Player Matchup

Hun Batz
Hun Batz
Platinum V
 
Hun Batz
Platinum V
Level 256
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ix Chel
Ix Chel
Platinum I
AloadaLove
Ix Chel
Platinum I
Level 266
God Stats
93W - 99L
1,598 SR
Queue Stats
707W - 695L
1,988 MMR
Solo
Vamana
Vamana
Platinum I
RogueThrone
Vamana
Platinum I
Level 143
God Stats
2W - 2L
1,627 SR
Queue Stats
116W - 104L
1,963 MMR
Solo
Athena
Athena
Platinum I
gmrxiii
Athena
Platinum I
Level 227
God Stats
7W - 9L
1,690 SR
Queue Stats
280W - 253L
1,928 MMR
Solo
Jing Wei
Jing Wei
Platinum IV
lilbayron
Jing Wei
Platinum IV
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 3L
1,959 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 192
1,583 SR
1,867 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 159
1,512 SR
1,969 MMR
Agni
Agni
Platinum II
AlliN3
Agni
Platinum II
Level 157
God Stats
5W - 6L
1,516 SR
Queue Stats
73W - 64L
1,992 MMR
Solo
Ishtar
Ishtar
Platinum III
ColdCheeseburger
Ishtar
Platinum III
Level 210
God Stats
0W - 2L
1,237 SR
Queue Stats
198W - 181L
1,908 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
ITSmangoLiT
Gilgamesh
Platinum I
Level 133
God Stats
27W - 23L
1,666 SR
Queue Stats
85W - 70L
1,976 MMR
Solo
Surtr
Surtr
Diamond IV
ImGoingBerzerk
Surtr
Diamond IV
Level 166
God Stats
7W - 7L
1,670 SR
Queue Stats
237W - 210L
1,988 MMR
Solo
Cerberus
Cerberus
Platinum I
SencilloSmurf
Cerberus
Platinum I
Level 128
God Stats
5W - 11L
1,470 SR
Queue Stats
156W - 139L
1,978 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
6 / 0 / 3
8,037
670
10,536
11,176
4,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
AloadaLove
Ix Chel
12
4 / 3 / 2
7,322
610
8,557
6,712
2,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
13
1 / 1 / 1
7,125
594
8,508
11,784
11,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
gmrxiii
Athena
11
0 / 2 / 3
6,456
538
4,184
10,839
8,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
lilbayron
Jing Wei
15
2 / 0 / 2
7,771
648
7,414
8,274
3,420
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
KukulkanLokiSobekAphrodite

VS

Bans
ThanatosAo KuangHachimanMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
AlliN3
Agni
12
3 / 4 / 1
7,123
594
7,054
8,172
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
0 / 2 / 0
6,531
544
5,208
8,546
3,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
ITSmangoLiT
Gilgamesh
12
2 / 3 / 3
6,541
545
7,127
14,303
8,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 0
6,809
567
9,126
14,309
11,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
SencilloSmurf
Cerberus
11
0 / 2 / 4
6,320
527
4,175
11,856
6,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
13
Kills
6
6
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
0
3
7.5
L
Agni
AlliN3
Agni
3
4
1
0.88
W
Ix Chel
AloadaLove
Ix Chel
4
3
2
1.67
L
0
2
0
0
L
Gilgamesh
ITSmangoLiT
Gilgamesh
2
3
3
1.17
L
1
2
0
0.5
W
Vamana
1
1
1
1.5
L
Cerberus
SencilloSmurf
Cerberus
0
2
4
1
W
Athena
gmrxiii
Athena
0
2
3
0.75
W
Jing Wei
lilbayron
Jing Wei
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,199
Damage
32,690
48,785
Taken
57,186
30,416
Mitigated
32,837
15,809
Healing
15,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
10,536
4,799
0
3,916
11,176
4,532
30
1,681
9,327
0
70,665
L
Agni
AlliN3
Agni
7,054
801
0
611
8,172
2,580
0
5,586
2,140
51,699
1,651
W
Ix Chel
AloadaLove
Ix Chel
8,557
1,429
599
615
6,712
2,278
0
3,748
2,731
43,458
933
L
5,208
2,501
0
2,591
8,546
3,247
0
341
8,205
0
61,913
L
Gilgamesh
ITSmangoLiT
Gilgamesh
7,127
3,262
0
2,703
14,303
8,716
0
2,187
11,982
0
59,614
L
9,126
3,886
0
4,571
14,309
11,477
16
520
12,815
2,220
52,410
W
Vamana
8,508
3,719
0
3,116
11,784
11,754
0
431
10,390
0
59,728
L
Cerberus
SencilloSmurf
Cerberus
4,175
544
1,446
3,953
11,856
6,817
0
3,148
8,406
27,318
0
W
Athena
gmrxiii
Athena
4,184
1,291
0
2,505
10,839
8,432
0
4,111
6,441
22,165
0
W
Jing Wei
lilbayron
Jing Wei
7,414
5,975
0
5,058
8,274
3,420
0
909
7,365
0
82,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,711
Gold Earned
33,324
466
Minions Killed
455
0
Camps Cleared
0
1,314,295
Distance Traveled
1,243,891
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,037
670
106
9
0
302,208
0
L
Agni
7,123
594
115
10
0
238,653
0
W
Ix Chel
7,322
610
82
7
0
240,745
4
L
Ishtar
6,531
544
122
10
0
219,951
1
L
Gilgamesh
6,541
545
91
8
0
287,828
0
L
Surtr
6,809
567
97
8
0
249,524
1
W
Vamana
7,125
594
102
9
0
248,252
0
L
Cerberus
6,320
527
30
3
0
247,935
2
W
Athena
6,456
538
38
3
0
271,433
0
W
Jing Wei
7,771
648
138
12
0
251,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role