Player Matchup

Medusa
Medusa
DriftingX
Medusa
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SCREEEBB
Morgan Le Fay
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 98L
1,490 Elo+
Party 1
Khepri
Khepri
SilentAngel00
Khepri
Level 122
God Stats
2W - 2L
1,892 SR
Queue Stats
163W - 150L
1,582 Elo+
Solo
Da Ji
Da Ji
StriknGoaft
Da Ji
Level 120
God Stats
0W - 3L
1,198 SR
Queue Stats
45W - 49L
1,487 Elo+
Solo
Nut
Nut
erickamane
Nut
Level 114
God Stats
1W - 3L
1,269 SR
Queue Stats
28W - 26L
1,617 Elo+
Solo
Team Averages
Level 104
1,472 SR
1,535 Elo+

VS

Team Averages
Level 112
1,566 SR
1,489 Elo+
Nut
Nut
BigPPjoe3000
Nut
Level 57
God Stats
3W - 1L
1,846 SR
Queue Stats
75W - 60L
1,511 Elo+
Party 2
Ishtar
Ishtar
Brother-Khrome
Ishtar
Level 108
God Stats
2W - 2L
1,386 SR
Queue Stats
9W - 10L
1,367 Elo+
Party 3
Thanatos
Thanatos
Fopplet
Thanatos
Level 101
God Stats
34W - 26L
1,649 SR
Queue Stats
65W - 64L
1,496 Elo+
Solo
Terra
Terra
Gingerpal
Terra
Level 138
God Stats
6W - 4L
1,450 SR
Queue Stats
132W - 104L
1,587 Elo+
Party 2
Discordia
Discordia
Traesevn
Discordia
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 39L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DriftingX
Medusa
11
3 / 4 / 1
6,732
518
5,170
11,006
3,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
SCREEEBB
Morgan Le Fay
11
1 / 3 / 0
6,103
469
5,023
8,582
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
1 / 0 / 1
6,275
483
3,572
8,991
8,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 3 / 1
5,541
426
3,829
10,781
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
2 / 3 / 1
6,634
510
4,907
9,648
3,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,765
520
7,520
5,890
2,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 4 / 1
7,064
543
6,535
9,810
3,638
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Fopplet
Thanatos
15
6 / 1 / 0
7,737
595
6,655
11,912
5,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
Gingerpal
Terra
10
1 / 2 / 4
6,630
510
4,829
9,902
5,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Discordia
Traesevn
Discordia
13
2 / 1 / 1
7,345
565
4,269
5,420
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
8
Kills
12
13
Deaths
9
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
2
4
1
0.63
L
Medusa
DriftingX
Medusa
3
4
1
0.88
W
Thanatos
Fopplet
Thanatos
6
1
0
6
W
Terra
Gingerpal
Terra
1
2
4
1.5
L
Morgan Le Fay
SCREEEBB
Morgan Le Fay
1
3
0
0.33
L
1
0
1
1.5
L
1
3
1
0.5
W
Discordia
Traesevn
Discordia
2
1
1
2.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,501
Damage
29,808
49,008
Taken
42,934
22,044
Mitigated
19,202
11,242
Healing
18,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,520
4,024
0
916
5,890
2,317
0
469
5,421
0
52,291
W
6,535
3,437
0
1,914
9,810
3,638
0
0
9,810
0
40,333
L
Medusa
DriftingX
Medusa
5,170
2,136
0
290
11,006
3,415
162
0
11,006
0
37,013
W
Thanatos
Fopplet
Thanatos
6,655
1,734
0
11,239
11,912
5,924
0
1,590
10,322
0
76,399
W
Terra
Gingerpal
Terra
4,829
907
1,602
1,973
9,902
5,189
0
2,102
7,800
21,523
389
L
Morgan Le Fay
SCREEEBB
Morgan Le Fay
5,023
395
0
1,282
8,582
3,330
0
3,558
5,024
43,930
1,779
L
3,572
595
0
2,596
8,991
8,017
0
3,559
5,432
22,358
1,247
L
3,829
1,361
0
4,727
10,781
3,759
0
767
10,014
0
31,621
W
Discordia
Traesevn
Discordia
4,269
240
0
1,031
5,420
2,134
160
3,907
1,513
50,884
2,060
L
4,907
2,969
0
2,347
9,648
3,523
0
1,166
8,482
0
44,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,285
Gold Earned
35,541
314
Minions Killed
384
0
Camps Cleared
0
1,157,073
Distance Traveled
1,318,635
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,765
520
83
6
0
249,955
2
W
Ishtar
7,064
543
62
5
0
241,562
2
L
Medusa
6,732
518
64
5
0
218,751
1
W
Thanatos
7,737
595
105
8
0
310,535
0
W
Terra
6,630
510
34
3
0
284,114
4
L
Morgan Le Fay
6,103
469
88
7
0
218,095
0
L
Khepri
6,275
483
34
3
0
271,365
0
L
Da Ji
5,541
426
45
3
0
225,107
0
W
Discordia
7,345
565
100
8
0
232,469
3
L
Nut
6,634
510
83
6
0
223,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role