Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AthleticReaper
Sol
Level 122
God Stats
11W - 7L
1,500 SR
Queue Stats
256W - 250L
1,463 Elo+
Party 2
Arachne
Arachne
HealedSilver15
Arachne
Level 67
God Stats
1W - 3L
1,149 SR
Queue Stats
13W - 20L
1,084 Elo+
Solo
Chaac
Chaac
abstractwall_21
Chaac
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
258W - 251L
1,453 Elo+
Party 2
Anubis
Anubis
l BX RaMPaGE l
Anubis
Level 65
God Stats
3W - 2L
1,238 SR
Queue Stats
221W - 212L
1,446 Elo+
Solo
Team Averages
Level 91
1,377 SR
1,389 Elo+

VS

Team Averages
Level 76
1,555 SR
1,434 Elo+
Surtr
Surtr
 
Surtr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Forevernin
Skadi
Level 123
God Stats
23W - 14L
1,628 SR
Queue Stats
415W - 394L
1,476 Elo+
Solo
Nemesis
Nemesis
NYK7__
Nemesis
Level 68
God Stats
4W - 5L
1,570 SR
Queue Stats
95W - 103L
1,441 Elo+
Party 1
Ra
Ra
PhoenixForce777-
Ra
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,415 Elo+
Solo
Bacchus
Bacchus
brock1228233
Bacchus
Level 45
God Stats
2W - 3L
1,577 SR
Queue Stats
33W - 57L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
1 / 0 / 2
5,809
581
3,165
4,468
1,611
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 0 / 1
6,691
669
5,462
3,629
1,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 0 / 1
5,846
585
2,391
5,199
2,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 0 / 2
6,106
611
5,163
5,806
3,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 2 / 1
5,421
542
4,591
6,117
2,507
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 1 / 0
4,843
484
2,479
9,128
7,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
9
2 / 2 / 0
5,134
513
2,796
5,600
1,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
NYK7__
Nemesis
6
0 / 1 / 1
4,089
409
1,795
5,765
1,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 1
4,389
439
1,957
5,775
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
brock1228233
Bacchus
7
0 / 3 / 2
4,886
489
2,791
7,817
6,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
11
Kills
2
2
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
0
2
2
L
Surtr
 
Surtr
0
1
0
0
W
4
0
1
4.5
L
Skadi
2
2
0
1
W
2
0
1
2.5
L
Nemesis
NYK7__
Nemesis
0
1
1
0.5
L
0
4
1
0.13
W
0
0
2
1
L
Bacchus
brock1228233
Bacchus
0
3
2
0.33
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,772
Damage
11,818
25,219
Taken
34,085
10,844
Mitigated
19,917
8,890
Healing
5,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
3,165
1,727
0
2,053
4,468
1,611
0
1,171
3,297
0
40,907
L
Surtr
 
Surtr
2,479
1,417
0
3,405
9,128
7,562
0
1,033
8,095
318
23,635
W
5,462
3,885
0
1,673
3,629
1,250
1,323
1,775
1,854
39,698
6,580
L
Skadi
2,796
621
0
0
5,600
1,447
0
2,125
3,475
0
32,283
W
2,391
2,034
0
864
5,199
2,425
192
0
5,199
0
41,076
L
Nemesis
NYK7__
Nemesis
1,795
587
0
1,566
5,765
1,888
0
1,181
4,584
0
15,603
L
1,957
355
60
36
5,775
2,083
0
3,847
1,928
21,249
0
W
5,163
779
0
2,311
5,806
3,051
0
262
5,544
0
40,244
L
Bacchus
brock1228233
Bacchus
2,791
457
0
919
7,817
6,937
0
1,742
6,075
11,987
0
W
4,591
565
0
1,989
6,117
2,507
80
1,620
4,497
21,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,873
Gold Earned
23,341
328
Minions Killed
188
0
Camps Cleared
0
990,103
Distance Traveled
926,666
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,809
581
82
8
0
177,873
0
L
Surtr
4,843
484
46
5
0
182,088
0
W
Sol
6,691
669
74
7
0
192,618
1
L
Skadi
5,134
513
54
5
0
194,430
0
W
Arachne
5,846
585
65
7
0
252,535
0
L
Nemesis
4,089
409
34
3
0
145,812
0
L
Ra
4,389
439
31
3
0
203,288
0
W
Chaac
6,106
611
81
8
0
182,698
0
L
Bacchus
4,886
489
23
2
0
201,048
0
W
Anubis
5,421
542
26
3
0
184,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role