Player Matchup

Nut
Nut
Brother-Khrome
Nut
Level 108
God Stats
3W - 3L
1,575 SR
Queue Stats
9W - 10L
1,455 Elo+
Party 2
Gilgamesh
Gilgamesh
ElMeAgarras0
Gilgamesh
Level 125
God Stats
98W - 66L
1,588 SR
Queue Stats
188W - 179L
1,533 Elo+
Party 1
Bacchus
Bacchus
Sanball97
Bacchus
Level 111
God Stats
10W - 4L
1,607 SR
Queue Stats
131W - 132L
1,480 Elo+
Party 1
Eset
Eset
Traesevn
Eset
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
30W - 32L
1,502 Elo+
Party 2
Tsukuyomi
Tsukuyomi
charlysure
Tsukuyomi
Level 146
God Stats
32W - 33L
1,575 SR
Queue Stats
167W - 166L
1,510 Elo+
Party 1
Team Averages
Level 129
1,569 SR
1,496 Elo+

VS

Team Averages
Level 126
1,633 SR
1,504 Elo+
Janus
Janus
Dragonsldrs
Janus
Level 98
God Stats
5W - 4L
1,445 SR
Queue Stats
57W - 58L
1,536 Elo+
Party 4
Fenrir
Fenrir
HadesGodDeath
Fenrir
Level 128
God Stats
4W - 2L
1,701 SR
Queue Stats
51W - 49L
1,464 Elo+
Party 3
Thanatos
Thanatos
SaddamHusseal
Thanatos
Level 122
God Stats
3W - 4L
1,720 SR
Queue Stats
138W - 116L
1,588 Elo+
Party 4
Zeus
Zeus
kingvonny
Zeus
Level 134
God Stats
10W - 4L
1,801 SR
Queue Stats
53W - 49L
1,464 Elo+
Party 3
Bacchus
Bacchus
uzumaki1518
Bacchus
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 48L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 1
8,681
457
3,153
13,034
5,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ElMeAgarras0
Gilgamesh
19
4 / 0 / 3
11,453
603
11,116
19,052
15,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Sanball97
Bacchus
14
2 / 3 / 6
9,029
475
7,533
10,961
12,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
18
4 / 5 / 2
11,167
588
7,542
11,613
5,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
charlysure
Tsukuyomi
17
6 / 2 / 2
10,227
538
10,031
13,445
6,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 5
8,221
433
3,621
9,201
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 5 / 4
8,839
465
8,140
17,787
8,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
SaddamHusseal
Thanatos
12
0 / 3 / 0
8,067
425
6,350
10,983
7,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
15
7 / 4 / 1
9,027
475
9,927
9,091
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
uzumaki1518
Bacchus
15
2 / 0 / 6
9,099
479
7,579
11,794
14,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
16
Kills
16
16
Deaths
16
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
6
1
0.08
L
1
4
5
0.88
W
Gilgamesh
ElMeAgarras0
Gilgamesh
4
0
3
5.5
L
6
5
4
1.6
L
Thanatos
SaddamHusseal
Thanatos
0
3
0
0
W
Bacchus
Sanball97
Bacchus
2
3
6
1.67
W
Eset
4
5
2
1
W
Tsukuyomi
charlysure
Tsukuyomi
6
2
2
3.5
L
Zeus
7
4
1
1.88
L
Bacchus
uzumaki1518
Bacchus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,375
Damage
35,617
68,105
Taken
58,856
44,562
Mitigated
37,336
18,921
Healing
14,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,153
1,738
0
1,646
13,034
5,789
1,197
7,022
6,012
0
58,707
L
3,621
124
0
1,362
9,201
3,635
0
4,970
4,100
45,216
432
W
Gilgamesh
ElMeAgarras0
Gilgamesh
11,116
4,003
0
5,785
19,052
15,030
162
1,447
17,605
7,112
71,796
L
8,140
1,663
0
4,704
17,787
8,288
0
3,874
13,691
0
40,833
L
Thanatos
SaddamHusseal
Thanatos
6,350
1,579
0
5,718
10,983
7,325
0
0
10,983
0
52,530
W
Bacchus
Sanball97
Bacchus
7,533
265
0
2,035
10,961
12,510
90
6,167
4,758
27,578
0
W
Eset
7,542
170
660
3,261
11,613
5,181
461
3,541
7,726
93,009
2,463
W
Tsukuyomi
charlysure
Tsukuyomi
10,031
1,365
0
5,534
13,445
6,052
506
2,020
11,393
0
89,776
L
Zeus
9,927
2,262
0
337
9,091
3,845
0
1,698
7,135
55,015
4,580
L
Bacchus
uzumaki1518
Bacchus
7,579
988
0
2,615
11,794
14,243
0
3,395
7,918
37,271
1,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,557
Gold Earned
43,253
531
Minions Killed
382
0
Camps Cleared
0
1,851,945
Distance Traveled
1,515,655
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,681
457
78
4
0
312,392
3
L
Janus
8,221
433
85
4
0
230,943
1
W
Gilgamesh
11,453
603
127
7
0
391,744
0
L
Fenrir
8,839
465
61
3
0
364,036
2
L
Thanatos
8,067
425
91
5
0
237,243
0
W
Bacchus
9,029
475
38
2
0
384,806
0
W
Eset
11,167
588
163
9
0
339,087
4
W
Tsukuyomi
10,227
538
125
7
0
423,916
0
L
Zeus
9,027
475
100
5
0
297,918
4
L
Bacchus
9,099
479
45
2
0
385,515
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role