
0
835
11,611
14,895
130
1,341
10,210
73,978
4,746
L
Fenrir
4,416
812
0
4,376
12,802
5,573
0
4,082
8,720
0
44,438
W
Ix Chel
Emcrest
Ix Chel
7,824
1,200
1,383
2,557
9,701
4,489
462
3,640
5,757
77,566
0
W
7,199
2,581
0
1,291
6,158
3,260
124
912
5,240
0
59,068
L
Yemoja
5,733
802
2,339
2,754
13,839
9,845
0
5,294
8,545
28,767
855
L
Martichoras
Hiphopc
Martichoras
7,197
2,273
0
3,641
12,176
6,073
0
1,523
10,653
0
78,127
L
2,898
380
0
3,946
13,821
11,490
0
7,216
6,605
0
47,875
W
Skadi
MAYN1AK
Skadi
6,973
3,454
0
590
9,107
3,641
0
830
8,277
0
79,976
L
Zeus
4,812
293
0
1,015
8,402
3,139
0
3,856
4,546
68,956
2,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,183
Gold Earned
37,140
517
Minions Killed
492
0
Camps Cleared
0
1,568,200
Distance Traveled
1,417,970
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,430
562
22
1
0
327,070
5
W
Jormungandr
8,894
593
126
8
0
268,910
0
L
Fenrir
6,998
467
65
4
0
339,080
0
W
Ix Chel
8,926
595
145
10
0
288,017
0
W
Ravana
8,804
587
85
6
0
353,787
0
L
Yemoja
7,299
487
55
4
0
286,010
3
L
Martichoras
7,635
509
126
8
0
278,092
0
L
Tyr
7,090
473
88
6
0
273,700
0
W
Skadi
8,129
542
139
9
0
330,416
4
L
Zeus
8,118
541
158
11
0
241,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role