Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 273
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Clappin Cheeks4
Cerberus
Level 67
God Stats
2W - 0L
1,692 SR
Queue Stats
17W - 11L
1,597 Elo+
Party 3
Scylla
Scylla
CripplinCheeks
Scylla
Level 67
God Stats
1W - 1L
1,285 SR
Queue Stats
17W - 14L
1,528 Elo+
Party 3
Skadi
Skadi
TheHuntressNeith
Skadi
Level 336
God Stats
10W - 0L
1,500 SR
Queue Stats
278W - 256L
1,537 Elo+
Party 2
Cabrakan
Cabrakan
clobberinjjjjj
Cabrakan
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,492 Elo+
Party 3
Team Averages
Level 177
1,495 SR
1,531 Elo+

VS

Team Averages
Level 117
1,435 SR
1,490 Elo+
Merlin
Merlin
MojoMose21
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 65L
1,481 Elo+
Solo
Surtr
Surtr
Mouse40
Surtr
Level 157
God Stats
0W - 1L
1,303 SR
Queue Stats
132W - 171L
1,470 Elo+
Solo
Bellona
Bellona
Turies
Bellona
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 73L
1,483 Elo+
Party 1
Set
Set
YardHouse69
Set
Level 116
God Stats
0W - 2L
1,588 SR
Queue Stats
12W - 10L
1,512 Elo+
Solo
Camazotz
Camazotz
o AlphaOmega x
Camazotz
Level 120
God Stats
0W - 2L
1,285 SR
Queue Stats
75W - 81L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
8 / 4 / 8
9,411
941
15,788
13,008
7,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
14
4 / 1 / 12
8,451
845
5,859
10,205
11,497
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 8
8,319
832
2,833
5,809
2,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 0 / 14
9,464
946
11,951
6,935
3,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
13
1 / 4 / 16
8,493
849
6,631
13,994
21,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MojoMose21
Merlin
14
2 / 2 / 3
7,877
788
6,582
5,049
2,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Mouse40
Surtr
13
0 / 5 / 4
7,145
715
5,318
11,924
10,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Turies
Bellona
14
1 / 3 / 7
7,740
774
5,700
9,803
10,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 5 / 3
9,107
911
11,684
9,983
5,432
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Camazotz
14
3 / 3 / 4
8,005
801
7,953
11,640
5,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
32
18
Kills
11
11
Deaths
18
58
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
4
8
3
W
Cerberus
4
1
12
10
W
2
2
8
3
L
Merlin
MojoMose21
Merlin
2
2
3
1.75
L
Surtr
Mouse40
Surtr
0
5
4
0.4
W
3
0
14
10
L
Bellona
Turies
Bellona
1
3
7
1.5
L
5
5
3
1.3
W
Cabrakan
1
4
16
2.25
L
Camazotz
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,062
Damage
37,237
49,951
Taken
48,399
47,107
Mitigated
33,858
17,282
Healing
10,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
15,788
3,184
564
7,563
13,008
7,188
328
1,860
10,962
0
24,812
W
Cerberus
5,859
539
1,568
2,079
10,205
11,497
588
2,010
8,057
9,950
151
W
2,833
839
364
623
5,809
2,677
901
428
5,333
13,208
658
L
Merlin
MojoMose21
Merlin
6,582
749
651
517
5,049
2,041
0
1,431
3,618
21,814
0
L
Surtr
Mouse40
Surtr
5,318
1,453
541
689
11,924
10,644
0
4,473
7,451
291
11,089
W
11,951
2,961
634
1,054
6,935
3,766
1,887
369
6,470
0
35,086
L
Bellona
Turies
Bellona
5,700
1,098
1,202
1,640
9,803
10,732
0
3,740
6,063
0
9,369
L
11,684
3,088
218
1,574
9,983
5,432
0
2,455
7,528
0
22,273
W
Cabrakan
6,631
742
978
1,855
13,994
21,979
330
2,105
11,697
8,744
533
L
Camazotz
7,953
667
0
3,863
11,640
5,009
0
2,526
9,114
0
12,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,138
Gold Earned
39,874
123
Minions Killed
92
0
Camps Cleared
0
984,725
Distance Traveled
980,339
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,411
941
23
2
0
197,060
0
W
Cerberus
8,451
845
10
1
0
187,830
0
W
Scylla
8,319
832
30
3
0
186,506
0
L
Merlin
7,877
788
38
4
0
164,616
0
L
Surtr
7,145
715
5
1
0
177,973
0
W
Skadi
9,464
946
52
5
0
232,712
0
L
Bellona
7,740
774
10
1
0
210,628
0
L
Set
9,107
911
32
3
0
200,668
0
W
Cabrakan
8,493
849
8
1
0
180,617
0
L
Camazotz
8,005
801
7
1
0
226,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role